Re: [Bf-committers] New Committer: Lukas Stockner (lukasstockner97)

2015-08-29 Thread Marc Dion
Feature request reminder :) A pure white Emission-like BSDF that can receive only shadows. ie:shadow catcher. It will likely be slower than a standard Emission node yet faster than traditional BSDF's that handle self-shadowing and coloring. The transfer and calculation bandwidth for greyscale

Re: [Bf-committers] Lack of coordination and communication in Blender development

2015-08-15 Thread Marc Dion
Build a branch. Do whatever you want to the internals. Try and keep all new official features up to date so the branch can be ready for merging at a moments notice in a year or two when it's super-awesome and ready. Make sure there are well-documented progress on a forum so other people who are

Re: [Bf-committers] Fix for T45084 also corrects T44157 and T43911

2015-08-11 Thread Marc Dion
Best regards Martin Message: 3 Date: Mon, 10 Aug 2015 10:13:23 -0700 From: Marc Dion marcdion1...@gmail.com Subject: Re: [Bf-committers] Fix for T45084 also corrects T44157 and T43911 To: bf-blender developers bf-committers@blender.org Message-ID: CAHUo1OQeA

Re: [Bf-committers] Fix for T45084 also corrects T44157 and T43911

2015-08-10 Thread Marc Dion
greetings Martin :) Q:Is your interest in clothSim related to your work at - http://www.alstom.com/microsites/transport/ -*MCD* On Mon, Aug 10, 2015 at 4:45 AM, Martin Norris martinjohnedwardnor...@gmail.com wrote: Hi Everyone, After posting the patch I looked at the other cloth

Re: [Bf-committers] OpenSubdiv status

2015-08-04 Thread Marc Dion
quoteHow is it that you can work on such difficult projects at the same time and get them done?? (Cycles, kernel split, depsgraph refractor, opensubdiv...)quote Sergey's organic signal processor does appear to be well ordered and quite noise free. :) On Tue, Aug 4, 2015 at 12:43 PM, Jacob

Re: [Bf-committers] [bf-Committers] Edge groups?

2015-07-04 Thread Marc Dion
under one generic edge group that would be used instead for that purpose. On 03-07-2015 15:20, Marc Dion wrote: It's an often requested feature. :) On Fri, Jul 3, 2015 at 6:47 AM, Luke Magill luke.mag...@gmail.com wrote: Hey there, I was wondering what people think of the concept

Re: [Bf-committers] [bf-Committers] Edge groups?

2015-07-03 Thread Marc Dion
It's an often requested feature. :) On Fri, Jul 3, 2015 at 6:47 AM, Luke Magill luke.mag...@gmail.com wrote: Hey there, I was wondering what people think of the concept of Edge Groups? An edge group would be just like a vertex group except that it selects edges instead of vertices.

Re: [Bf-committers] [bf-committers] Hello

2015-06-12 Thread Marc Dion
:) On Fri, Jun 12, 2015 at 9:32 AM, Luke Magill luke.mag...@gmail.com wrote: Hey guys, I recently sent an email titled Multiple soft body settings per object. I was just wondering if anyone received this email? I notice most emails I'm receiving from this list have [bf-committers] in the

Re: [Bf-committers] Keymaps and presets - Security issues?

2015-06-10 Thread Marc Dion
It's likely that as soon as one person is affected by malicious code, everybody is going to hear about it rather quickly. News spreads fast around here. People usually have to build up trust for some time before code or .blends they've put together start to become of interest to others. If I'm

Re: [Bf-committers] General purpose icons for Blender Addons?

2015-05-21 Thread Marc Dion
Perhaps some of you may be interested in the following page posted by a person working on custom icons for Addons. http://blenderscripting.blogspot.co.uk/2015/05/custom-icons-in-blender-add-on-scripts.html On Fri, May 8, 2015 at 3:43 PM, Jambay jam...@cox.net wrote: I don't have an answer, but

Re: [Bf-committers] General purpose icons for Blender Addons?

2015-05-08 Thread Marc Dion
This *is* worth discussing, but is this a bit off topic here? I think this list is mainly supposed to be for developers working on current blender projects (if I'm not mistaken) and this UI topic tends to inflame some people, either way we should be careful here. :) To address a point or two...

Re: [Bf-committers] Couple of questions about rendering settings using python scripts and strange GPU performance

2015-04-24 Thread Marc Dion
So far as I understand it, the tile size is only used to format the data into chunks which better match an individual computer's capabilities. There should be no change in quality. If there is a difference in the final results, this would be a good reason to file a bug report on the tracker.

Re: [Bf-committers] What happened to the 3D cursor dragging feature?

2015-03-21 Thread Marc Dion
I liked that feature as well since the 3D cursor doesn't actually show up aligned well relative to the 2D cursor when clicked. Unfortunately it was reverted, don't know why. On Sat, Mar 21, 2015 at 11:48 AM, gandalf3 zzyx...@gmail.com wrote: I seem to remember that the 3D cursor positioning