[CMake] Problems building a MODULE library (OpenFX plugin) with correct cuda object linking

2017-01-10 Thread dev

Hello,

after hours and hours of searching and trying to get it to work I hope 
someone here can help me as I'm now out of ideas. I'm trying to build an 
OpenFX plugin for DaVinci Resolve (a movie color grading software, 
https://www.blackmagicdesign.com/products) via CMake. Resolve is 
delivered with a developer sample plugin using a standard Makefile (Mac) 
and project files for Apple XCode/VisualStudio. But for a better 
structure I wanted to build a CMake build framework for this plugin.


Notes for better understanding: The CUDA implementation is a proprietary 
Add On to the OpenSource OpenFX interfaces as far as I understand it. 
Stock OpenFX would pass memory references only to host memory address 
space while the Resolve extension passed CUDA/OpenCL addresses to reduce 
memory transfer overhead for better real time processing. OpenFX plugins 
are build as bundles of objects(?) (MODULE library build in CMake).


The basic structure is a plugin that offers processing with CPU, OpenCL 
or CUDA depending on the processing mode the host application is using. 
This plugin is bundled into a single module library which is loaded by 
Resolve. For the plugin a few helper classes are used to handle the 
Plugin metadata (user interface, host communication) while CUDA/OpenCL 
control code is also seperated into two separate files (OpenCLKernel.cpp 
and CudaKernel.cu). Both contain the GPU Kernel itselt and a host 
function which is included in the main Plugin just via extern 
declaration. Sample:
extern void RunCudaKernel(int p_Width, int p_Height, float* p_Gain, 
const float* p_Input, float* p_Output);


The Makefile then just compiles all cpp files with the standard $(CXX) 
compiler and the CudaKernel.cu with $(NVCC) which is defined before. 
Then a simple
$(CXX) -bundle $^ -o $@ -L${CUDAPATH}/lib -lcuda -lcudart 
-F/Library/Frameworks -framework CUDA -framework OpenCL

does the linking and works fine.


I tried to replicate this structure of linking in CMake and it works as 
long as I keep CUDA deactivated (One of the reasons of building a 
flexible CMake infrastructure is making a few parts configurable via 
CMake/Compiler options). Most stuff is working now, but I have a problem 
integrating the CUDA part.


For OpenCL I just build an object library from the OpenCLKernel.cpp and 
add it as a target object:

add_library(GainLibOpenCL OBJECT OpenCLKernel.cpp)

...
add_library(${PLUGIN_NAME} MODULE src/${PLUGIN_NAME}.cpp 
$)


I tried to replicate this for the CUDA code but cuda_add_library doesn't 
seem to support generating object files and a combination of 
cuda_compile + add_library also doesn't allow to generate object files 
so how do I replicate the Makefile result.


Here are two examples how I tried different methods. Did a few more 
tests based on many results of questions on the net but non solved my 
problem.


Variant 1:

 cuda_add_library(GainLibCUDA CudaKernel.cu)
 set(LIBS ${LIBS} GainLibCUDA PARENT_SCOPE)
Will compile but result in a crash of Resolve, with STATIC as an option 
for cuda_add_library it builds and Resolve stays open, but processing 
isn't working. And it links to the CUDA static libraries which isn't 
intended as the host cuda lib should be used.



 cuda_compile(cuda_exec_obj CudaKernel.cu)
 add_library(GainLibCUDA OBJECT CudaKernel.h ${cuda_exec_obj})
 set(TARGET_OBJECTS ${TARGET_OBJECTS} $ 
PARENT_SCOPE)


Results in the error:

CMake Error at src/CUDA/CMakeLists.txt:21 (add_library):
  OBJECT library "GainLibCUDA" contains:

cuda_compile_1_generated_CudaKernel.cu.o

  but may contain only sources that compile, header files, and other 
files

  that would not affect linking of a normal library.


Also just adding "cuda_compile(cuda_exec_obj CudaKernel.cu)" and then 
${cuda_exec_obj} as a file to the "add_library(${PLUGIN_NAME} MODULE 
..." line results in and error: "Cannot find source file".


So this mail got pretty long but I hope this helps someone to help me 
and then also help others if they reach a similar problem.



Kind regards,
Ingmar
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[CMake] (no subject)

2015-04-28 Thread Lukast dev
Hello guys,

I use multi-configuration generator (MSVC 2008) and I need to create
one solution containing two configurations for one library target N:

For build type Debug target N is compiled as static library
For build type Release target N is compiled as shared library

Something like this, but I know that I can't use CMAKE_BUILD_TYPE
variable when I use multi-configuration generator:

cmake_minimum_required (VERSION 2.8.11)
project (hello)
if(${CMAKE_BUILD_TYPE} STREQUAL Debug)
add_library(hello STATIC main.cpp)
elseif(${CMAKE_BUILD_TYPE} STREQUAL Release)
add_library(hello SHARED main.cpp)
endif()

I already used CMAKE_CXX_FLAGS_DEBUG and CMAKE_CXX_FLAGS_RELEASE
to distinguish some attributes between Debug and Release, but I can't
figure it out in case of the library type (SHARED vs STATIC).

