[QtMoko] WPA connections workaround

2013-09-30 Thread francesco . devita
Hi
There is an annoying problem in QtMoko when you try to connect to a WPA
protected network: the network manager fails to connect to the chosen
network and/or loses manual IP settings.
I don't remember if this issue was solved but I found a workaround by
chance. I noticed that if there is only and only one network around you
and if you manually sets your IP, then the connection successfully happens.
Instead, when there are a lot of networks, the aforementioned issue occurs.
This is the workaround I found:
- scan for the networks
- go to the network manager properties and select the second voice
"Wireless Settings"
- on top, there is a dropdown list of nearby networks, delete all of
them but the network you want to connect to
- go back and choose "IP settings" and set IP manually (this is mandatory)
- go back to the network manager main page, open up the option menu and
enable the connection.

I tested this "procedure" with QtMoko v55 and v56, only with two
different networks, but it is the only way for me to have a working
connection. IIRC there are no problems at all in connecting to open
networks.
Hope it could be useful.

Ciao
Joif

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Re: QtMoko packages for old input methods

2013-06-24 Thread francesco . devita

Il 24/06/2013 16:04, Giacomo 'giotti' Mariani ha scritto:

Indeed, I am!
Awesome, in all these years I didn't know it! Are you using this script 
[1] or is there another method? Thank you.


Joif

[1] http://qtmoko.sourceforge.net/download/x11vnc/
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Re: [QtMoko] new version of FBReader with Qt4

2013-05-26 Thread francesco . devita

Il 26/05/2013 19:13, Adrien Dorsaz ha scritto:

Hello,

I've tried latest qtmoko-fbreader and I was unable to run it. I've tried
by console (by ssh) and I've found this error :

loading /opt/qtmoko/lib/zlibrary/ui/zlui-qt4.so
libgps.so.20: cannot open shared object file: No such file or directory

So I've installed "libgps-dev" and I was able to run it (I haven't gpsd
installed on my QtMoko v55 on GTA04). Maybe we should add dependency in
the package ?


but... why the hell should fbreader need a gps lib?? (:

Joif

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[QtMoko] new version of FBReader with Qt4

2013-05-07 Thread francesco . devita

Hi
There is a new version of Fbreader [1] and it now uses Qt4.
Should it be easier to integrate in QtMoko now? Has someone tried it 
already?


It is not yet in the Debian repositories but I wanted to give it a shot, 
so I downloaded the source code and I tried to compile it on my GTA02. 
Unfortunately it fails at some point with some errors related to the 
code, I think.

I opened an issue on github here [2] but no answer yet.
If you can take a look at the code, can you give me some suggestion? 
Thank you.


Joif

[1] http://fbreader.org/content/fbreader-beta-linux-desktop
[2] https://github.com/geometer/FBReader/issues/236

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Re: [QtMoko GTA02] udevd errors on screen after update

2013-05-02 Thread francesco . devita

Il 02/05/2013 19:28, Timo Juhani Lindfors ha scritto:


I don't run qtmoko but I don't think this bug is qtmoko specific. Could
you also mention udev version number? Both old and new?

