On Thu, 2009-09-10 at 09:46 +0700, Hieu Le Trung wrote:
Is there any way that I can remove the FPS in the timeline to force
Clutter to run at full CPU usage?
which FPS? are you using Clutter 0.8?
Clutter 1.0 is vblank-locked, so it will always repaint (and update the
timelines) at the same
that
allow we move a rectangle to specific location?
Thanks,
-Hieu
-Original Message-
From: Robert Bragg [mailto:b...@o-hand.com]
Sent: Friday, September 11, 2009 12:20 AM
To: Emmanuele Bassi
Cc: clutter@o-hand.com
Subject: Re: [clutter] Run at full CPU usage
On Thu, 2009-09-10 at 10
Hi All,
Is there any way that I can remove the FPS in the timeline to force
Clutter to run at full CPU usage?
Thanks,
-Hieu