[Bf-committers] Particle invisibility TODO

2012-11-16 Thread Mikee Rice
. Thanks, Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] BuildBot broken?

2012-10-17 Thread Mikee Rice
Hi guys, Win and Mac builds are not building anymore. Last builds from Sat Oct 13 Regards, Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] Regarding SVN commit: [50782]; Missed panel for Cycles

2012-09-21 Thread Mikee Rice
New panel shows only in Blender Render and Blender Game, missed for Cycles. PS Also Double Sided shading option missed in Cycles. Regards Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo

Re: [Bf-committers] Regarding SVN commit: [50782]; Missed panel for Cycles

2012-09-21 Thread Mikee Rice
Nope, Double Sided working in Cycles too. I beleive that maybe we need global switch for this option, as Brecht proposed earlier. Regards Mikee Rice 21.09.2012, 17:58, Thomas Dinges blen...@dingto.org: Fixed the issue with the Geometry Data panel not showing up for Cycles. In regard

Re: [Bf-committers] Bug reassignment

2012-07-29 Thread Mikee Rice
Aww~ (;_;) ...by refactoring the hair system completely. Regards Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] Bug reassignment

2012-07-28 Thread Mikee Rice
Hi, Bug #28881 is assigned to Janne Karhu which I believe currently is not active developer. Please reassign this bug to active developer. Regards Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman

[Bf-committers] Meanless using of space in skin and simple deform modifiers

2012-05-26 Thread Mikee Rice
I can understand that you have no UI team to handle all deficiencies in blender interface, but but.. c'mon!! http://i.imgur.com/6mdGj.jpg -- Regards Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org

Re: [Bf-committers] Meanless using of space in skin and simple deformmodifiers

2012-05-26 Thread Mikee Rice
___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Regards Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Meanless using of space in skin and simple deformmodifiers

2012-05-26 Thread Mikee Rice
take it however you want to give it,  all it has to do is work(you know that s all)  angjminer  cryblend blender to cryengine3 exporter.  - Original Message -  From: Mikee Rice mira...@ya.ru  To: bf-blender developers bf-committers@blender.org  Sent: Saturday, May 26, 2012 2:21 PM

Re: [Bf-committers] Meanless using of space in skin and simple deformmodifiers

2012-05-26 Thread Mikee Rice
really a bug, its more of an interface/aesthetic consideration.  Bugs are unintended behaviours such as a crash, or artifacts in a render.  This button layout is clearly intentional, despite its inefficient use of space. Mike mikebelanger.ca On 2012-05-26, at 7:39 PM, Mikee Rice wrote