Would it work with multicolumn characters which were recently added by
http://projects.blender.org/tracker/index.php?func=detailaid=34373group_id=9atid=127?
On Wed, Apr 3, 2013 at 11:34 AM, Jason Wilkins jason.a.wilk...@gmail.comwrote:
The drawing would be more efficient regardless of the
From my translator point of view, explosion of number of strings in POT
files is inevitable. Right now different strings use the same translation
just because we don't want to make code less readable, but make translation
more precise (especially for russiancjk translations). For example here
are
On Sat, Sep 22, 2012 at 9:03 AM, Campbell Barton ideasma...@gmail.com wrote:
Committed a material option so UV interpolation is calculated using
the same method that sticky used, r50806. - see UV Project material
option.
This fixes the nasty errors you pointed out.
Now blender crashes on
Why sticky coordinates were removed from blender? The original comment
says that this feature was unavailable from blender UI, but in reality
the only part of blender without support of sticky coordinates was
cycles. This feature was quite popular since Andrew Price created a
tutorial about camera
Project from view ignores the scale and aspect of camera. Additional
uv tweaking is needed to match the scale of original image.
The other potential replacement could be adding and applying UvProject
modifier on the special uv layer, however it distorts uvs in
perspective mode. Also it doesn't
On Sat, Sep 22, 2012 at 2:34 AM, Campbell Barton ideasma...@gmail.com wrote:
Can you expand on this? - not sure what you mean.
Ok, Project From View has an option to correct aspect, so it's not so
bad. However, UV projection produces distorted maps, see
r46116 (basically unicode fix, so not very important) introduced a
more obvious problem with word selection using ctrl+left or
ctrl+right. This problem was fixed in r46416. So I think it would be
better to apply both r46116 and r46416 (if it is possible) or do not
apply any of them.
2012/5/7
I should mention that PVS-Studio contains clang for C++ parsing and
preprocessing. As far I can see they have reimplemented some of the
clang features (missing in vc++) and have added their own diagnosis
patterns. The main feature is visual studio integration, which allows
to enable/disable
Sorry for double posting, I'm not sure if the previous mail got to the list.
Old behavior:
Matrix(((0, 0, 10), (0, 20, 0), (0, 0, 0))).is_orthogonal returned
true, but this matrix is not orthogonal
Matrix(((0, 0, 1, 42), (0, 1, 0, 0x42), (0, 0, 0, 100500), (-42, 42,
0xDEAD,