Re: [ccp4bb] Anyway to change the toolbar position in coot?

2011-01-03 Thread Nian Huang
That's great. The 3D screen we got is only 23 inch. A full screen GUI like in the game will certainly be helpful. Nian Huang, Ph.D. Dept of Biochemistry UT Southwestern Medical Center Dallas, TX 75390 On Fri, Dec 31, 2010 at 5:00 PM, Nian Huang huangn...@gmail.com wrote: Dear all, The python

Re: [ccp4bb] Anyway to change the toolbar position in coot?

2011-01-01 Thread Ed Pozharski
On Fri, 2010-12-31 at 17:00 -0600, Nian Huang wrote: Is there a way that I can make it vertical? But of course. Edit-Preferences-General-Refinement toolbar There is also set-model-toolbar-docked-position function which you can rapidly discover by searching coot manual -- Coot verendus est

Re: [ccp4bb] Anyway to change the toolbar position in coot?

2011-01-01 Thread Ed Pozharski
Guess I was too fast, sorry. On Sat, 2011-01-01 at 20:09 -0500, Ed Pozharski wrote: On Fri, 2010-12-31 at 17:00 -0600, Nian Huang wrote: Is there a way that I can make it vertical? But of course. Edit-Preferences-General-Refinement toolbar There is also set-model-toolbar-docked-position

Re: [ccp4bb] Anyway to change the toolbar position in coot?

2011-01-01 Thread Paul Emsley
On 31/12/10 23:00, Nian Huang wrote: The python version coot has two nicely made toolbars. I can change the position or get rid of one of them by going to the preferences. Indeed. In the current wide screen dominant world, the other toolbar takes too much precious horizontal space. Is there

[ccp4bb] Anyway to change the toolbar position in coot?

2010-12-31 Thread Nian Huang
Dear all, The python version coot has two nicely made toolbars. I can change the position or get rid of one of them by going to the preferences. In the current wide screen dominant world, the other toolbar takes too much precious horizontal space. Is there a way that I can make it vertical?