Re: [Coder-Com] flaw in bounce

2003-02-20 Thread Carlo Wood
On Thu, Feb 20, 2003 at 10:22:17AM -0500, Kev wrote: > > > hmm a desynched op shouldn't happen in the first place > > how did you create the desynch? > > Crossing modes can do it. It's temporary, but if there's lag, it's > long enough for this purpose. What change has been made exactly to make

Re: [Coder-Com] flaw in bounce

2003-02-20 Thread Kev
> hmm a desynched op shouldn't happen in the first place > how did you create the desynch? Crossing modes can do it. It's temporary, but if there's lag, it's long enough for this purpose. -- Kevin L. Mitchell <[EMAIL PROTECTED]>

Re: [Coder-Com] flaw in bounce

2003-02-20 Thread peter green
hmm a desynched op shouldn't happen in the first place how did you create the desynch? From: bas <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: [Coder-Com] flaw in bounce Date: Wed, 19 Feb 2003 12:55:48 +0100 MIME-Version: 1.0 Received: from mc9-f29.bay6.hotmail.com ([65.54.166.3

[Coder-Com] flaw in bounce

2003-02-19 Thread bas
i found a problem in ircu: - create a desynch: a normal/"good" op, and someone who is op from its own point of view but de-opped from the point of view of the good op. - the "good" op sets a lot of bans. - the desynched op sets one ban which matches them all (+b *) - now the bounce shows this * ba