I found a way to adapt your patch to cross compile ocaml 3.10
with the last Xcode and IOS SDK. But, I still get alignment warnings,
AND SEGFAULT if I use some ocaml instructions like (+.) (float addition).
However, I can get lucky and compile a stable binary (on iPhone) if I avoid
some
Dear Jeffrey
I tried your solution for ocaml on Xcode 4.2 with iOS 5.0
But I can't find a way to get a good binary. I got some weird alignment warnings
on compilation and the application just doesn't work on the iPhone.
Do you have plan to update your work for the last versions of Xcode and iOS
Greetings,
I tried your solution for ocaml on Xcode 4.2 with iOS 5.0
But I can't find a way to get a good binary. I got some weird alignment
warnings
on compilation and the application just doesn't work on the iPhone.
Do you have plan to update your work for the last versions of Xcode and
Christophe:
I tried your solution for ocaml on Xcode 4.2 with iOS 5.0 But I
can't find a way to get a good binary. I got some weird
alignment warnings on compilation and the application just
doesn't work on the iPhone.
One extra comment occurred to me:
We're doing development under Xcode
Greetings,
A while back I modified LablGL to work with OpenGL ES 1.1, calling my
modified version LablGLES. Just recently I got LablGLES working in the
iPhone Simulator, which I've found to be a nice prototyping environment
for iOS projects.
I also made an example LablGLES app that works on