Re: [Bf-committers] Sculpting UI issue

2012-03-15 Thread Nicholas Bishop
Here's a patch that should more or less resolve the issue (at end of message.) This changes the text background to extend all the way to the right edge, gives the rectangle alpha blending, and makes it themeable using the under User Interface Menu Item Item. Things needed before committing: *

Re: [Bf-committers] Sculpting UI issue

2012-03-15 Thread Sergey Sharybin
Commited the patch. No need to update startup.blend, better to do a versioning check to make user's startup.blends working fine as well. Hopefully everybody will happy with labels now :) On Thu, Mar 15, 2012 at 11:51 AM, Nicholas Bishop nicholasbis...@gmail.comwrote: Here's a patch that should

Re: [Bf-committers] Sculpting UI issue

2012-03-15 Thread Thomas Dinges
Thanks a lot Sergey and Nicholas! :) Am 15.03.2012 22:12, schrieb Sergey Sharybin: Commited the patch. No need to update startup.blend, better to do a versioning check to make user's startup.blends working fine as well. Hopefully everybody will happy with labels now :) On Thu, Mar 15, 2012

Re: [Bf-committers] Sculpting UI issue

2012-03-15 Thread Nicholas Bishop
Thanks Sergey, good call on the versioning :) -Nicholas On Thu, Mar 15, 2012 at 5:13 PM, Thomas Dinges blen...@dingto.org wrote: Thanks a lot Sergey and Nicholas! :) Am 15.03.2012 22:12, schrieb Sergey Sharybin: Commited the patch. No need to update startup.blend, better to do a versioning

[Bf-committers] Sculpting UI issue

2012-03-14 Thread Thomas Dinges
Hi everyone, I just noticed that: http://www.pasteall.org/pic/28427 Who added the grey text boxes? I find the look we had in 2.62 better actually. Sure, the text is a bit more readable with a background, but then I'd prefer a more transparent one. Also the current boxes differ in (text)size.

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Thomas Dinges
As comparison 2.62: http://www.pasteall.org/pic/28428 Ok, the Nudge and Fill/Deepen and maybe the Smooth one is a *bit* different to read. But thats it. +1 to revert to that or have a slight transparent background. Am 14.03.2012 22:14, schrieb Thomas Dinges: Hi everyone, I just noticed that:

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Nicholas Bishop
Hi, I added the background boxes in r44532. Consider vertex paint for an example of where this makes a big difference: http://www.pasteall.org/pic/show.php?id=27401 This applies to the brush texture selector too, which can be even worse (any texture with black along the bottom makes the text

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Julio Iglesias
I think a good approach to solve this would be to leave a bit more black space on the top and place the names there with a grey color, that way there is no need for the rough grey box, and all text will be readable. A sample with the first one: http://www.pasteall.org/pic/show.php?id=28430 On

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Antony Riakiotakis
Maybe I am old fashioned but I find the newer labeled text easier to find and read. Discerning the name among different shapes is a bit confusing to the eye. ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Daniel Salazar - 3Developer.com
I'm with Nick, the addition was obvious and needed, I think this is just a coder art issue :) what about something like this http://www.pasteall.org/pic/show.php?id=28433 cheers Daniel Salazar patazstudio.com On Wed, Mar 14, 2012 at 4:35 PM, Antony Riakiotakis kal...@gmail.comwrote: Maybe

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Martin Poirier
...@gmail.com To: bf-blender developers bf-committers@blender.org Sent: Wednesday, March 14, 2012 6:39:21 PM Subject: Re: [Bf-committers] Sculpting UI issue I'm with Nick, the addition was obvious and needed, I think this is just a coder art issue :) what about something like this http

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Daniel Salazar - 3Developer.com
] Sculpting UI issue I'm with Nick, the addition was obvious and needed, I think this is just a coder art issue :) what about something like this http://www.pasteall.org/pic/show.php?id=28433 cheers Daniel Salazar patazstudio.com On Wed, Mar 14, 2012 at 4:35 PM, Antony Riakiotakis kal

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Sean Olson
] Sculpting UI issue I'm with Nick, the addition was obvious and needed, I think this is just a coder art issue :) what about something like this http://www.pasteall.org/pic/show.php?id=28433 cheers Daniel Salazar patazstudio.com On Wed, Mar 14, 2012 at 4:35 PM, Antony

Re: [Bf-committers] Sculpting UI issue

2012-03-14 Thread Thomas Dinges
] Sculpting UI issue I'm with Nick, the addition was obvious and needed, I think this is just a coder art issue :) what about something like this http://www.pasteall.org/pic/show.php?id=28433 cheers Daniel Salazar patazstudio.com On Wed, Mar 14, 2012 at 4:35 PM, Antony Riakiotakiskal