Any ideas how to achieve it?

Thanks
Lukas
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[cmake-developers] Fwd: Re: How to get a nightly build process going.

2014-09-22 Thread dev

Please see last comment at
http://public.kitware.com/Bug/view.php?id=15166


-- Original Message --

Date: September 1, 2014 at 2:35 PM
Subject: Re: [cmake-developers] How to get a nightly build process
going.
Back on topic...


 Solaris 10 + SolarisStudio
 http://open.cdash.org/buildSummary.php?buildid=3470493
 No build failures, 4 test failures

 Solaris 10 + GCC (from OpenCSW)
 http://open.cdash.org/buildSummary.php?buildid=3470687
 No build failures, 5 test failures


I dug more into the test failures.  3 of the failures were due to a
borked
mercurial install on the machine, i.e. not a cmake problem but a system
problem, which has since been fixed.  Another was a FindGTK2 bug, which
I
just pushed a fix to next for.  Given the _Bool fix and GTK2 fix, all
tests
should pass for nightly next on Solaris + suncc, and 1 failure for
Solaris
+ GCC.

So once you get your nightly submissions set up, I would expect a clean
Solaris Studio build and test and a clean GCC build with 1 test failure.
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[cmake-developers] cc: ​acomp failed forSour​ce/CursesDialog/form​/fld_arg.c​

2014-09-21 Thread dev

Ran into what looks like a small issue :

[ 48%] Building C object
Source/CursesDialog/form/CMakeFiles/cmForm.dir/fld_arg.c.o
/usr/local/build/cmake-3.0.2/Source/CursesDialog/form/form.h, line 46:
cannot find include file: ncurses/ncurses.h

which is odd because I do have /usr/local/include/ncurses/curses.h which
says inside it :

/* $Id: curses.h.in,v 1.220 2011/01/22 19:47:20 tom Exp $ */


So I am thinking somehow that the -I/usr/local/include was ignored or
some other such nuisance.


Any hints ?


dev



documented to death here :

http://public.kitware.com/Bug/view.php?id=15166
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Re: [cmake-developers] [CMake 0015131]: trace.c, line 219: error: identifier redeclared: trace_strbuf

2014-09-06 Thread dev
well this is a new one on me ... totally wrong mantis site ..

nice bug report however.

someone delete this and taser me :-(



On September 6, 2014 at 3:19 PM Mantis Bug Tracker
man...@public.kitware.com wrote:

 The following issue has been SUBMITTED.
 ==
 http://public.kitware.com/Bug/view.php?id=15131
 ==
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[cmake-developers] [CMake 0015131] DELETED.

2014-09-06 Thread dev
thank you ... I clearly have too many software tasks going on here

-- Original Message --
From: Mantis Bug Tracker man...@public.kitware.com
To: cmake-developers@cmake.org
Date: September 6, 2014 at 4:12 PM
Subject: [cmake-developers] [CMake 0015131]: trace.c, line 219: error:
identifier redeclared: trace_strbuf

The following issue has been DELETED.
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[cmake-developers] How to get a nightly build process going.

2014-08-30 Thread dev


So some time ago I tried, over and over, to get cmake to build on a
Solaris server and needless to say it was a fairly frustrating
experience. There seems to be GNIisms and GCCisms built in as well as
other non-portable problems. Therefore I want to get a nightly build
going and perhaps work on some of these issues to clean up portability.

So then, what would be the first step in this process?


dev
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Re: [cmake-developers] How to get a nightly build process going.

2014-08-30 Thread dev


On August 30, 2014 at 1:04 PM Nils Gladitz nilsglad...@gmail.com
wrote:
 On 30.08.2014 17:20, dev wrote:
  So some time ago I tried, over and over, to get cmake to build on a
  Solaris server and needless to say it was a fairly frustrating
  experience. There seems to be GNIisms and GCCisms built in as well
  as
  other non-portable problems. Therefore I want to get a nightly build
  going and perhaps work on some of these issues to clean up
  portability.
 
  So then, what would be the first step in this process?
 

 There are instructions on setting up a dashboard here:
  http://www.cmake.org/cmake/resources/testing.html

 Since setting up a dashboard itself requires a cmake installation the
 first step might require getting it to build some way.

hold it.

I need cmake to build cmake ?  You mean there is no way to bootstrap
cmake with just a compiler and a good solid basic UNIX system ?

really ?

dev
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Re: [cmake-developers] How to get a nightly build process going.

2014-08-30 Thread dev

 
  I need cmake to build cmake ?  You mean there is no way to bootstrap
  cmake with just a compiler and a good solid basic UNIX system ?
 
  really ?

 No, you need CMake to run the dashboard. There is a bootstrap script,
 but you
 can't submit dashboard results with that.

OKay, so the nightly process is on hold and I need to flail forwards
and try to get cmake to just build and pass its own tests. That brings
me back full circle to :

1 - it does not build and pass its own tests
2 - no one really does work on Solaris with cmake
3 - no one has a nightly process running such that work can get done

So I am essentially caught in a catch 22 loop here.

