On Thu, 2009-08-13 at 10:42 -0400, Ian Walberg wrote:
> Arrgggh, I had missed that. Does anyone know how broken it is? Can we
> help fix it?

the support for GLES 2.0 under EGLX has been fixed in master (Clutter
1.1) thanks to a patch Zhou Jiangwei.

the current combinations that can't test are:

  - GLES 1.1 on EGLX
  - GLES 1.1 on native framebuffer
  - GLES 2.0 on native framebuffer

you can look at this commit:

  2ab9bef5873ca9d226ddf31fc65b96fe20fa72d5

for the fixes needed in COGL and to this commit:

  13e055a351f83c56b895b131566a6e842d24ed2a

for the fixes in the EGLX backend.

testing and eventual patches for the native framebuffer support would be
much appreciated.

ciao,
 Emmanuele.

> Thanks, Ian
> 
> -----Original Message-----
> From: Hieu Le Trung [mailto:hie...@cybersoft-vn.com] 
> Sent: Wednesday, August 12, 2009 7:52 PM
> To: Ian Walberg; clutter@o-hand.com
> Subject: RE: [clutter] OMAP/ARM/BaegleBoard
> 
> Ivan,
> 
> From the release note of 1.0, the OpenGL ES path has been broken. You
> can try with 0.8.8 which I've done before.
> 
> Regards,
> -Hieu
> 
> -----Original Message-----
> From: Ian Walberg [mailto:ian.walb...@airborne.aero] 
> Sent: Thursday, August 13, 2009 4:47 AM
> To: clutter@o-hand.com
> Subject: [clutter] OMAP/ARM/BaegleBoard
> 
> Has anyone built the 1.0 lib for the OMAP/ARM/Beagleboard?
> 
> We have been using the pre-built packages and the Angstrom distribution
> so have not had to build them from source yet.
> 
> Just being lazy and trying to save some time :)
> 

-- 
Emmanuele Bassi, Senior Engineer        | emmanuele.ba...@intel.com
Intel Open Source Technology Center     | http://oss.intel.com

-- 
To unsubscribe send a mail to clutter+unsubscr...@o-hand.com

Reply via email to