RE: [clutter] OMAP/ARM/BaegleBoard

2009-08-13 Thread Ian Walberg
Arrgggh, I had missed that. Does anyone know how broken it is? Can we help fix it? Thanks, Ian -Original Message- From: Hieu Le Trung [mailto:hie...@cybersoft-vn.com] Sent: Wednesday, August 12, 2009 7:52 PM To: Ian Walberg; clutter@o-hand.com Subject: RE: [clutter] OMAP/ARM/BaegleBoard

RE: [clutter] OMAP/ARM/BaegleBoard

2009-08-13 Thread Emmanuele Bassi
: [clutter] OMAP/ARM/BaegleBoard Ivan, From the release note of 1.0, the OpenGL ES path has been broken. You can try with 0.8.8 which I've done before. Regards, -Hieu -Original Message- From: Ian Walberg [mailto:ian.walb...@airborne.aero] Sent: Thursday, August 13, 2009 4:47 AM

RE: [clutter] OMAP/ARM/BaegleBoard

2009-08-12 Thread Hieu Le Trung
Ivan, From the release note of 1.0, the OpenGL ES path has been broken. You can try with 0.8.8 which I've done before. Regards, -Hieu -Original Message- From: Ian Walberg [mailto:ian.walb...@airborne.aero] Sent: Thursday, August 13, 2009 4:47 AM To: clutter@o-hand.com Subject: