Re: [Bf-committers] 2 axis uniform

2013-06-27 Thread Antony Riakiotakis
Just like Vino's widgets for last years GSOC. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] 2 axis uniform

2013-06-27 Thread David Jeske
Let's take this discussion to the funboard or blenderartists until it's more well formed http://lists.blender.org/pipermail/bf-funboard/2013-June/005221.html ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] 2 axis uniform

2013-06-26 Thread Jonathan Williamson
This functionality is definitely needed! I would prefer to see a slightly simplified version, perhaps without the corner boxes. Unity has almost this exact setup and it works great: http://cl.ly/PtXQ Jonathan Williamson http://cgcookie.com On Wed, Jun 26, 2013 at 8:24 AM, Sean Olson

Re: [Bf-committers] 2 axis uniform

2013-06-26 Thread Sean Olson
I like it. It makes it pretty obvious what it does and exposes a very hidden feature that I use all the time that has a pretty difficult to remember keybind. (I can never remember if it's ctrl or shift and have to experiment every time). I think your difficult task is probably going to be to

Re: [Bf-committers] 2 axis uniform

2013-06-26 Thread David Jeske
I think if this goes in, it would be nice to have a transform version of the same concept. sent via mobile On Jun 26, 2013 8:25 AM, Sean Olson seanol...@gmail.com wrote: I like it. It makes it pretty obvious what it does and exposes a very hidden feature that I use all the time that has a

Re: [Bf-committers] 2 axis uniform

2013-06-26 Thread Campbell Barton
try shift+axis, eg: g, shift+z ... constraints to X/Y is that what you mean? On Thu, Jun 27, 2013 at 9:12 AM, David Jeske dav...@gmail.com wrote: I think if this goes in, it would be nice to have a transform version of the same concept. sent via mobile On Jun 26, 2013 8:25 AM, Sean Olson

Re: [Bf-committers] 2 axis uniform

2013-06-26 Thread Sean Olson
@Campbell, Yes, I think everybody in this conversation knows that functionality exists - what we are asking for is exposure of the functionality to the UI without the need to use hotkeys. -Sean (wannabe UI mafia) On Wed, Jun 26, 2013 at 9:25 PM, Campbell Barton ideasma...@gmail.comwrote: try

[Bf-committers] 2 axis uniform

2013-06-20 Thread Neal Connolly
Here's the UI I mocked up for the 2 axis scale tool http://www.pasteall.org/pic/show.php?id=53878 Let me know what you think. Also it would be great if you vertical segment to the cylinder. Thanks, Neal Connolly UI Designer www.avalian.com ___