Erm, what's wrong with the tk bindings, which should work everywhere already?
-elf
On 23 March 2023 02:36:43 GMT+02:00, Matt Welland
wrote:
>That would be great Thomas. For my part, I'll start working on my project
>using what I can, learning Godot along the way. When you get to working on
>thi
That would be great Thomas. For my part, I'll start working on my project
using what I can, learning Godot along the way. When you get to working on
this please let me know how I can help.
Regarding the approach, I like the tooling to generate a loadable module
idea. I figure leverage as much of G
Hello,
a combination of CHICKEN and Godot sounds very interesting! I've been
meaning to experiment more with that engine for a while, and with Godot 4.0
just out the door the time is probably perfect to try out the new extension
APIs.
I'm not completely sure how the CHICKEN/Godot hybrid should lo
I've been using IUP with Chicken for years. I really enjoy using it (thanks
Thomas!). But, here we are, over 10 years later and IUP is still not
available as an official Debian package and it is a burden to deploy. It is
also still not supported on Mac.
So, I'm scouting around (again) for alternat