[codenameone-discussions] Re: IOS builds failing 1/3/2018
They are still assigned for the 3.8 milestone. I'm not sure about the status of those pull requests. The main issue with building pieces etc. is state/security. We don't store anything in the servers and wipe them clean. This is essential. It also helps with consistent repeatable results. I've noticed that some things that work well for people offline fail really badly on the servers. E.g. a user submitted a patch to speed up builds by merging all the include files to one HUGE file. He said it sped up his builds considerably. In our case it caused them to always timeout. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/132e2e23-d55f-41da-8db8-2a2570c1d25b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
[codenameone-discussions] Re: IOS builds failing 1/3/2018
I have a couple push requests still pending that will affect this phase of the build favorably. I'd love to be able to do my builds in a more modular way. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/02a7d735-be81-47db-aac1-dc3a9f5d3cc4%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
[codenameone-discussions] Re: IOS builds failing 1/3/2018
OK, but again you should reign this in... This barely leaves time for the actual build and when you do a release build for two platforms you will just run out of time. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/39d738bc-d101-466f-8cec-1db84cdc154e%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
[codenameone-discussions] Re: IOS builds failing 1/3/2018
We do print out the timeout error. Not sure why it's not showing as I said we currently provide 6 minutes for that stage which is a huge amount of time for the first stage. We don't use AWS for this (barely use it at all). We use physical Macs for this bit. As far as I read the issue Mac OS wouldn't be as severely impacted because of its usage of PCID. If we need to increase timeouts to compensate that we'll do it. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/6bbaeb1b-5bdc-40ba-aea6-e37e7cfdd1c5%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.