On 8/3/2011 4:04 PM, Brad King wrote:
On 8/3/2011 4:00 PM, Alexander Neundorf wrote:
Are you ok with this branch or are there issues left (...since it wasn't
merged into master on Tuesday) ?
I still need to find time to do further review and try it out.
Okay, here are a few comments from a
Am Donnerstag, den 04.08.2011, 10:05 +0200 schrieb Thomas Sondergaard:
It is a bit of a pain to work with Visual Studio 2010 and CMake due to
this bug: http://gccxml.org/Bug/view.php?id=11258 (VS 2010 CMake plugin
is broken). It doesn't look like much progress is being made with fixing
this
Hi,
I have a project that compiles everywhere (Linux, Windows (Visual Studio
2008), MacOS 10.7 with makefiles) apart Xcode 4.1.
It does not like
#include GL/glew.h
I'm sure all the paths are included with CMake (otherwise it could not
compile on other platforms). It is located in /usr/include,
Hello.
This is my first post on this ML - so hi to everyone.
I have been playing around with CMake for a while now and would love
to introduce it to our projects. However, I wasn't able to answer the
question below myself. Help appreciated.
Short version:
How do you layout internal project
Hi everybody,
I use CMake to wrap a c++ library in Java with swig. When I use linux OS
it works very well, but when I use windows OS there is a problem.
Indeed, the compilation works fine but the dll has not the correct
method/fonction inside. After several researches on the web I find I
must use
Hi All,
I would like to touch flag file in the CMAKE_BINARY_DIR once the
target all is executed with sucess.
Since currently I'm not able to specify the dependency to this
build-in target I do not have any hook to recognize if all sucess and
to touch file.
1. Does anyone knows any hint that can
Are you sure you don't just need an:
extern C {
}
block around a function implemented in a C++ file...?
On Thu, Aug 4, 2011 at 7:30 AM, Benjamin Ruard ru...@artenum.com wrote:
Hi everybody,
I use CMake to wrap a c++ library in Java with swig. When I use linux OS
it works very well, but when
Thanks for your answer, but
The block:
extern C {
...
}
already exists.
Regards.
Benjamin JEANTY-RUARD
Le jeudi 04 août 2011 à 08:40 -0400, David Cole a écrit :
Are you sure you don't just need an:
extern C {
}
block around a function implemented in a C++ file...?
On Thu, Aug 4,
To close out this thread, I think I can now explain what was
happening.
I was indeed getting a win64-release version of cmake, by
configuring in a Visual Studio Win64 command window with
cmake \
-G 'NMake Makefiles'
-DCMAKE_INSTALL_PREFIX:PATH=C:/winsame/contrib-vs9/cmake-2.8.5-ser \
Hi All,
I have a question according include_directories() function and
INCLUDE_DIRECTORIES directory property.
Is it possible that I will know set of include directories that will
be used by preprocessor when I'm calling add_executable function?
I notticed, that order does not matter, for
CMake deliberately works in a top-down manner for most things. So variable
values and preprocessor definitions are inherited in subdirectories from the
values they had in the parent. And any subsequent changes made to them in
the subdirectory scope are not propogated up to the parent. This is a
We do much the same but use a batch file called
startDevStudio.vs2010.cmake.bat like this in the top level:
@echo off
if not exist build\cmake mkdir build\cmake
cd build\cmake
cmake -G Visual Studio 10 ..\..\
IF ERRORLEVEL 1 (
echo.
echo CMake configure failed
echo.
Hi,
Working on the version compatibility matrix (which is now up-to-date once
again), I came to think that the Cite extension for MediaWiki
(http://www.mediawiki.org/wiki/Extension:Cite) would allow the compatibility
matrix to be much more compact (by moving additional notes from the matrix
I've asked our wiki admins if they'll do this... I'll let you know
what they say.
Thanks,
David C.
On Thu, Aug 4, 2011 at 2:47 PM, Johannes Zarl johannes.z...@jku.at wrote:
Hi,
Working on the version compatibility matrix (which is now up-to-date once
again), I came to think that the Cite
On 7/21/2011 1:07 PM, Marco Corvo wrote:
Hi all,
I'm trying to use a new feature of releases 2.8.4/5, that is the possibility
to define dependencies for IMPORTED targets and when I run cmake I get a
SIGSEV signal. Trying to get some more info with Valgrind I found that:
I can reproduce this
On 8/4/2011 3:29 PM, Brad King wrote:
This was a dumb mistake on my part. I will fix it. Meanwhile you can
avoid the crash by not making an imported target depend on a target
that does not exist.
Fixed to ignore dangling dependencies instead of crashing:
Hi guys,
I'm new to the mailing list and fairly new to cmake itself, so I hope
this isn't to basic a question to be posting here. Please refer me to
the appropriate url/forum, etc if it is.
I have a windows COM project that I'm trying to convert to a cmake
build. The IDL file in that
Does calling
include_directories(${CMAKE_CURRENT_BINARY_DIR})
before calling add_library work?
On Thu, Aug 4, 2011 at 4:14 PM, Paul Whelan pwhe...@aer.com wrote:
Hi guys,
I'm new to the mailing list and fairly new to cmake itself, so I hope this
isn't to basic a question to be posting
David,
http://public.kitware.com/Bug/view.php?id=12381
Cheers,
Sean
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Please keep messages on-topic and check the CMake FAQ
Hello,
I'm new to CMake and am trying to include files present in a
directory which is a sibling to my own. I want to acheive this by accessing
the parent directory and then moving into the other child directory.
Any help in this regard is greatly appreciated.
Thanks,
Vinay
#include ../peer/peer.h ?
include_directories( ../peer )
#include peer.h
On Thu, Aug 4, 2011 at 4:48 PM, Vinay Raj Hampapur
vinayraj.hampa...@gmail.com wrote:
Hello,
I'm new to CMake and am trying to include files present in a
directory which is a sibling to my own. I want to
Angle brackets are for system files, use quotes instead.
include_directories( ../peer )
#include peer.h
Regards,
Juan
On Thu, Aug 4, 2011 at 6:52 PM, J Decker d3c...@gmail.com wrote:
#include ../peer/peer.h ?
include_directories( ../peer )
#include peer.h
On Thu, Aug 4, 2011 at 4:48
er..
Here's the directory structure I'm working with :
Alice
+Steve
+ steve.cpp
+ steve.h
+Bob
+ bob.cpp
+ bob.h
The CMakeLists.txt file is in the Bob folder. I'm trying to include the
files from the
Did you try the quotation marks, instead of angle brackets? Angle
brackets won't allow bob.cpp to see bob.h.
If you want to be pedantic.
INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/Steve.
Also make sure that you completely regenerate your cmake build
directory, by at least deleting CMakeCache.txt,
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