I may as well take a stab at step (1) again. Just to see what I get
from a checkout/clone of the git repo.

dev
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Re: [cmake-developers] How to get a nightly build process going.

2014-08-30 Thread dev


On August 30, 2014 at 4:02 PM Rolf Eike Beer e...@sf-mail.de wrote:
 Am Samstag, 30. August 2014, 16:00:34 schrieben Sie:
I need cmake to build cmake ?  You mean there is no way to
bootstrap
cmake with just a compiler and a good solid basic UNIX system ?
   
really ?
  
   No, you need CMake to run the dashboard. There is a bootstrap
   script,
   but you
   can't submit dashboard results with that.
 
  OKay, so the nightly process is on hold and I need to flail
  forwards
  and try to get cmake to just build and pass its own tests. That
  brings
  me back full circle to :
 
  1 - it does not build and pass its own tests
  2 - no one really does work on Solaris with cmake
  3 - no one has a nightly process running such that work can get done
 
  So I am essentially caught in a catch 22 loop here.
 
  I may as well take a stab at step (1) again. Just to see what I get
  from a checkout/clone of the git repo.

 Well, it only needs to work, which you should have basically reached
 once it
 compiles. Then you can set up a dashboard and fix the tests.


The problem is probably in my own head because I tend to define work
as
the ability to completely compile AND pass a testsuite. Which means that
by that definition GCC never works but it gets pretty close.

Perhaps close is good enough for now however I won't actually install
whatever I have into a production system until it passes all the tests.

So for the moment I have :

$ /usr/local/bin/git clone --verbose git://cmake.org/cmake.git
Cloning into 'cmake'...
remote: Counting objects: 162805, done.
remote: Compressing objects: 100% (41649/41649), done.
remote: Total 162805 (delta 124692), reused 157825 (delta 119979)
Receiving objects: 100% (162805/162805), 37.37 MiB | 953.00 KiB/s, done.
Resolving deltas: 100% (124692/124692), done.
Checking connectivity... done.
Checking out files: 100% (7410/7410), done.


What I need to do now is figure out a simple sequence of steps. I figure
I'll need to tar up that result and move it to a build area, then use
autoconf tools to generate a configure script or some such set of magic.

dev
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Re: [cmake-developers] How to get a nightly build process going.

2014-08-30 Thread dev


On August 30, 2014 at 5:10 PM Chuck Atkins chuck.atk...@kitware.com
wrote:
 Hi dev,

 I've got a UltraSPARC III machine with Solaris 10 that I just checked.

Still chugging along I bet.

 From what I can tell, gcc has no build errors and currently the only
 Solaris Studio build error is in liblzma.  Try applying the attached
 patch
 if you're using SolarisStudio to fix the build problem.  In the mean
 time
 I'll get it merged in and take a look at the tests.

Ah yes .. that chestnut.  I have seen this in gettext also :

https://lists.gnu.org/archive/html/bug-gnulib/2014-05/msg1.html

Therefore the same problem rears its ugly head within gettext 0.19.2 :

po-lex.c, line 604: error: identifier redeclared:
pass_obsolete_entries
current : signed char
previous: _Bool : po-lex.h, line 63
po-lex.c, line 1139: error: identifier redeclared:
po_lex_pass_comments
current : function(signed char) returning void
previous: function(_Bool) returning void : po-lex.h, line 78
po-lex.c, line 1148: error: identifier redeclared:
po_lex_pass_obsolete_entries
current : function(signed char) returning void
previous: function(_Bool) returning void : po-lex.h, line 82
cc: acomp failed for po-lex.c
gmake[5]: *** [libgettextsrc_la-po-lex.lo] Error 1


 Unfortunately my Solaris system is very old and flaky and is known to
 have
 hardware die on a regular basis so we can't rely on it for a nightly
 build.

I have tons, literally, of weird hardware around me. Including a few
from
the late 90's that are still running and that includes a DEC AlphaServer
4100 series. Not sure what to do with that.  However Sparc servers both
old and new I have. Well, newish anyways.

 If you can get a nightly dashboard set up it would be very helpful
 so we can know right away when issues come up.

Well it is pretty clear that cmake is a critical piece. Must have it
and therefore, here I am trying to do something.

I will say that I do have a cmake binary however its test results are
not pretty :

$ cd  $HOME/bin/

$ file cmake
cmake: ELF 64-bit MSB executable, SPARC V9, total store ordering,
version 1, dynamically linked (uses shared libs), not stripped

$ ldd cmake
libCstd.so.1 =  /usr/lib/64/libCstd.so.1
libCrun.so.1 =  /usr/lib/64/libCrun.so.1
libm.so.2 = /lib/64/libm.so.2
libc.so.1 = /lib/64/libc.so.1
/platform/SUNW,T5240/lib/sparcv9/libc_psr.so.1

A big fat binary over 146MB in size. Staggering.
I have no idea how to check version.


dev
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[CMake] Generating Visual Studio 2008 solution with specified toolset in command-line

2013-09-20 Thread Lukast dev
Hello,

I partially ported our project from Visual Studio vcproj files to cmake.