grep udev /var/log/dpkg.log


here it is

>root@neo:~# grep udev /var/log/dpkg.log
>2013-03-28 07:00:30 install libudev0:armel  175-7.1
>2013-03-28 07:00:30 status half-installed libudev0:armel 175-7.1
>2013-03-28 07:00:30 status unpacked libudev0:armel 175-7.1
>2013-03-28 07:00:31 status unpacked libudev0:armel 175-7.1
>2013-03-28 07:00:32 install udev:armel  175-7.1
>2013-03-28 07:00:32 status half-installed udev:armel 175-7.1
>2013-03-28 07:00:36 status unpacked udev:armel 175-7.1
>2013-03-28 07:00:36 status unpacked udev:armel 175-7.1
>2013-03-28 07:03:05 install libgudev-1.0-0:armel  175-7.1
>2013-03-28 07:03:05 status half-installed libgudev-1.0-0:armel 175-7.1
>2013-03-28 07:03:05 status unpacked libgudev-1.0-0:armel 175-7.1
>2013-03-28 07:03:05 status unpacked libgudev-1.0-0:armel 175-7.1
>2013-03-28 07:05:54 configure libudev0:armel 175-7.1 
>2013-03-28 07:05:54 status unpacked libudev0:armel 175-7.1
>2013-03-28 07:05:54 status half-configured libudev0:armel 175-7.1
>2013-03-28 07:05:54 status installed libudev0:armel 175-7.1
>2013-03-28 07:05:55 configure udev:armel 175-7.1 
>2013-03-28 07:05:55 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:55 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status unpacked udev:armel 175-7.1
>2013-03-28 07:05:56 status half-configured udev:armel 175-7.1
>2013-03-28 07:05:57 status installed udev:armel 175-7.1
>2013-03-28 07:06:48 configure libgudev-1.0-0:armel 175-7.1 
>2013-03-28 07:06:48 status unpacked libgudev-1.0-0:armel 175-7.1
>2013-03-28 07:06:48 status half-configured libgudev-1.0-0:armel 175-7.1
>2013-03-28 07:06:48 status installed libgudev-1.0-0:armel 175-7.1
>2013-05-02 18:22:13 upgrade udev:armel 175-7.1 175-7.2
>2013-05-02 18:22:13 status half-configured udev:armel 175-7.1
>2013-05-02 18:22:14 status unpacked udev:armel 175-7.1
>2013-05-02 18:22:14 status half-installed udev:armel 175-7.1
>2013-05-02 18:22:33 status half-installed udev:armel 175-7.1
>2013-05-02 18:22:35 status half-installed udev:armel 175-7.1
>2013-05-02 18:22:35 status unpacked udev:armel 175-7.2
>2013-05-02 18:22:36 status unpacked udev:armel 175-7.2
>2013-05-02 18:22:36 upgrade libudev0:armel 175-7.1 175-7.2
>2013-05-02 18:22:36 status half-configured libudev0:armel 175-7.1
>2013-05-02 18:22:36 status unpacked libudev0:armel 175-7.1
>2013-05-02 18:22:36 status half-installed libudev0:armel 175-7.1
>2013-05-02 18:22:37 status half-installed libudev0:armel 175-7.1
>2013-05-02 18:22:38 status unpacked libudev0:armel 175-7.2
>2013-05-02 18:22:38 status unpacked libudev0:armel 175-7.2
>2013-05-02 18:24:08 upgrade libgudev-1.0-0:armel 175-7.1 175-7.2
>2013-05-02 18:24:08 status half-configured libgudev-1.0-0:armel 175-7.1
>2013-05-02 18:24:08 status unpacked libgudev-1.0-0:armel 175-7.1
>2013-05-02 18:24:08 status half-installed libgudev-1.0-0:armel 175-7.1
>2013-05-02 18:24:10 status half-installed libgudev-1.0-0:armel 175-7.1
>2013-05-02 18:24:11 status unpacked libgudev-1.0-0:armel 175-7.2
>2013-05-02 18:24:11 status unpacked libgudev-1.0-0:armel 175-7.2
>2013-05-02 18:27:39 configure libudev0:armel 175-7.2 
>2013-05-02 18:27:39 status unpacked libudev0:armel 175-7.2
>2013-05-02 18:27:39 status half-configured libudev0:armel 175-7.2
>2013-05-02 18:27:39 status installed libudev0:armel 175-7.2
>2013-05-02 18:27:40 configure udev:armel 175-7.2 
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:40 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:41 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:41 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:41 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:41 status unpacked udev:armel 175-7.2
>2013-05-02 18:27:41 status half-configured udev:armel 175-7.2
>2013-05-02 18:27:49 status installed udev:armel 175-7.2
>2013-05-02 18:28:05 configure libgudev-1.0-0:armel 175-7.2 
>2013-05-02 18:28:05 status unpacked libgudev-1.0-0:armel 175-7.2
>2013-05-02 18:28:05 status half-configured libgudev-1.0-0:armel 175-7.2
>2013-05-02 18:28:06 status installed libgudev-1.0-0:armel 175-7.2

so, it could be t

[QtMoko GTA02] udevd errors on screen after update

2013-05-02 Thread francesco . devita

Hi
today I did a dist-upgrade on QtMoko v55 on GTA02, after an update of 
qtmoko-neo (55-1 ?) and the linux image (uname -r gives 
2.6.34-qtmoko-v55) I have this error repeated again and again:


> udevd[667]: unable to receive  ctrl connection: Function not implemented

QtMoko eventually starts but it takes too much time, I can use ssh but 
the error is continuosly repeated on the screen.


