On Fri, 5 Nov 2021 04:41:34 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
On Fri, 5 Nov 2021 04:41:34 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
On Fri, 5 Nov 2021 04:41:34 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
On Fri, 5 Nov 2021 04:41:34 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
Test java/awt/KeyboardFocusmanager/TypeAhead/TestDialogTypeAhead.html fails on
mac fails on Mac. The test fails on my local machine (macOS BigSur) always and
on mach5 also. The test uses Robot for mouse clicks and there is no delay or
autoDelay set on Robot.
The fix adds set autoDelay on the ro
On Fri, 5 Nov 2021 04:41:34 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
On Fri, 5 Nov 2021 09:59:09 GMT, Laurent Bourgès wrote:
>> Jeremy has updated the pull request incrementally with one additional commit
>> since the last revision:
>>
>> 8176501: Method Shape.getBounds2D() incorrectly includes Bezier control
>> points in bounding box
>>
>> Addressing so
On Fri, 5 Nov 2021 10:05:41 GMT, Laurent Bourgès wrote:
>> Jeremy has updated the pull request incrementally with one additional commit
>> since the last revision:
>>
>> 8176501: Method Shape.getBounds2D() incorrectly includes Bezier control
>> points in bounding box
>>
>> Addressing so
On Tue, 26 Oct 2021 04:52:37 GMT, Sergey Bylokhov wrote:
>> Masanori Yano has updated the pull request with a new target base due to a
>> merge or a rebase. The incremental webrev excludes the unrelated changes
>> brought in by the merge/rebase. The pull request contains four additional
>> com
On Thu, 28 Oct 2021 09:03:55 GMT, Sergey Bylokhov wrote:
>> Yes, this run() is called on "D3D Screen Updater" thread. It is reasonable
>> that a new PaintEvent is posted when SurfaceData is replaced on this thread.
>> I would limit posting new PaintEvent via createGraphics() only.
>
> Probably
On Fri, 5 Nov 2021 04:41:34 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
> This removes code that relied on consulting the Bezier control points to
> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
> to convert the Bezier control points into the x & y parametric equations. At
> their most complex these equations are cubic polynomials, so
On Fri, 5 Nov 2021 19:51:18 GMT, Jeremy wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their mo
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