Hi,folks!
My project uses Qt4 and i need to generate *.h files from *.ui files. For
that i use QT4_WRAP_UI macro. But it generete *.h files in a derectory where
CMake is running. Maybe exit some CMake variable for point an output
directory for that generated files or some other tools?
If you do create this script, would you mind sharing it in this list?. I
think it may come in handy to many of us at one time or another.
Thanks in advance!
Adolfo
On Wed, Apr 1, 2009 at 11:06 PM, Darren Weber
darren.weber.li...@gmail.comwrote:
Yes, this is the feature that I'm looking for.
Hi Philip,
Thanks for your reply. Your solution is ok, but it looks a bit like a
workaround for a feature that is missing, but was once there:
link_libraries().
To me, it's not really clear why link_libraries() has been deprecated
and, for example, include_directories() has not. IMHO, using
On 2 Apr 2009, at 02:14, E. Wing wrote:
As you can see, when a rebuild is done, the template gets copied to
main.cpp which in turn is compiled and linked. This works great in
Xcode. But, whenever I change the template, i.e. my CUDA sources, I
have to run the build twice to make the changes
Hi,folks!
My project uses Qt4 and i need to generate *.h files from *.ui files. For
that i use QT4_WRAP_UI macro. But it generete *.h files in a derectory where
CMake is running. Maybe exist some CMake variable for point an output
directory for that generated files or some other tools?
On 02.04.09 16:46:51, Ivan Chupahin wrote:
Hi,folks!
My project uses Qt4 and i need to generate *.h files from *.ui files. For
that i use QT4_WRAP_UI macro. But it generete *.h files in a derectory where
CMake is running.
That is the correct place. All generated files should be in the
build
In the course of installation, I want to copy the redistributable C++
runtime libs
directory from VS into my deliverable package. However, this should work
with
both VS8 and VS9. Could someone tell me how I can detect the build
environment
and locate the appropriate directory to do this ? For
On Thu, Apr 2, 2009 at 4:03 AM, Marcel Loose lo...@astron.nl wrote:
Hi Philip,
Thanks for your reply. Your solution is ok, but it looks a bit like a
workaround for a feature that is missing, but was once there:
link_libraries().
To me, it's not really clear why link_libraries() has been
On Thu, Apr 2, 2009 at 7:00 AM, Stephen Collyer
scoll...@netspinner.co.ukwrote:
In the course of installation, I want to copy the redistributable C++
runtime libs
directory from VS into my deliverable package. However, this should work
with
both VS8 and VS9. Could someone tell me how I can
Hi,
CMake 2.6.2 gives me a crash on OS/400 (i5/OS PowerPC 32bit):
-- The C compiler identification is VisualAge
-- The CXX compiler identification is VisualAge
-- Check for working C compiler: /QOpenSys/vac600/usr/vacpp/bin/xlc_r
terminate called after throwing an instance of 'std::logic_error'
Ulf Wendel wrote:
Hi,
CMake 2.6.2 gives me a crash on OS/400 (i5/OS PowerPC 32bit):
-- The C compiler identification is VisualAge
-- The CXX compiler identification is VisualAge
-- Check for working C compiler: /QOpenSys/vac600/usr/vacpp/bin/xlc_r
terminate called after throwing an instance of
Alex,
Looking at history I see this was deprecated by a patch you sent me.
Originally we called the command 'discouraged'. Why did we change
to 'deprecated'?
Marcel Loose wrote:
Thanks for your reply. Your solution is ok, but it looks a bit like a
workaround for a feature that is missing, but
Thanks for the clarifications.
Perhaps my err in this discussion is by referencing the Find functions too
generally, and early on too specifically...
