[clutter] How can I avoid _clutter_do_pick at motion event?

2009-12-23 Thread Rubric
Hi there. I encountered a problem of rendering performance when I drag the pointer on a touch device during clutter application is playing. In case of embedded system, since glReadPixel has terrible performance, I wish to avoid _clutter_do_pick at motion event in my clutter application. Is

Re: [clutter] How can I avoid _clutter_do_pick at motion event?

2009-12-23 Thread jiangwei zhou
Title: Samsung Enterprise Portal mySingle as far as i know, if the actor(i mean any actor and subactor classes) implenents the clutter_actor_pick the clutter_do_pick will work, so if you want to remove the penality, you can disable the clutter_actor_pick in those sub-actor class's

Re: [clutter] How can I avoid _clutter_do_pick at motion event?

2009-12-23 Thread Emmanuele Bassi
On Wed, 2009-12-23 at 19:59 +0900, Rubric wrote: In case of embedded system, since glReadPixel has terrible performance, that's not entirely true for *every* embedded system. I'd suggest you ask for a better driver. I wish to avoid _clutter_do_pick at motion event in my clutter