I'm successful when I use cmake-gui and I select
generator Visual Studio 9 2008 Windows Mobile 5.0 Smartphone SDK (ARMV4I).
Correct solution file is generated and I can compile.

Now I'm trying to generate solution file using command line for our
intergeration server and
right now running:

mkdir build
cd build
cmake .. -G Visual Studio 9 2008

generates Visual Studio 9 2008 solution and I would like to specify
somehow, not sure if toolset, but that Windows Mobile 5.0 Smartphone SDK
(ARMV4I) part.
I'm able to select it in the list of generators in cmake-gui.

How can I do that in console? I see that there is toolset -T,but it is
supported
by Visual Studio 2010 generator and later, but then how cmake-gui is doing
the trick?

Regards,
Lukas
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Re: [CMake] Using CMake with SWIG and Ruby

2012-04-14 Thread Dev Guy
Bumping to the top, still looking for some help.

On Tue, Apr 10, 2012 at 9:52 PM, Dev Guy devguy...@gmail.com wrote:
 Hi Guy, with all my searching and reading I've have not been able to
 find a way to build a Ruby extension using SWIG with CMake. Here is my
 CMakeLists.txt

 CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
 PROJECT(RUBY_WRAPPER)

 FIND_PACKAGE(SWIG REQUIRED)
 INCLUDE(${SWIG_USE_FILE})

 FIND_PACKAGE(Ruby)

 INCLUDE_DIRECTORIES(${RUBY_INCLUDE_DIRS})
 INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})

 SET(CMAKE_SWIG_FLAGS -c++)

 SET_SOURCE_FILES_PROPERTIES(person.i PROPERTIES CPLUSPLUS ON)
 SET_SOURCE_FILES_PROPERTIES(person.i PROPERTIES SWIG_FLAGS -includeall)

 SWIG_ADD_MODULE(person ruby person.i person.cpp)
 SWIG_LINK_LIBRARIES(person ${RUBY_LIBRARY})

 When I type make, I get the following error:

 [ 33%] Swig source
 /home/yadav/dev/cpp/swig_example/person.h:19: Error: Unable to find
 'string'
 make[2]: *** [personRUBY_wrap.cxx] Error 1
 make[1]: *** [CMakeFiles/person.dir/all] Error 2
 make: *** [all] Error 2

 --
 Kind Regards,
 Rajinder Yadav

 SafetyNet Test Driven Development
 http://safetynet.devmentor.org



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[CMake] Using CMake with SWIG and Ruby

2012-04-10 Thread Dev Guy
Hi Guy, with all my searching and reading I've have not been able to
find a way to build a Ruby extension using SWIG with CMake. Here is my
CMakeLists.txt

CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
PROJECT(RUBY_WRAPPER)

FIND_PACKAGE(SWIG REQUIRED)
INCLUDE(${SWIG_USE_FILE})

FIND_PACKAGE(Ruby)

INCLUDE_DIRECTORIES(${RUBY_INCLUDE_DIRS})
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})

SET(CMAKE_SWIG_FLAGS -c++)

SET_SOURCE_FILES_PROPERTIES(person.i PROPERTIES CPLUSPLUS ON)
SET_SOURCE_FILES_PROPERTIES(person.i PROPERTIES SWIG_FLAGS -includeall)

SWIG_ADD_MODULE(person ruby person.i person.cpp)
SWIG_LINK_LIBRARIES(person ${RUBY_LIBRARY})

When I type make, I get the following error:

[ 33%] Swig source
/home/yadav/dev/cpp/swig_example/person.h:19: Error: Unable to find
'string'
make[2]: *** [personRUBY_wrap.cxx] Error 1
make[1]: *** [CMakeFiles/person.dir/all] Error 2
make: *** [all] Error 2

-- 
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Rajinder Yadav

SafetyNet Test Driven Development
http://safetynet.devmentor.org
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[CMake] how to specify a different source directory

2012-02-02 Thread Dev Guy
I have a project file and within it I have created a test folder and
placed some testing code there. From my test CMakelist, I need to
access a .cpp file from the parent folder but I am not sure how to do
this?

Thus the call to add_executable fails because it can't locate the source file.

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Re: [CMake] how to specify a different source directory

2012-02-02 Thread Dev Guy
On Thu, Feb 2, 2012 at 7:46 PM, Dev Guy devguy...@gmail.com wrote:
 I have a project file and within it I have created a test folder and
 placed some testing code there. From my test CMakelist, I need to
 access a .cpp file from the parent folder but I am not sure how to do
 this?

 Thus the call to add_executable fails because it can't locate the source file.


OK I figured out when I pass in the source file to  add_executable, I
just need to prefix the source file with ../

Is this the proper way to do it, or should I be using another cmake
command to declare a source folder?

