Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-07 Thread Christian Thaeter
ok, I've made a wiki page to collect ideas: http://www.pipapo.org/pipawiki/Cinelerra3/GuiBrainstorming Please add your proposals/ideas there, don't go too much into implementation details, refrain from altering others ideas (except for typo and gramatic fixes). This shall serve just to collect th

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-07 Thread Leo germani
I would say more. I think the project must have its own wiki/website. I volunteer to help on that.. setting up and mantaining a wiki/blog and whatever we need cheers Leo,, On Feb 7, 2008 10:22 AM, Richard Spindler <[EMAIL PROTECTED]> wrote: > 2008/2/7, Herman Robak <[EMAIL PROTECTED]>: > > N

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-07 Thread Richard Spindler
2008/2/7, Herman Robak <[EMAIL PROTECTED]>: > Now Richard, since you started this UI debate, which I know has > irked(*) cehteh quite a bit, you may regain some brownie points by > writing a summary of the brainstorm. :-) In a few days. I will. :-) > *) I have the impression that Christian thin

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-07 Thread Herman Robak
On Thu, 07 Feb 2008 08:37:45 +0100, Richard Spindler <[EMAIL PROTECTED]> wrote: ... 2008/2/7, Martin Ahnelöv <[EMAIL PROTECTED]> wrote: What I'm really asking, is if the dev team is supporting your initiative (I know at least cehteh have said that he would like to keep cin3-discussions off-li

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Richard Spindler
2008/2/7, Martin Ahnelöv <[EMAIL PROTECTED]>: > Ah, I see. could you post some links to editors that use such an > approach, or name a few so I can google myself, just for my own > curiosity? * Shake * Nuke * Fusion * Blender http://en.wikipedia.org/wiki/Apple_Shake http://en.wikipedia.org/wiki/D

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Martin Ahnelöv
ons 2008-02-06 klockan 18:25 +0100 skrev Richard Spindler: > 2008/2/6, Martin Ahnelöv <[EMAIL PROTECTED]>: > > So, we would basically have a modular aproach to filters? similar to the > > audio-world's modular synths? Like a Buzz for video? I'm not really sure > > I like that... > > The modular a

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Jonas Wulff
Me too.. Also, aren't both views useful for slightly different tasks? The timeline view is good for positioning in time... the node view is better for working with nodes, layers: if you are doing composite work. I *definetly* think c3 should have both. The question is how to "embed" (not really em

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread prg
Am Mittwoch, den 06.02.2008, 21:02 +0100 schrieb Christian Thaeter: > The tracks in a timeline represent a tree, to make it a full graph one > just needs to 'wire' signals between this tracks. > > AkhiL mase some drawing some time ago: > http://img81.imageshack.us/img81/6916/cin3proposaldrawingbn

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Christian Thaeter
Richard Spindler wrote: > Hi, > > I've made a little Picture about how I think the User Interface of a > yet to be named Video Editor could be presented. There is no central > notion of the camera/projector Model, which I think could be added > anywhere in the Graphs as a Node with an unlimited Nu

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Richard Spindler
2008/2/6, Martin Ahnelöv <[EMAIL PROTECTED]>: > So, we would basically have a modular aproach to filters? similar to the > audio-world's modular synths? Like a Buzz for video? I'm not really sure > I like that... The modular approach to video is quite popular in some communities, but try to see it

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Martin Ahnelöv
ons 2008-02-06 klockan 09:35 +0100 skrev Richard Spindler: > 2008/2/6, Burkhard Plaum <[EMAIL PROTECTED]>: > > Hi, > > > > Richard Spindler schrieb: > > > > > http://propirate.net/oracle/zipfiles/UI-concepts-CineTris.png > > > > Sorry for sounding dumb, but what's the difference between a filter >

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Richard Spindler
It is just a concept, that should help the user understand that he could connect a node from a clip-graph to a node in the final graph. Since those two graphs will live in different Windows, you cannot connect them directly with an arrow in the GUI. I though "Scratch Bus" could be a nice Term, bec

[CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread prg
Am Mittwoch, den 06.02.2008, 09:02 +0100 schrieb Richard Spindler: > I've made a little Picture about how I think the User Interface of a > yet to be named Video Editor could be presented. > > http://propirate.net/oracle/zipfiles/UI-concepts-CineTris.png > cehteh, ichthyo, do you think that the

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Martin Ellison
Good start... presumably, to create the internal node graph, an editor could use either (a) something like the 'add effect to clip' paradigm in the original Cin interface or (b) an explicit node graph. I'm not sure what the scratch bus is; could you explain it more? I suspect it's a good idea tho

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Richard Spindler
2008/2/6, Burkhard Plaum <[EMAIL PROTECTED]>: > Hi, > > Richard Spindler schrieb: > > > http://propirate.net/oracle/zipfiles/UI-concepts-CineTris.png > > Sorry for sounding dumb, but what's the difference between a filter > and a node? There is no "real" difference, a filter is a node with 1 input

Re: [CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Burkhard Plaum
Hi, Richard Spindler schrieb: http://propirate.net/oracle/zipfiles/UI-concepts-CineTris.png Sorry for sounding dumb, but what's the difference between a filter and a node? Burkhard ___ Cinelerra mailing list Cinelerra@skolelinux.no https://init.li

[CinCVS] User Interface CONCEPTS mockup.

2008-02-06 Thread Richard Spindler
Hi, I've made a little Picture about how I think the User Interface of a yet to be named Video Editor could be presented. There is no central notion of the camera/projector Model, which I think could be added anywhere in the Graphs as a Node with an unlimited Number of inputs. http://propirate.ne