Hi;
On Sun, 2008-07-06 at 21:52 +0200, Dirk Meyer wrote:
I want to use imlib2 also for the reflection but I
need the data from the texture. There seems to be no simple
get_from_rgb_data function. Any plans to add that for 0.8?
You can use cogl_texture_get_data() - but it would be faster to
WRT creating bindings for self-made actors, that is relatively
straightforward. I have done similar things for the OCAML bindings
I'm building.
Basically, you need to follow the recipe for creating a new Gobject-
based actor class as discussed in the Clutter documentation. Even
better,
Hi;
On Fri, 2008-07-04 at 22:29 +0200, Dirk Meyer wrote:
I have a grid widget (clutter.Group) with some images in it. All imges
have a reflection. The reflection clutter.Texture is based on cairo (I
took the code from entertainer or gloss). This means software
rendering. It is possible to