Thanks,
Rajinder
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[CMake] syntax error on Win7 x64

2012-01-31 Thread Dev Guy
I am seeing an error from CMake on Win7 x64 that I don't see in WinXP.

The following 2 statements seems to be causing the errors below (I've
double checked that the environment var MSSDK_ROOT exists and is
defined).

include_directories(${ENV[MSSDK_ROOT]}\\Include)
link_directories(${ENV[MSSDK_ROOT]}\\Lib)

 CMake Error ===

CMake Warning (dev) at CMakeLists.txt:9 (include_directories):
  Syntax error in cmake code at

C:/dev/cpp/Project/safetynet/MonitorTestClient/CMakeLists.txt:9

  when parsing string

${ENV[MSSDK_ROOT]}\\Include

  syntax error, unexpected cal_SYMBOL, expecting } (18)

  Policy CMP0010 is not set: Bad variable reference syntax is an error.  Run
  cmake --help-policy CMP0010 for policy details.  Use the cmake_policy
  command to set the policy and suppress this warning.
This warning is for project developers.  Use -Wno-dev to suppress it.

CMake Warning (dev) at CMakeLists.txt:10 (link_directories):
  Syntax error in cmake code at

C:/dev/cpp/Project/safetynet/MonitorTestClient/CMakeLists.txt:10

  when parsing string

${ENV[MSSDK_ROOT]}\\Lib

  syntax error, unexpected cal_SYMBOL, expecting } (18)


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Re: [CMake] syntax error on Win7 x64

2012-01-31 Thread Dev Guy
OK I realized my error, I should be using $ENV{MSSDK_ROOT}

On Wed, Feb 1, 2012 at 12:02 AM, Dev Guy devguy...@gmail.com wrote:
 I am seeing an error from CMake on Win7 x64 that I don't see in WinXP.

 The following 2 statements seems to be causing the errors below (I've
 double checked that the environment var MSSDK_ROOT exists and is
 defined).

 include_directories(${ENV[MSSDK_ROOT]}\\Include)
 link_directories(${ENV[MSSDK_ROOT]}\\Lib)

  CMake Error ===

 CMake Warning (dev) at CMakeLists.txt:9 (include_directories):
  Syntax error in cmake code at

    C:/dev/cpp/Project/safetynet/MonitorTestClient/CMakeLists.txt:9

  when parsing string

    ${ENV[MSSDK_ROOT]}\\Include

  syntax error, unexpected cal_SYMBOL, expecting } (18)

  Policy CMP0010 is not set: Bad variable reference syntax is an error.  Run
  cmake --help-policy CMP0010 for policy details.  Use the cmake_policy
  command to set the policy and suppress this warning.
 This warning is for project developers.  Use -Wno-dev to suppress it.

 CMake Warning (dev) at CMakeLists.txt:10 (link_directories):
  Syntax error in cmake code at

    C:/dev/cpp/Project/safetynet/MonitorTestClient/CMakeLists.txt:10

  when parsing string

    ${ENV[MSSDK_ROOT]}\\Lib

  syntax error, unexpected cal_SYMBOL, expecting } (18)


 --
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 Rajinder Yadav



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Rajinder Yadav | DevMentor.org | Do Good! ~ Share Freely

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Kubuntu x86_64 10.10 | KDE 4.5.1
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[CMake] building libs and specifying addition folders

2012-01-18 Thread Dev Guy
Hi,

I am relatively new to CMake and I've read the tutorial. However I
have a few questions.

1. How can I declare a CMakeLists file to create a project to build a
DLL or static lib ? I assume if I build a DLL on windows, it will
build as a shared lib on Linux

2. If my main source folder has 2 sub-folders, one that only includes
header files call is Include and another folder that contains source
files call it Utils. How do I add declare them to my CMakeLists files
so that both the header and addition source files are found and and
compiled in the main source folder to build the final binary.

Thanks,

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Re: [CMake] Fwd: building libs and specifying addition folders

2012-01-18 Thread Dev Guy
On Thu, Jan 19, 2012 at 1:01 AM, John Drescher dresche...@gmail.com wrote:
 -- Forwarded message --
 From: John Drescher dresche...@gmail.com
 Date: Thu, Jan 19, 2012 at 1:00 AM
 Subject: Re: [CMake] building libs and specifying addition folders
 To: Dev Guy devguy...@gmail.com


 On Wed, Jan 18, 2012 at 10:57 PM, Dev Guy devguy...@gmail.com wrote:
 Hi,

 I am relatively new to CMake and I've read the tutorial. However I
 have a few questions.

 1. How can I declare a CMakeLists file to create a project to build a
 DLL or static lib ? I assume if I build a DLL on windows, it will
 build as a shared lib on Linux

 put SHARED in the add_library statement

 For more info than that type the following from a command prompt or shell:

 cmake --help-command add_library


 2. If my main source folder has 2 sub-folders, one that only includes
 header files call is Include and another folder that contains source
 files call it Utils. How do I add declare them to my CMakeLists files
 so that both the header and addition source files are found and and
 compiled in the main source folder to build the final binary.


 add_subdirectory

 Again for help:
 cmake --help-command add_subdirectory


 John


 --
 John M. Drescher
 --

John thanks,

I was able to get a DLL built, now I have a program that want to link
against the lib and use the DLL.

