Hi,
using cl-opengl with cl-glut I'm getting 100% cpu usage when
eliminating the (glut:post-redisplay) from the #'glut:idle method
(after doing that nothing is redrawn of course).
When including (glut:post-redisplay) back into the idle routine, cpu
load is reduced, presumable due to the calculat
Hi,
I might have been a bit unprecise and I just found out it might be
off topic for this list (see below): This is all related to my laptop
running an AMD ryzen 7 integrated cpu/gpu on a linux arch system with
latest sbcl/slime/emacs.
Running (cl-glut-examples:gears) using the open source radeo
It sounds like you are running without vsync on one of the drivers,
which means you are displaying frames as fast as you can. "As fast as
you can" usually means either "100% CPU" or "100% GPU" (sometimes
"100% RAM or bus bandwidth").
Check the settings for the driver to see if vsync has been force