Thanks a lot for the insight.
Best regards, Gabriel
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Hey,
> On Sep 15, 2021, at 11:38 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> Thanks so much! I guess that missing symbol explains the crash.
>
> BTW: is it possible, to make Xcode produce an error message when I am using
> symbols that are not available on the deployment target?
>
Thanks so much! I guess that missing symbol explains the crash.
BTW: is it possible, to make Xcode produce an error message when I am using
symbols that are not available on the deployment target?
(unless they are guarded by @available() ...)
Best regards, Gabriel
> On 9. Sep 2021, at 20:30,
t to not allow anyone
>> but you to open it. Thats why installers are better than sending the raw
>> bits.
>>
>> —Rob
>>
>>
>>> On Sep 9, 2021, at 7:13 AM, Gabriel Zachmann via Cocoa-dev
>>> mailto:cocoa-dev@lists.apple.com>> wr
3 AM, Gabriel Zachmann via Cocoa-dev
>> mailto:cocoa-dev@lists.apple.com>> wrote:
>>
>> I have compiled my app for macOS 10.12, because one user runs macOS 10.13.
>>
>> Now he reports that he gets the error message "app can't be opened due to a
installers are better than sending the raw bits.
—Rob
> On Sep 9, 2021, at 7:13 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I have compiled my app for macOS 10.12, because one user runs macOS 10.13.
>
> Now he reports that he gets the error message "app can't be ope
I have compiled my app for macOS 10.12, because one user runs macOS 10.13.
Now he reports that he gets the error message "app can't be opened due to a
problem"
(the err message is in German, but I guess this is what it would say in
English.)
The error message does NOT say "