Re: [ANN] brute 0.1.1 - A lightweight Entity Component System library for writing games

2014-04-14 Thread Mark Mandel
Great! Would love to have contributions! Mark On Tue, Apr 15, 2014 at 9:45 AM, Reid McKenzie wrote: > Cool project! I just hammered out my own CES in the last few weeks for a > private project, I'll be interested to see how they compare and whether > there's anything I can add :D > > Reid >

Re: [ANN] brute 0.1.1 - A lightweight Entity Component System library for writing games

2014-04-14 Thread Reid McKenzie
Cool project! I just hammered out my own CES in the last few weeks for a private project, I'll be interested to see how they compare and whether there's anything I can add :D Reid On Monday, April 14, 2014 6:32:06 PM UTC-5, Mark Mandel wrote: > > Heya! > > First real Clojure library release, so

[ANN] brute 0.1.1 - A lightweight Entity Component System library for writing games

2014-04-14 Thread Mark Mandel
Heya! First real Clojure library release, so exciting/scary stuff, but feedback would very much be appreciated. Brute is a a simple and lightweight Entity Component System library for writing games with Clojure. The aim of this project was to use basic Clojure building blocks to form an Entity S