Re: [clutter] How can I avoid _clutter_do_pick at motion event?

2010-01-11 Thread Michael Boccara
Neil Roberts wrote: Murray Cumming murr...@murrayc.com writes: My superficial reading of OpenGL books suggest that reading rendered graphics data should be avoided because it must wait for the rendering to happen, blocking the pipeline. Have I misunderstood? It's true that

[clutter] How can I avoid _clutter_do_pick at motion event?

2009-12-23 Thread Rubric
Hi there. I encountered a problem of rendering performance when I drag the pointer on a touch device during clutter application is playing. In case of embedded system, since glReadPixel has terrible performance, I wish to avoid _clutter_do_pick at motion event in my clutter application. Is

Re: [clutter] How can I avoid _clutter_do_pick at motion event?

2009-12-23 Thread jiangwei zhou
implementation, just disable it in those xxx_class_init(), rebuild and try best regards.--- Original Message ---Sender : Rubricrubri...@gmail.comDate : ??? 23, 2009 19:59 (GMT+09:00)Title : [clutter] How can I avoid _clutter_do_pick at motion event?Hi there. I encountered a problem

Re: [clutter] How can I avoid _clutter_do_pick at motion event?

2009-12-23 Thread Emmanuele Bassi
On Wed, 2009-12-23 at 19:59 +0900, Rubric wrote: In case of embedded system, since glReadPixel has terrible performance, that's not entirely true for *every* embedded system. I'd suggest you ask for a better driver. I wish to avoid _clutter_do_pick at motion event in my clutter