What I've done is create a Lib folder under the source folder wanting
to use the lib, I copied over the lib find and header file. I added
the following to CMakeLists.txt

add_subdirectory(Lib)


target_link_libraries (SimpleTester UnitTest)

However I am seeing 2 errors:

Error 1, when I run CMake I see:

CMake Warning (dev) at CMakeLists.txt:6 (add_subdirectory):
  The source directory

C:/dev/Project/UnitTestSample/Lib

  does not contain a CMakeLists.txt file.

  CMake does not support this case but it used to work accidentally and is
  being allowed for compatibility.

  Policy CMP0014 is not set: Input directories must have CMakeLists.txt.  Run
  cmake --help-policy CMP0014 for policy details.  Use the cmake_policy
  command to set the policy and suppress this warning.
This warning is for project developers.  Use -Wno-dev to suppress it.

-- Configuring done
-- Generating done
-- Build files have been written to: C:/dev/Project/UnitTestSample/build

==

Error 2

When I build I get a link error, which I fix by copying over the lib
file into the build folder. How can I tell the linker from CMake where
to find the lib?

LINK : fatal error LNK1104: cannot open file 'UnitTest.lib'
LINK Pass 1 failed. with 2
NMAKE : fatal error U1077: 'C:\Program Files\CMake
2.8\bin\cmake.exe' : return code '0x'
Stop.
NMAKE : fatal error U1077: 'C:\Program Files\Microsoft Visual Studio
10.0\VC\BIN\nmake.exe' : retu
rn code '0x2'
Stop.
NMAKE : fatal error U1077: 'C:\Program Files\Microsoft Visual Studio
10.0\VC\BIN\nmake.exe' : retu
rn code '0x2'
Stop.
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[CMake] Copying some files using CMake

2010-12-23 Thread Stormwind Dev

Dear List,

I've got a question on copying some files from one directory to another 
using CMake.


Let's say, I got some libraries collected in a special directory. I want 
CMake to copy these libs to the distribution directory of my project. 
Using add_custom_command, I managed to have CMake copy my .exe to the 
distribution directory, but when I try to do this for my libraries 
something goes terribly wrong.


add_custom_command( TARGET MagicRPG POST_BUILD
COMMAND copy \$(TargetPath)\ .\\dist\\bin )

is what I did to copy my exe. When I use this

add_custom_command( TARGET MagicRPG POST_BUILD
COMMAND copy \$(TargetPath)\ 
\${SDKS_BASE_DIR}/SDL/lib/SDL.dll\ .\\dist\\bin)


to get SDL.dll copied to dist/bin Visual Studio fails with message

Fehler1error MSB3073: Der Befehl copy 
D:\Projekte\cpp\games\Magic\bin\Debug\MagicRPG.exe 
D:/SDKs/SDL/lib/SDL.dll .\dist\bin

if errorlevel 1 goto VCReportError
:VCEnd wurde mit dem Code 1 beendet.C:\Program Files 
(x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets113
6MagicRPG


Can anybody please help me with the right syntax for copying multiple 
files at POST_BUILD?


Best

Michael

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Re: [CMake] Copying some files using CMake

2010-12-23 Thread Stormwind Dev
Thanks for your reply John. There is one question left about your 
GetRuntime module. The files you copy are located within the CMake 
directory in your root source dir, right?


Best Michael
Am 23.12.2010 17:28, schrieb John Drescher:

On Thu, Dec 23, 2010 at 11:18 AM, Stormwind Dev
stormwind@googlemail.com  wrote:

Dear List,

I've got a question on copying some files from one directory to another
using CMake.

Let's say, I got some libraries collected in a special directory. I want
CMake to copy these libs to the distribution directory of my project. Using
add_custom_command, I managed to have CMake copy my .exe to the distribution
directory, but when I try to do this for my libraries something goes
terribly wrong.

add_custom_command( TARGET MagicRPG POST_BUILD
COMMAND copy \$(TargetPath)\ .\\dist\\bin )

is what I did to copy my exe. When I use this

add_custom_command( TARGET MagicRPG POST_BUILD
COMMAND copy \$(TargetPath)\ \${SDKS_BASE_DIR}/SDL/lib/SDL.dll\
.\\dist\\bin)

to get SDL.dll copied to dist/bin Visual Studio fails with message

Fehler1error MSB3073: Der Befehl copy
D:\Projekte\cpp\games\Magic\bin\Debug\MagicRPG.exe
D:/SDKs/SDL/lib/SDL.dll .\dist\bin
if errorlevel 1 goto VCReportError
:VCEnd wurde mit dem Code 1 beendet.C:\Program Files
(x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets1136
  MagicRPG

Can anybody please help me with the right syntax for copying multiple files
at POST_BUILD?


