On 25.08.2020 16:25, Philip Race wrote:
On 8/25/20, 4:01 PM, Sergey Bylokhov wrote:
It is applied if the "automatic graphics switching" is enabled, if the user
disables
this feature for the "power adapter" mode, then the discrete graphics will be
always used.
That's a bit misleading
If I
On 8/25/20, 4:01 PM, Sergey Bylokhov wrote:
It is applied if the "automatic graphics switching" is enabled, if
the user disables
this feature for the "power adapter" mode, then the discrete
graphics will be always used.
That's a bit misleading
If I disable automatic graphics switching it
On 8/25/2020 4:17 PM, Sergey Bylokhov wrote:
On 25.08.2020 16:08, Kevin Rushforth wrote:
I haven't tested an FX app yet, but since this changes the plist
properties, I want to see whether or not FX apps are impacted.
It should be affected because the first variation of the fix was
pushed t
On 25.08.2020 16:08, Kevin Rushforth wrote:
I haven't tested an FX app yet, but since this changes the plist properties, I
want to see whether or not FX apps are impacted.
It should be affected because the first variation of the fix was pushed to the
FX(if nothing changed since then):
https:/
This is how other applications work...
Also results are similar to other macbooks without discrete graphics.
That's sort of what I was getting at with my earlier question: why have
a discrete graphics card that never / seldom gets used? This may be more
of a question for Apple, but it seem
On 25.08.2020 15:40, Philip Race wrote:
On 8/25/20, 12:27 PM, Sergey Bylokhov wrote:
On 25.08.2020 05:43, Kevin Rushforth wrote:
Does this only apply when the MacBook is running on battery, or will this
affect performance even when the laptop is plugged in? If the latter, I wonder
what Apple'
On 8/25/20, 12:27 PM, Sergey Bylokhov wrote:
On 25.08.2020 05:43, Kevin Rushforth wrote:
Does this only apply when the MacBook is running on battery, or will
this affect performance even when the laptop is plugged in? If the
latter, I wonder what Apple's rationale is for including a discrete
On 25.08.2020 05:43, Kevin Rushforth wrote:
Does this only apply when the MacBook is running on battery, or will this
affect performance even when the laptop is plugged in? If the latter, I wonder
what Apple's rationale is for including a discrete graphics card that isn't
used most of the time
Does this only apply when the MacBook is running on battery, or will
this affect performance even when the laptop is plugged in? If the
latter, I wonder what Apple's rationale is for including a discrete
graphics card that isn't used most of the time.
-- Kevin
On 8/24/2020 11:27 PM, Sergey B
On 24.08.2020 13:35, Philip Race wrote:
Is there any performance cost to doing this ? I'd expect so. Any estimate ?
Yes, performance is affected for sure:
- SwingMark:
OGL_Base: 14000
OGL_Fix: 24000
Metal: 18000
- Here is a j2dbench for the common draw operations(new/old/metal):
Is there any performance cost to doing this ? I'd expect so. Any estimate ?
And there's then no way to explicitly request the discrete card on a
15/16" MBP.
Should we release note this ?
-phil
On 8/21/20, 3:02 AM, Magnus Ihse Bursie wrote:
On 2020-08-21 06:55, Sergey Bylokhov wrote:
Hello
On 2020-08-21 06:55, Sergey Bylokhov wrote:
Hello.
Please review the fix for jdk/client.
Bug: https://bugs.openjdk.java.net/browse/JDK-8251854
Fix: http://cr.openjdk.java.net/~serb/8251854/webrev.00
The fix looks good from a build perspective.
(But it highlights the fact that we have no consis
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