Nice new plugin; thank you. GG is a great coder.
If I understand correctly it is like the normal mask tool but that
traces the contours as the "magic wand" of GIMP. So we're talking
selection masks, not "matte"; right?
It's not very clear to me how the "Scale" works.
I have to request some
On 25.04.19 05:47, Phyllis Smith wrote:
Spurred on by the discussion and with additional information supplied
by Sam, mods have been by GG and checked into GIT that take further
advantage of the GPU capabilities of modern graphics boards and more
recent device drivers for those boards.
This
On 25.04.19 14:24, Andrea paz wrote:
One of the most important features of all these tools is the rotation.
Such a tool is only really useful if I can rotate the new mask from
keyframe to keyframe. At the moment, I'd have to manually zoom in or out
on each handle if the perspective changed.
On 25.04.19 11:17, Andrea paz wrote:
Nice new plugin; thank you. GG is a great coder.
I agree, great work again!
If I understand correctly it is like the normal mask tool but that
traces the contours as the "magic wand" of GIMP. So we're talking
selection masks, not "matte"; right?
It's not
Sam,
I tested it the same way, but I get the error message.
>
> Decoder h264 does not support device type vaapi.
> HW device init failed, using SW decode.
>
> file:/home/spc/cin-test/aerial-shot-of-las-vegas-sprawl-daytime_w18wevlbr__D.mp4
> err: Success
>
> I "sort of" forgot to mention an
Andrea,
What I need to use to test: vaapi o vdpau? I think vdpau for
>
nvidia.
> Results for playback of a h264 movie:
>
> With CIN_HW_DEV=vaapi ./cin --> CPU 60%
> with CIN_HW_DEV=vdpau ./cin --> CPU 11%
> without vdpau or vaapi --> CPU 60%.
>
> Apparently, from the above statistics, you
Yes, I think so, too.
PS: openFX is at the base of Nuke; I don't think it is asleep.
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Great news!
I have Intel processor and Nvidia GTX460M with proprietary drivers.
I have installed: libvdpau (for nvidia), CUDA, opencl-nvidia, libva
and libva-vdpau-driver. I have not installed in my system: libva-utils
and libva1. Arch linux has not dev version, only the items I've
listed. What I
Hi Sam and all.
I think I found a typo in this page:
https://www.cinelerra-gg.org/get-involved/ with "listis" instead of
"lists".
Another thing for you @Sam if you can give it a look is, while I've
already translated "Handbrake in the new version 1.2.0 changes to
FFmpeg", it still appears
>
>
> Another thing for you @Sam if you can give it a look is, while I've
> already translated "Handbrake in the new version 1.2.0 changes to
> FFmpeg", it still appears as "waiting for translator" in my
> translator/admin page. I don't know why this is the only page doing this
> while all the
Hi Olivier, Hi Andrea,
On 25.04.19 23:17, Olivier Humbert wrote:
I think I found a typo in this page:
https://www.cinelerra-gg.org/get-involved/ with "listis" instead of
"lists".
@Olivier Thanks for reporting. It's been changed.
Another thing for you @Sam if you can give it a look is, while
Pierre: "what Sam said!" Here is the Mint version (created with 18.2):
https://www.cinelerra-gg.org/download/testing/cinelerra-5.1-mint18-x86_64-static.txz
If problems, report back. We still do not for sure whether to use vaapi or
vdpau under which conditions -- GG says try 1 and if you get no
I think vdpau seems to be the right setting. I also have an Intel
processor and an Nvidia graphics card. With vdpau I get the best
results. The CPU is hardly used, but the FPS is almost always at
maximum. Especially when I switch to X11-OpenGL, I only have 12% CPU
load left. Subjectively I
Hi Pierre,
Yes, that's right. You start Cinelerra from the terminal.
I have entered the following:
CIN_HW_DEV=vdpau ./cin
You can try this:
CIN_HW_DEV=vaapi./cin
If you don't notice any difference, then you have to install the
following package libva-vdpau-driver. I also have a Nvidia
Pierre:
A Mint18 version will become available sometime later today; no problem.
It got too late last night and we were not too sure how this was going to
play out. We would REALLY APPRECIATE your testing.
After hearing back from Andrea and Sam, I do not know if libva or libvdpau
is the correct
I think:
GPU intel (internal) ---> vaapi
GPU NVIDIA AMD (external) ---> vdpau
Nvidia Optimus /Bumbelebee ---> ? (I do not use it)
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Hi Phylis,
I would like to test your procedure with the video card (Nvidia
GTX-750Ti) on my computer (equipped with an Intel i7 3770k CPU), but I
don't really understand the indications.
If I follow you well
First - Install "libva-dev" (since the CPU of my computer is made by Intel).
Thanks for the clarification, Sam.
A message from Phyllis tells me to wait for a new version for Mint-18.3
that will be ready later today.
I guess the indications will then be a little more precise, namely
whether the different procedures should be done according to the CPU
On 26.04.19 06:12, Phyllis Smith wrote:
Pierre: just some commentary here.
I wish it had worked better
That is what I was afraid of.
I did a lot of tests with the same.xml file that contains 4
mixers. Each
time I checked both with mpeg proxies and original DNxHD sources.
@Andrea: sorry for the late response; too much going on some days.
I have to request some additions (if feasible, of course):
> - The first time you click on RMB, could you replace the default point
> already present? This way, I should not delete it manually each time
> or move it with LMB to
I wish it had worked better
I remind you that my computer includes an Intel i7 3770k CPU and a
Nvidia GTX-750Ti video card.
I did a lot of tests with the same.xml file that contains 4 mixers. Each
time I checked both with mpeg proxies and original DNxHD sources.
All my tests were done
Pierre: just some commentary here.
I wish it had worked better
>
That is what I was afraid of.
>
> I did a lot of tests with the same.xml file that contains 4 mixers. Each
> time I checked both with mpeg proxies and original DNxHD sources.
>
When I load DNxHD sources, it falls back to using
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