Attached are 3 CMake modules I use for this. One is a macro that
builds a batch file that ends up being a target in visual studio.

I put them in a CMake folder inside my root source folder and have the
following line in my main CMakeLists.txt

include(${PROJECT_SOURCE_DIR}/CMake/GetRuntime.cmake)

this brings in the macro with support for generating the batch file
and GetRuntime target.

Then later in the main CMakeLists.txt file I use the other two modules.

FIND_PACKAGE( Qt4 REQUIRED )
set(QT_USE_QTNETWORK true)
set(QT_USE_QTSQL true)
set(QT_USE_QTXML true)
INCLUDE( ${QT_USE_FILE} )
include(${PROJECT_SOURCE_DIR}/CMake/GetQtRuntime.cmake)

IF(USE_QWT)
FIND_PACKAGE(Qwt REQUIRED)
INCLUDE_DIRECTORIES(${QWT_INCLUDE_DIR})
include(${PROJECT_SOURCE_DIR}/CMake/GetQwtRuntime.cmake)
set (UPMC_EXTERNAL_LIBS ${UPMC_EXTERNAL_LIBS} ${QWT_LIBRARIES})
ENDIF(USE_QWT)

John


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Re: [CMake] add_test command in a sub-directory

2009-10-02 Thread romain . jacquet . dev
Selon Nathaniel Waisbrot (Cont ARL/CISD) nathaniel.waisb...@arl.army.mil:

 Try moving the ENABLE_TESTING() call to the top-level CMakeLists.txt,
 before any calls to add_subdirectory().  Add_test() can stay where it
 is.
Thanks it works perfectly. But the behavior of ENABLE_TESTING() is disturbing. I
think it will be great if this issue was present in the documentation (i.e.
cmake --help ENABLE_TESTING).

Thanks for all.
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[CMake] CTest failed to find the correct drop site

2009-10-02 Thread romain . jacquet . dev
Hi everybody,

   I'm currently having a problem using cmake and ctest. I have a project with
test. The basic work cycle (cmake  make  make install  make test) is fine.
But when I run ctest -D Experimental the test is launch but the files are
submitting to the wrong dashboard (public.kitware.com instead of my own cdash).

   In my top-level CMakeLists.txt I have include the CTestConfig.cmake generated
by the CDash site.

   [...]
   include(CTestConfig)
   [...]

The generated CTestConfig is:
[...]
ENABLE_TESTING()
INCLUDE(CTest)
set(CTEST_PROJECT_NAME Qb_test_compile)
set(CTEST_NIGHTLY_START_TIME 00:00:00 EST)

set(CTEST_DROP_METHOD http)
set(CTEST_DROP_SITE 172.21.101.61)
set(CTEST_DROP_LOCATION /cdash/submit.php?project=Qb_test_compile)
set(CTEST_DROP_SITE_CDASH TRUE)

At the end of my top-level CMakeLists.txt, the CTEST_DROP_SITE has the correct
value. But the DartConfigurationFile.tcl seems not to be correct:
$ grep -i dropsite DartConfiguration.tcl
DropSite: public.kitware.com
DropSiteUser:
DropSitePassword:
DropSiteMode:

And ctest submit to the wrong dashboard:
  Site: VE3878
   Build name: Linux-c++
Create new tag: 20091002-1636 - Experimental
Start processing tests
Configure project
   Each . represents 1024 bytes of output
. Size of output: 0K
Error(s) when updating the project
Build project
   Each symbol represents 1024 bytes of output.
   '!' represents an error and '*' a warning.
. Size of output: 0K
   1 Compiler errors
   0 Compiler warnings
Test project /home/rjacquet/work/qbee/Development/tmp
  1/  1 Testing TestProject  Passed

100% tests passed, 0 tests failed out of 1
Performing coverage
 Cannot find any coverage files. Ignoring Coverage request.
   Use HTTP Proxy: http://lucluc:xxx...@192.168.162.142:8080
Submit files (using http)
   Using HTTP submit method
   Drop site: http://public.kitware.com/cgi-bin/HTTPUploadDartFile.cgi
   Uploaded:
/home/rjacquet/work/qbee/Development/tmp/Testing/20091002-1636/Build.xml
   Uploaded:
/home/rjacquet/work/qbee/Development/tmp/Testing/20091002-1636/Configure.xml
   Uploaded:
/home/rjacquet/work/qbee/Development/tmp/Testing/20091002-1636/Test.xml
   Using HTTP trigger method
   Trigger site:
http://public.kitware.com/cgi-bin/Submit-Random-TestingResults.cgi
   Dart server triggered...
   Submission successful
Errors while running CTest



Thanks in advance for any help.
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[CMake] add_test command in a sub-directory

2009-10-01 Thread romain . jacquet . dev
Hi everybody,

I have found a strange behavior with CTest. I had a very simple projet with
one test, which works perfectly.
I have changed the architecture of my project. I have now a subdirectory.

Now:
CMakeLists.txt
-myDir/
-myDir/*cpp
-myDir/*h
-myDir/CMakeLists.txt

The idea behind is the top-level CMakeLists.txt just call the other
CMakeLists.txt with the add_subdirectory command. Everything works except that
the target make test.
$make test
make: *** No rule to make target `test'. Stop.

I have found some workaround, moving the add_test command in the level
directory. But it's not very easy to use.
Is there a reason for the add_test command to not work in a subdirectory?

Thanks in advance for any help.

--
The top-level CMakeLists.txt:
project(ROMAIN_CTEST)
cmake_minimum_required(VERSION 2.6)

SET(QT_DIR /data/qt-x11-opensource-src-4.5.2/install_dir/)
SET(CMAKE_MODULE_PATH /data/Development/Scripts/CMakeModules)
INCLUDE(Qt)


add_subdirectory(messagelib)
--
The inner CMakeLists.txt:

include_directories(/data/qt-x11-opensource-src-4.5.2/install_dir/include/QtCore/)
include_directories(/data/qt-x11-opensource-src-4.5.2/install_dir/include/)
link_directories(/data/qt-x11-opensource-src-4.5.2/install_dir/lib/)


QT4_AUTOMOC(mocGenList /data/messagelib/qb/message.h)

#add_library (message message.cpp ${mocGenList})
message(mocGenList ${mocGenList})

add_executable (montest test.cpp message.cpp ${mocGenList})
target_link_libraries(montest QtCore)


ENABLE_TESTING()
ADD_TEST(SimpleTest montest)





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Re: [CMake] [CPACK:rpm] Add library?

2009-06-30 Thread romain . jacquet . dev

Thanks for your answer.

 I thought CPACK_PACKAGE_EXECUTABLES was for NSIS installer for adding
 start menu entry:
 http://www.vtk.org/Wiki/CMake:CPackConfiguration

 Is it used for something else?
After reading the source code, I think you are right.  It not used by the rpm
generator.


     - CPACK_INSTALL_DIRECTORIES seems not to do nothing with the rpm
 generator.
  Is there any workaround?

 This is a bug/missing feature, could you please file a bug report for
 CPackRPM?
 You may off course provide a patch too :-)

 Could you tell me which other CPack generator honors the
 CPACK_INSTALL_DIRECTORIES ?
I really don't know. I haven't found any clues in the source code.


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[CMake] [CPACK:rpm] Add library?

2009-06-29 Thread romain . jacquet . dev

Hello everybody,

I'm using cmake 2.6.4.
I want to add externals libraries to aa rpm build with cmake/cpack.
I have several questions:
- Is there any library equivalent for CPACK_PACKAGE_EXECUTABLES? I expect
that CPACK_PACKAGE_LIBRARY work, but it does not.
- CPACK_INSTALL_DIRECTORIES seems not to do nothing with the rpm generator.
Is there any workaround?
- Why we could not change the prefix in the spec files? The line %define
prefix ${CMAKE_INSTALL_PREFIX} is commented in the file CPackRPM.cmake.




 Best regards.
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[CMake] FindPkgConfig module on Windows

2009-02-09 Thread ehrhart . dev
Hello,
I understand that the Findxxx() module (like FindBoost) is better than use of
pkg-config file (particularly with cross compiling context), but pkg-config can
be convenient.
I've installed the pkg-config port on windows (from gnome.org) and it seems to
work at a first glance.
but I've got a problem with the prefix path variable in the *.pc file. On
windows, by default, pkg-config tries to guess the prefix (not in Linux). So on
my machine, it always defines prefix variable as c:\usr\local. One of the goal
of pkg-config is parameterization, so if prefix is ignored, it does not do the
good job, .imho. In fact, we can use the --dont-define-prefix command line
parameter of pkg-config. With this, pkg-config acts as attended.

I think the FindPkgConfig module could have an option/variable for
--dont-define-prefix use with windows variant.

I statically write
code
if(WIN32)
   set(PKG_CONFIG_EXECUTABLE ${PKG_CONFIG_EXECUTABLE} --dont-define-prefix
endif(WIN32)
/code

Manfred
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[CMake] ADD_CUSTOM_TARGET options

2007-01-30 Thread Vasu Dev Dasari
Hello,

I am new to cmake.

I am working on a new project which includes
integrating multiple projects and also develop couple
of new software modules. Projects to be integrated say
xyz, has its own makefile and can take multiple
options not just clean. I would like to develop a
common cmake build environment for all the projects
(including those being imported and ones which are
new). Can some help me in writing a rule for
integrating project xyz. I wrote the rule,

ADD_CUSTOM_TARGET(xyz ALL
  COMMAND make
  WORKING_DIRECTORY
../${SRC_ROOT}/xyz-src
  COMMENT Building project XYZ
  VERBATIM )

This rule effectively builds make xyz. But, if I
want to do make xyz clean or make xyz buildx
results in performing make operation all over again.
How can I write a rule to be able to do make xyz
clean or make xyz buildx.

Thanks,
-Vasu



 

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Go to www.Answers.yahoo.com and get answers from real people who know.
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