Arrgggh, I had missed that. Does anyone know how broken it is? Can we
help fix it?
Thanks, Ian
-Original Message-
From: Hieu Le Trung [mailto:hie...@cybersoft-vn.com]
Sent: Wednesday, August 12, 2009 7:52 PM
To: Ian Walberg; clutter@o-hand.com
Subject: RE: [clutter] OMAP/ARM/BaegleBoard
: [clutter] OMAP/ARM/BaegleBoard
Ivan,
From the release note of 1.0, the OpenGL ES path has been broken. You
can try with 0.8.8 which I've done before.
Regards,
-Hieu
-Original Message-
From: Ian Walberg [mailto:ian.walb...@airborne.aero]
Sent: Thursday, August 13, 2009 4:47 AM
Ivan,
From the release note of 1.0, the OpenGL ES path has been broken. You
can try with 0.8.8 which I've done before.
Regards,
-Hieu
-Original Message-
From: Ian Walberg [mailto:ian.walb...@airborne.aero]
Sent: Thursday, August 13, 2009 4:47 AM
To: clutter@o-hand.com
Subject: