Hi
When I use cogl_texture_get_cogl_texture(CLUTTER_TEXTURE (video)) to get the
texture from a video and extract the data from the cogl_texture to a gdk
pixbuf, pixbuf is corrupted. Its like three splits of the thumbnail in grey
scale.
When I checked the pixel format of the cogl texture it
Hi,
I wonder if EGL and OpenGL ES is currently maintained or not? As I'm
trying with the r1.0 and failed to compile with EGL backend.
Regards,
-Hieu
On Fri, 2009-08-07 at 07:04 +0100, Yaser Hameed (RBEI/ECA3) wrote:
Hi
When I use cogl_texture_get_cogl_texture(CLUTTER_TEXTURE (video)) to
get the texture from a video and extract the data from the
cogl_texture to a gdk pixbuf, pixbuf is corrupted. Its like three
splits of the thumbnail in
Hi,
I need some help to cross compiling Clutter. Right now I have sucessfully
compiled clutter-1.0.0 on a i686 PC and I'm trying to compile it for a sh4
platform using SDL.
I didn't got very far becouse I'm still having configure problems:
*./configure --host=sh4-linux --with-flavour=sdl
On Fri, 2009-08-07 at 14:01 +0700, Hieu Le Trung wrote:
I wonder if EGL and OpenGL ES is currently maintained or not? As I’m
trying with the r1.0 and failed to compile with EGL backend.
yes, as the release notes for the 1.0.0 release said:
o The GL|ES backends are known to be broken; we