_VERSION_MINOR 7)
-set(CMake_VERSION_PATCH 20170126)
+set(CMake_VERSION_PATCH 20170127)
#set(CMake_VERSION_RC 1)
---
Summary of changes:
Source/CMakeVersion.cmake |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
hooks/
My personal experience is, always create the distribution on old Linux
with older compiler to keep the maximal compatibility.
Since usually the GCC will pick libstdc++ from system, so if user runs the
distribution on even older Linux, 100% sure the error raises. On
CentOS/Redhat we do have the
I've had to deal with this in the past.
For glibc, it's more tricky since when you compile on a newer
distribution, it will automatically use the newer version of some
symbols. Some functions have had breaking changes and to keep
compatibility, they kept all the different version in the
> On Jan 26, 2017, at 1:45 PM, Gonzalo Garramuño wrote:
>
>
>
> El 26/01/2017 a las 18:35, Michael Ellery escribió:
>> In what way is the stdlib incompatible? Does it have bugs, or is this more a
>> matter of cpp standard support?
> I should have been more clear. Sorry.
El 26/01/2017 a las 18:35, Michael Ellery escribió:
In what way is the stdlib incompatible? Does it have bugs, or is this more a
matter of cpp standard support?
I should have been more clear. Sorry. The incompatabilities happen at
linker time, with complaints such as:
exrstdattr:
> On Jan 26, 2017, at 1:23 PM, Gonzalo Garramuño wrote:
>
> I currently own an Ubuntu Xenial 14.04.1 LTS box in which I do all my work.
> I distribute a binary image viewer. However, recently one of my users
> tried to run the viewer on a CentOS 7 distro and found out
I currently own an Ubuntu Xenial 14.04.1 LTS box in which I do all my
work.I distribute a binary image viewer. However, recently one of
my users tried to run the viewer on a CentOS 7 distro and found out that
that distro libc and libstdc++ are older and incompatible.
I would like to
Hi,
I agree that it should be total number of cores. In addition,
cmake_host_system_information() might be extended to provide the number of
cores per physical core.
This aligns with the information in the XML procuded by CTest: The Site
element has the attributes NumberOfLogicalCPU,
Hi,
This question comes from https://gitlab.kitware.com/cmake/cmake/issues/16594
Currently cmake_host_system_information(RESULT logical QUERY
NUMBER_OF_LOGICAL_CORES) is buggy, some parts of the code that implement
it assume it refers to the number of cores in the system and some assume
it is
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On Thu, Jan 26, 2017 at 11:41:21 -0500, Paul Smith wrote:
> IMO the right place for managing relocatable builds is in the
> compiler/linker, not in the build tool.
This is about making the files CMake writes relocatable, not the
resulting binaries.
--Ben
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Please
IMO the right place for managing relocatable builds is in the
compiler/linker, not in the build tool.
The compiler/linker should provide options that allow the output to be
relocatable regardless of the contents of the command line. GCC for
example has -fdebug-prefix-map that will allow you to
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> On Jan 26, 2017, at 1:23 AM, David Jobet wrote:
>
> Hello,
>
> suppose I want to use protobuf and integrate it in my project with
> externalproject_add. (actually, I just have precompiled binaries and libs +
> header files, I don't have the full sources)
> Once the
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Thank you for the warning and support. We would prefer to not maintain
a fork, but I have not been able to find any other technology
that is suitable.
For future reference. The intended use-case is for CMake to act
as an engine in an IDE project generator solution similar to the below
On 01/26/2017 05:57 AM, Bøe, Sebastian wrote:
> I will investigate relocatable builds, because in spite of this not being
> trivial, I think CMake still comes out as the best suited technology for my
> use-case.
We once had an option to produce relative paths in the build system
and it was a
You'll also want to build your own project with ExternalProject, and use
the DEPENDS option to control build order. This ensures that all
dependencies are fully installed before your own project is even
configured. The project with all the ExternalProject calls is typically
called a superbuild,
I was not aware that this was a non-goal. Thank you
for feedback.
I am sorry if my use-case sounds foreign, but I can't use cmake server mode,
because I can't modify the IDE.
I will investigate relocatable builds, because in spite of this not being
trivial, I think CMake still comes out as the
On 01/26/2017 10:45 AM, Tobias Hunger wrote:
Hello CMake developers,
I have been using Qt Creator extensively with cmake server-mode for a
while now and am very happy with the results so far. Once the project
is initially configured by cmake it is really nice.
Today I started to look into a
Hello CMake developers,
I have been using Qt Creator extensively with cmake server-mode for a
while now and am very happy with the results so far. Once the project
is initially configured by cmake it is really nice.
Today I started to look into a bug report that creator behaves
horribly when not
I'll have a play with that later. Thanks again for all your help.
Doug.
On 25 January 2017 at 16:02, Michael Ellery wrote:
>
> > On Jan 24, 2017, at 11:22 PM, doug livesey wrote:
> >
> > Is there any way that I can make the files webpack compiles
Hello,
suppose I want to use protobuf and integrate it in my project with
externalproject_add. (actually, I just have precompiled binaries and libs +
header files, I don't have the full sources)
Once the project has been 'built' (actually, installed by a custom rpm-like
tool to a shared path),
Hello,
I actually gave it a try : it works fine so long versions are hardcoded
somewhere in the CMakeLists.txt and it make things really simpler.
But it does not work when version is extracted from git repository.
I came to realize I can extract this version number at build time (using
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