On Thu, May 28, 2015 at 7:01 AM, Daniel Roßberg
wrote:
> Kalpit,
>
> As an addition to Sean's e-mail: I'm a little bit in favor for option 1.
> I implemented once a function similar to option 2 and must learn that using
> random numbers can lead to a random result. I.e. two calls of the func
On Wed, May 27, 2015 at 11:32 PM, Christopher Sean Morrison
wrote:
>
> On May 27, 2015, at 7:00 AM, Kalpit Thakkar wrote:
>
> > So, as discussed before, I have tried the mathematical approach on a
> handful of primitives for finding their Volume, Centroid and Surface Area.
> I have also submi
On May 27, 2015, at 9:31 PM, Daniel Roßberg wrote:
> As an addition to Sean's e-mail: I'm a little bit in favor for option 1. I
> implemented once a function similar to option 2 and must learn that using
> random numbers can lead to a random result. I.e. two calls of the function
> give two
Kalpit,
As an addition to Sean's e-mail: I'm a little bit in favor for option 1. I
implemented once a function similar to option 2 and must learn that using
random numbers can lead to a random result. I.e. two calls of the function
give two different results. Although both are inside the desire
On May 27, 2015, at 7:00 AM, Kalpit Thakkar wrote:
> So, as discussed before, I have tried the mathematical approach on a handful
> of primitives for finding their Volume, Centroid and Surface Area. I have
> also submitted a patch[1], which has been tested and validated using
> "analyze" and