On Fri, 16 May 2014 02:02:01 + Mario Domenech Goulart
mario.goul...@gmail.com wrote:
However, for local installations (i.e., cd egg-source-dir;
chicken-install), egg versions will be set as unknown if they are
not specified in .setup files. chicken-setup is oblivious to VCS tags
and tag
Welcome to the coop, Richard! And what an extensive first-egg, nice work!
I started the acorn https://github.com/kristianlm/acorn egg a while back,
but I just hammered on chipmunk.h until it worked. Then I added some
convenience functions (like nodeshttps://github.com/kristianlm/acorn#nodes),
but
Thank you both for your helpful and comprehensive tips. I will amend my
setup file and ask for my egg to be added.
I will start using the tools of Chicken for compiling the egg. I was
using a Makefile because I saw no reason not to before.
thanks again,
Pluizer
On 05/16/14 04:02, Mario
I would like to announce my first egg: physics. It is a more high-level
wrapper to the brilliant Chipmunk2D physics library.
Some highlights include:
- The possibility of passing regular Chicken functions as callbacks.
- Using regular Chicken objects as user data.
- Garbage collection.
- The
Richard writes:
I would like to announce my first egg: physics. It is a more high-level
wrapper to the brilliant Chipmunk2D physics library.
Some highlights include:
- The possibility of passing regular Chicken functions as callbacks.
- Using regular Chicken objects as user data.
-
Hi,
On Thu, 15 May 2014 23:14:35 +0200 Richard plui...@freeshell.de wrote:
I would like to announce my first egg: physics. It is a more
high-level wrapper to the brilliant Chipmunk2D physics library.
Some highlights include:
- The possibility of passing regular Chicken functions as
Hi,
On Thu, 15 May 2014 18:23:48 -0400 Alex Charlton alex.n.charl...@gmail.com
wrote:
Richard writes:
I would like to announce my first egg: physics. It is a more high-level
wrapper to the brilliant Chipmunk2D physics library.
Some highlights include:
- The possibility of passing