Alright!
Let me see if I got it all straight:
For our first approach, I'll do a cl-opengl-es-1.1 system which will
depend on cl-opengl as is. I'll write the CFFI definitions for the
egl* functions by hand. I guess I'll define the fixed-point data type
by hand too.
Then we see how to clean it up,
On Wed, Jun 29, 2011 at 2:56 PM, Simon Ortiz wrote:
> For our first approach, I'll do a cl-opengl-es-1.1 system which will
> depend on cl-opengl as is. I'll write the CFFI definitions for the
> egl* functions by hand. I guess I'll define the fixed-point data type
> by hand too.
>
> Then we see how
On Wed, Jun 29, 2011 at 9:10 AM, Luís Oliveira wrote:
> On Wed, Jun 29, 2011 at 2:56 PM, Simon Ortiz wrote:
>> For our first approach, I'll do a cl-opengl-es-1.1 system which will
>> depend on cl-opengl as is. I'll write the CFFI definitions for the
>> egl* functions by hand. I guess I'll define