Hi All,
I have discovered that with ios 10, if I have used Camera.capture() at any
point and then the screen locks (timeout or user actually locks the screen
with the top button) the application is killed. This happens even if a
photo isn't actually taken, but cancel is pressed to come back
on Android.. is it problematic? I saw some native code for android that
claims to work, not tried yet. My client wishes to identify which country
the user is in via their ip (some sort of traceroute I assume) - that is
why we need the ip. I guess I could visit whatsmyip.com and scrape it
somehow.
Again the error callback is off the EDT. If something happens sometimes
"oddly" it's a race.
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Try it without the dialog.
Try showing the dialog as modless.
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This is usually done on the server side where it is more reliable as the IP
might be 192.168.* which will give you nothing.
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Hi,
can you please file an issue on that. We'll try to address it.
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