On 3/12/2020 6:24 am, Øystein Schønning-Johansen wrote:
> Absolutely true. I would love to see a web based graphic user interface
> for the gnu backgammon engine. Say React or Angular or something
> javascript-ish. (Non of these are my cup of tea)
>
> -Øystein
Ted Hwa built a headless gnubg. I
Absolutely true. I would love to see a web based graphic user interface for
the gnu backgammon engine. Say React or Angular or something
javascript-ish. (Non of these are my cup of tea)
-Øystein
On Wed, Dec 2, 2020, 21:16 Rich Heimlich wrote:
> There's one other big reality here and that's
There's one other big reality here and that's that people are quickly
tiring of downloading apps, especially like this one. They want to play it
online or on their phone. They have no choice for larger PC games so Steam
does well there, but for "throw-away games" the limitations of it being on
I have written a whole book about this (using old and ancient race games),
which I hope to publish one day. And yes, it will be hard to change even
the readers' minds.
-Joseph
On Thu, 3 Dec 2020 at 08:58, Rich Heimlich wrote:
> Well, let's also be clear about some harsh realities here.
Well, let's also be clear about some harsh realities here. Backgammon is
always going to be seen in the same light as checkers. It just is. No
matter how big the following, it's never going to be chess or have that
sort of following. It's pretty much seen as a beginner's game that you keep
around
People are people. Marc, who owns Galaxy, pays a lot for the right to use
XG, and would like to reduce this cost, but did not consider using the free
GNUBG.
Perhaps because it would look less "professional", who knows.
Me, when I re-analyze my Galaxy matches in GNUBG I see exactly the same
The development of Snowie stopped long before GNUBG grinded to a halt, and
yet the people I meet now (online) tend to mention Snowie before GNUBG. Go
figure.
On Thu, 3 Dec 2020 at 07:52, Timothy Y. Chow
wrote:
> Just to be clear, when I talked about regaining ground, I was thinking
> about
Just to be clear, when I talked about regaining ground, I was thinking
about "market share" and not speed or playing strength. Market share, of
course, is controlled by many factors, but if one product has active
development and another product does not, then the product with active
My impression is that speed is a factor, but much more it is the XG+
(or ++), i.e. moves based on relatively short truncated rollouts.
Of course, speed is what makes the truncated rollouts possible.
It is a major feature to add, but that would cut a large part of the lead.
-Joseph
On Thu, 3
Tim Chow wrote:
> But being free is always a plus, and now that Xavier seems to have all but
abandoned XG, there could be an opportunity for GNU to regain ground, if
there is the desire for that.
Xavier is working on XG 3. Expect a release next year.
Tony
On Wed, 2 Dec 2020, Ian Shaw wrote:
I think XG has gained in popularity over gnubg mainly because it is
faster, and only marginally because of the slight playing strength
advantage.
I think it's hard to be sure why XG has gained in popularity over GNUBG,
but I would agree with you that the
I think XG has gained in popularity over gnubg mainly because it is faster, and
only marginally because of the slight playing strength advantage.
And Xavier has done a great publicity job.
Xavier had the advantage of being able to design for speed and multi-threading
from the outset. Gnubg’s
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