I want to pop up photographs inside their own Core Animation layers,
but I get huge real memory usage that never goes down.
I have an FRPhoto class whose instances manage other metadata for the
image, and also have a convenience method to get an NSImage* as follows:
- (NSImage*)image {
On 1 Apr '08, at 11:07 AM, Nathan Vander Wilt wrote:
The NSImage that my FRPhoto holds on to should have invalidate[d]
and free[d] the offscreen caches of all image representations.
That doesn't mean the image representations themselves are flushed,
though. They're still there, typically
On 1 Apr '08, at 7:47 PM, Nathan Vander Wilt wrote:
Looks like I'll have to design a smarter architecture to keep the
right images in memory at the right time.
IKImageBrowserView (new in 10.5) pretty much does this for you. If its
look and feel are compatible with what you're doing (it's