Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer

2007-12-20 Thread doug
Hi Charlie, On Thu, Dec 20, 2007 at 08:11:40AM +0900 or thereabouts, Charlie McMackin wrote: > I think if you changed your mouse code a tad it wouldn't cons so much > while mousing; Good point. It would be interesting to see if this optimisation causes improved frame rates. I will put this on my

Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer

2007-12-19 Thread Charlie McMackin
I think if you changed your mouse code a tad it wouldn't cons so much while mousing; (defvar origclick (cons 0 0)) (defvar origrot (cons 0.0 0.0)) (defmethod glut:mouse ((window mol-window) button state x y) (when (eq button :left-button) (when (eq state :down) (setf (car origro

Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer

2007-12-19 Thread doug
On Wed, Dec 19, 2007 at 12:59:47PM + or thereabouts, Lu?s Oliveira wrote: > Works for me with SBCL/1.0.12 running on OSX/ppc. Thanks that is good to hear! > I've added your program to the examples directory. We probably should > give it some sort of licence. Is BSD (the same as the rest of >

Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer

2007-12-19 Thread Luís Oliveira
Hello Doug, Sorry for the very late reply. On 04/09/2007, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > I was wondering if anyone can confirm this works > for them on whatever environments or has any other > comments. Also, cl-opengl-devel: feel free to > include it as an example with the bindin

Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer

2007-09-04 Thread doug
Hi Ken! On Tue, Sep 04, 2007 at 07:43:28PM -0400 or thereabouts, Ken Tilton wrote: > Dude! Marketing 101!! Where are the frickin screenshots! hth, kenny Haha very true: Solid sphere mode, white light source (which you can see as a small sphere in upper right), around 40 slices, ethanol: http

[cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer

2007-09-04 Thread doug
Hi LispNYC/cl-opengl-devel! I just released a new Common Lisp program that I quickly hacked for a school assignment and have since cleaned up a bit. We were supposed to use C but I, of course, used lisp. :) It's a fancy 3D, interacive viewer for molecules using the OpenGL graphics libraries and t