Philip Lowman wrote:
1. Just because you call find_package() on a package doesn't mean that
you need a preprocessor definition in your code in
2009/4/2 Philip Lowman phi...@yhbt.com
On Thu, Apr 2, 2009 at 7:00 AM, Stephen Collyer scoll...@netspinner.co.uk
wrote:
In the course of installation, I want to copy the redistributable C++
runtime libs
directory from VS into my deliverable package. However, this should work
with
both
Bill Hoffman schrieb:
Ulf Wendel wrote:
Hi,
CMake 2.6.2 gives me a crash on OS/400 (i5/OS PowerPC 32bit):
-- The C compiler identification is VisualAge
-- The CXX compiler identification is VisualAge
-- Check for working C compiler: /QOpenSys/vac600/usr/vacpp/bin/xlc_r
terminate called after
Benne, Kyle wrote:
Hello CMake Users,
Quick question. Does CPack support pre and post flight scripts with the
PackageMaker generator?
Yes, it does, CMake uses this for installing the command line tools.
SET(CPACK_POSTFLIGHT_SCRIPT @CMAKE_POSTFLIGHT_SCRIPT@)
On Thu, Apr 2, 2009 at 7:49 AM, Stephen Collyer
scoll...@netspinner.co.ukwrote:
2009/4/2 Philip Lowman phi...@yhbt.com
On Thu, Apr 2, 2009 at 7:00 AM, Stephen Collyer scoll...@netspinner.co.uk
wrote:
In the course of installation, I want to copy the redistributable C++
runtime libs
I can't tell you how hard it is to hunt down strange behavior in CMake.
Often times I would save myself 30 minutes of time on each of the hard bug
fixes if I could just step through each line of logic as it was being
executed and view the values of variables in a watch window of some sort.
Does
James Bigler wrote:
On Thu, Apr 2, 2009 at 7:49 AM, Stephen Collyer
scoll...@netspinner.co.uk mailto:scoll...@netspinner.co.uk wrote:
2009/4/2 Philip Lowman phi...@yhbt.com mailto:phi...@yhbt.com
On Thu, Apr 2, 2009 at 7:00 AM, Stephen Collyer
scoll...@netspinner.co.uk
Robert Dailey wrote:
I can't tell you how hard it is to hunt down strange behavior in CMake.
Often times I would save myself 30 minutes of time on each of the hard
bug fixes if I could just step through each line of logic as it was
being executed and view the values of variables in a watch
2009/4/2 Bill O'Hara billtoh...@gmail.com:
Is it possible to incrementally add new properties to source files? In two
parts of a large build there are cases where it'd be very convenient to be
able to do this:
set_source_file_properties(foo.c PROPERTIES COMPILE_FLAGS -m32)
2009/4/2 Eric Noulard eric.noul...@gmail.com:
2009/4/2 Bill O'Hara billtoh...@gmail.com:
Is it possible to incrementally add new properties to source files? In two
parts of a large build there are cases where it'd be very convenient to be
able to do this:
set_source_file_properties(foo.c
On 2 Apr 2009, at 19:12, Bill O'Hara wrote:
Is it possible to incrementally add new properties to source files?
In two parts of a large build there are cases where it'd be very
convenient to be able to do this:
set_source_file_properties(foo.c PROPERTIES COMPILE_FLAGS -m32)
That's the thing that has the Returning to and Entering messages right?
If it is, that's somewhat helpful but not anywhere near what I'm asking for.
Think of how visual studio debugs C++ code. That's exactly the most optimal
debugging method I would like to see for CMake. Here's a couple of
On Thu, Apr 2, 2009 at 11:51 AM, Robert Dailey rcdai...@gmail.com wrote:
That's the thing that has the Returning to and Entering messages right?
If it is, that's somewhat helpful but not anywhere near what I'm asking
for. Think of how visual studio debugs C++ code. That's exactly the most
Good idea, but this requires domain knowledge.
For someone completely unfamiliar with the CMake code-base, this would be
impractical. However I still appreciate the thought!
It would be great to see CMake provide some more debug-related commands
later. Perhaps CMake could even implement its own
On Thu 2009-04-02 13:17, Robert Dailey wrote:
It would be great to see CMake provide some more debug-related commands later.
