On Thu, 2010-03-04 at 09:54 +0800, miao yun wrote:
./bin-layout
EGL: Verification failed in pixfmt.c on line 111
EGL: Verification failed in buffer.c on line 110
EGL: Verification failed in gdl_ws.c on line 369
EGL: Verification failed in pixfmt.c on line 111
EGL: Verification failed in
From: Rakesh Kumar rakesh.ku...@kpitcummins.com
Hi list,
How we can create texture transparent or blending.
I am using clutter_new_texture_from_file and want to make
That texture transparent.
And
I am going to make some carousel sample using
Rakesh Kumar rakesh.ku...@kpitcummins.com writes:
How we can create texture transparent or blending.
I am using clutter_new_texture_from_file and want to make
That texture transparent.
If I understand your question correctly then you just need to do
something like:
ClutterActor *texture =
Thank you for your answer.
The problem is I want to develop for Maemo 5 and the version of python clutter
is 0.8.Clutter packages in Maemo 5
However thanks to your suggestion I found the solution, and the alpha
ramp_inc_func, sine_inc_func, square_func, smoothstep_inc_func, exp_inc_func
are
One way I can see all the API in .h file of
That Corresponding stuff(like in actor.h see all API
Related to CullterActor).
-Original Message-
From: Neil Roberts [mailto:n...@linux.intel.com]
Sent: Thursday, March 04, 2010 4:06 PM
To: Rakesh Kumar
Cc: clutter@o-hand.com
Subject: Re: