Re: [blind-gamers] Introduction, and programming questions

2021-02-13 Thread Nathaniel Schmidt
You could research audio game engines online. There would be multiple solutions available. Nathaniel Schmidt Undergraduate student Bachelor of Computer Science (S306) School of Information Technology Faculty of Science, Engineering and Built Environment

Re: [blind-gamers] Introduction, and programming questions

2021-02-13 Thread Immigrant via groups.io
I read a little about Python and Ruby, but couldn't figure out how these languages handle keystrokes or sound. -Original Message- From: blind-gamers@groups.io On Behalf Of William Sent: Sunday, February 14, 2021 12:42 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers]

Re: [blind-gamers] Introduction, and programming questions

2021-02-13 Thread Immigrant via groups.io
Thanks. Does C++ have a sound class? From: blind-gamers@groups.io On Behalf Of Nathaniel Schmidt Sent: Saturday, February 13, 2021 11:11 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] Introduction, and programming questions Hi, If BGT arrays are the same as in C++, they won’t

Re: [blind-gamers] Introduction, and programming questions

2021-02-13 Thread William
if I were you, I will do this in python and wxpython. Immigrant via groups.io 於 14/2/2021 10:41 寫道: Hello, everyone. I have just joined the group, and I hope the distinguished gamers and writers in this gaming community understand that I am very much a beginner, trying to write perhaps a

Re: [blind-gamers] Introduction, and programming questions

2021-02-13 Thread Nathaniel Schmidt
Hi, If BGT arrays are the same as in C++, they won’t be very flexible if you use them to store cards because you won’t be able to add or remove items very easily. In C++ you can get around this by using vectors but I don’t know how you would do this in BGT. If you instantiated objects, then

[blind-gamers] Introduction, and programming questions

2021-02-13 Thread Immigrant via groups.io
Hello, everyone. I have just joined the group, and I hope the distinguished gamers and writers in this gaming community understand that I am very much a beginner, trying to write perhaps a couple of simple dice or card games. I wrote a dice game script in BGT, and the script doesn't generate any

Re: [blind-gamers] question about MUD game

2021-02-13 Thread john
There's actually a fully portable version of mushClient you can download directly from it's website. No hacking needed. Also, the correct link to download 7Zip is https://7-zip.org. On 2/13/2021 1:54, Shaun Everiss wrote: I havn't fiddled

[blind-gamers] Looking for some USB external controller advice please.

2021-02-13 Thread Ron Kolesar
For my fellow gamers. I'm looking to give my overworked keyboard as my main input device a well deserved brake. Looking for a USB joystick/flight yoke and throttle controller that would support the following. 1. Would work with the only hand to ear program that supports force feedback, ad

[blind-gamers] Visual Impairment and Games - Thesis Survey

2021-02-13 Thread gunnar . th . bodvarsson
Greetings, fellow gamers. My name is Gunnar Thor and I am studying Games and Entertainment Technology at Nord University in Steinkjer, Norway. I have been intrigued with visual impairment and games for some time now and I am researching this as a part for my bachelor thesis. Therefore, I am

Re: [blind-gamers] question about MUD game

2021-02-13 Thread james mullish
VIPMUD, is a lot more easier than mush, simpley because, you don't have to do all that copying and pasting. only one drawback is, you get a 30 day trial, however, it's well worth the purchase. > On Feb 13, 2021, at 3:45 AM, William wrote: > > Thanks for your detailed instructions. > > >>

Re: [blind-gamers] question about MUD game

2021-02-13 Thread William
Thanks for your detailed instructions. Shaun Everiss 於 13/2/2021 14:54 寫道: I havn't fiddled round with this but there are several ways to make some of this work. Its not alegal but its a bit hack and slash. Firstly you will need 7zip from http://sf.net/projects/sevenzip/files The direct