[codenameone-discussions] Re: IOS builds failing 1/3/2018

2018-01-05 Thread Shai Almog
They are still assigned for the 3.8 milestone. I'm not sure about the status of those pull requests. The main issue with building pieces etc. is state/security. We don't store anything in the servers and wipe them clean. This is essential. It also helps with consistent repeatable results.

[codenameone-discussions] Re: IOS builds failing 1/3/2018

2018-01-05 Thread Dave Dyer
I have a couple push requests still pending that will affect this phase of the build favorably. I'd love to be able to do my builds in a more modular way. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this

[codenameone-discussions] Re: IOS builds failing 1/3/2018

2018-01-04 Thread Shai Almog
OK, but again you should reign this in... This barely leaves time for the actual build and when you do a release build for two platforms you will just run out of time. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe

[codenameone-discussions] Re: IOS builds failing 1/3/2018

2018-01-03 Thread Shai Almog
We do print out the timeout error. Not sure why it's not showing as I said we currently provide 6 minutes for that stage which is a huge amount of time for the first stage. We don't use AWS for this (barely use it at all). We use physical Macs for this bit. As far as I read the issue Mac OS