Perhaps CMake could even implement its own prompt.
It would be extremely useful to be able to set watchpoints and
breakpoints. Basically the GDB commands break, watch,
I've seen this question in the archives, but I was wondering if
there's been any progress since I last saw it asked (1 year ago).
I have some unit tests. I need to run a command or two and set some
environmental variables before all the tests start. Does CMake have a
solution for this yet? Are
On Thu, Apr 2, 2009 at 1:38 PM, Jed Brown j...@59a2.org wrote:
On Thu 2009-04-02 13:17, Robert Dailey wrote:
It would be great to see CMake provide some more debug-related commands
later.
Perhaps CMake could even implement its own prompt.
It would be extremely useful to be able to set
On 4/2/09 2:49 PM, Robert Dailey said:
What is GDB?
Sorry, can't resist:
http://lmgtfy.com/?q=GDB
--
Sean McBride, B. Eng s...@rogue-research.com
Rogue Researchwww.rogue-research.com
Mac
haha, good one. I replied on an impulse. I didn't even think about googling
it :)
Thanks for the link ;)
On Thu, Apr 2, 2009 at 2:55 PM, Sean McBride s...@rogue-research.comwrote:
On 4/2/09 2:49 PM, Robert Dailey said:
What is GDB?
Sorry, can't resist:
http://lmgtfy.com/?q=GDB
--
Hi Robert,
I don¹t have any suggestions about the compile time unit tests, but we¹ve
been using the Google testing framework for the last 6 months and have been
very happy with it. I wrote up some details related to ITK here:
On Wednesday 01 April 2009, James Bigler wrote:
...
You can also look into define/get/set_property, but I've never used those.
Yes, I'd suggest a GLOBAL property for this. It's IMO the cleanest way to do
it.
Alex
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If there was some way for CMake to utilize solution folders in Visual
Studio, we could easily organize unit tests into a hierarchy. This way the
solution explorer would not be cluttered and we'd still be able to have 1
project per unit test.
On Thu, Apr 2, 2009 at 4:03 PM, Daniel Blezek
On Thursday 02 April 2009, Brad King wrote:
Alex,
Looking at history I see this was deprecated by a patch you sent me.
Originally we called the command 'discouraged'. Why did we change
to 'deprecated'?
I don't remember why we changed the wording.
The deprecated commands are commands which
On Thursday 02 April 2009, Ivan Chupahin wrote:
Hi,folks!
My project uses Qt4 and i need to generate *.h files from *.ui files. For
that i use QT4_WRAP_UI macro. But it generete *.h files in a derectory
where CMake is running. Maybe exit some CMake variable for point an output
directory for
On Thursday 02 April 2009, Robert Dailey wrote:
That's the thing that has the Returning to and Entering messages right?
No, it prints every cmake line which is executed.
Alex
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Is there a portable way of disabling Runtime Type Information (RTTI) through
CMake? I hope I don't have to strangle CMake too much to get this basic
functionality...
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On Thu, Apr 2, 2009 at 5:07 PM, Robert Dailey rcdai...@gmail.com wrote:
If there was some way for CMake to utilize solution folders in Visual
Studio, we could easily organize unit tests into a hierarchy. This way the
solution explorer would not be cluttered and we'd still be able to have 1
On Apr 2, 2009, at 11:04 PM, Philip Lowman wrote:
On Thu, Apr 2, 2009 at 5:07 PM, Robert Dailey rcdai...@gmail.com
wrote:
If there was some way for CMake to utilize solution folders in
Visual Studio, we could easily organize unit tests into a hierarchy.
This way the solution explorer would
On Thu, Apr 2, 2009 at 3:19 PM, Ian Monroe i...@monroe.nu wrote:
I've seen this question in the archives, but I was wondering if
there's been any progress since I last saw it asked (1 year ago).
I have some unit tests. I need to run a command or two and set some
environmental variables
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