On Thu, 2009-08-13 at 10:42 -0400, Ian Walberg wrote: > Arrgggh, I had missed that. Does anyone know how broken it is? Can we > help fix it?
the support for GLES 2.0 under EGLX has been fixed in master (Clutter 1.1) thanks to a patch Zhou Jiangwei. the current combinations that can't test are: - GLES 1.1 on EGLX - GLES 1.1 on native framebuffer - GLES 2.0 on native framebuffer you can look at this commit: 2ab9bef5873ca9d226ddf31fc65b96fe20fa72d5 for the fixes needed in COGL and to this commit: 13e055a351f83c56b895b131566a6e842d24ed2a for the fixes in the EGLX backend. testing and eventual patches for the native framebuffer support would be much appreciated. ciao, Emmanuele. > Thanks, Ian > > -----Original Message----- > From: Hieu Le Trung [mailto:hie...@cybersoft-vn.com] > Sent: Wednesday, August 12, 2009 7:52 PM > To: Ian Walberg; clutter@o-hand.com > Subject: RE: [clutter] OMAP/ARM/BaegleBoard > > Ivan, > > From the release note of 1.0, the OpenGL ES path has been broken. You > can try with 0.8.8 which I've done before. > > Regards, > -Hieu > > -----Original Message----- > From: Ian Walberg [mailto:ian.walb...@airborne.aero] > Sent: Thursday, August 13, 2009 4:47 AM > To: clutter@o-hand.com > Subject: [clutter] OMAP/ARM/BaegleBoard > > Has anyone built the 1.0 lib for the OMAP/ARM/Beagleboard? > > We have been using the pre-built packages and the Angstrom distribution > so have not had to build them from source yet. > > Just being lazy and trying to save some time :) > -- Emmanuele Bassi, Senior Engineer | emmanuele.ba...@intel.com Intel Open Source Technology Center | http://oss.intel.com -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com