Help :(

Joif

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Re: [GTA02, QtMoko] performance issue on uSD

2013-04-26 Thread francesco . devita

Hi
I tryed to get this uSD work for days but it doesn't, the file system 
corrupts every time or it gives me the "kernel panic - not syncing" 
error and I don't know for what reasons. I surrender...
Can someone suggest me a Class 10 uSD (complete model name) that works 
on the GTA02 without issues?

Thanks

Joif

I'm trying with QtMoko v55 on a SanDisk microSDHC 16GB class 10, but 
it doesn't boot and gives me these errors:



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[QtMoko,GTA02] config files

2013-04-25 Thread francesco . devita

Hi
After a fresh install of QtMoko I usually change some parameters. I'm 
going to make a script to automatically do those changes, like to 
activate the deep sleep, to rise up the volume in gsmhandset.state and 
so on.
But I don't know yet the config files to be changed for the power 
management and for the touchscreen calibration. For the latter, I'm 
looking for a way to avoid the calibration at each reinstallation of QtMoko.

Can you help me?

Regards
Joif

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Re: [GTA02, QtMoko] performance issue on uSD

2013-04-15 Thread francesco . devita
I found this old thread [1], and as suggested I added to 
/boot/append-GTA02 this line:
> console=tty0 loglevel=3 rootwait panic=10 
glamo_mci.sd_max_clk=500 glamo_mci.sd_post_power_clock=500 
glamo_mci.sd_slow_ratio=16


And QtMoko v55 starts and seems to work ok!

But, as stated in the aforementioned thread, the boot is really slow, 
and I have the same line
> EXT3-fs error (device mmcblk0p1): ext3_lookup: deleted inode 
referenced: 

repeated again and again, for more then a minute, before the boot begins.

Any suggestion to adjust the values in GTA02-append?
Thank you.

Joif

[1] http://lists.openmoko.org/nabble.html#nabble-td6066048

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Re: [GTA02, QtMoko] performance issue on uSD

2013-04-15 Thread francesco . devita
I'm trying with QtMoko v55 on a SanDisk microSDHC 16GB class 10, but it 
doesn't boot and gives me these errors:


> EXT3-fs error (device mmcblk0p1): ext3_lookup: deleted inode 
referenced: 

> EXT3-fs error (device mmcblk0p1): ...
> ...
> Kernel Panic - not syncing: No init found. Try passing init= option 
to kernel. See Linux Documentation/init.txt for guidance.


With QtMoko v54 on the NAND, in /dev I see only mmcblk0 and not the 
partitions mmcblk0pX, but fdisk seems to correctly read the partition 
table. I reformatted the uSD a couple of time but without results.

Do I have to assume an incompatibility with this uSD?

Regards
Joif

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[GTA02, QtMoko] performance issue on uSD

2013-04-11 Thread francesco . devita

Hi
I did a test today and I confirmed what I noticed for a while. I have 
QtMoko v54 (but the issue happened also with older versions) on the NAND 
of my GTA02 and on a uSD (Kingston SDC4/8GB). QtMoko on the uSD is 
lesser reactive, for example what I experience is:

- 2-4 seconds of delay to start/answer/close a call, really annoying.
- several seconds to get the moko up, after a suspend, to receive a 
message, and the sound comes after 2-3 seconds.


In summary, QtMoko on NAND is faster.
Maybe I'm stating the obvious... but is it a known behaviour?
Or I have to consider to change my uSD?

Regards
Joif

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Re: QtMoko v54 - Some issues on GTA02

2013-03-18 Thread francesco . devita
I don't remember if they are known issues for v54, but for now I'm 
experiencing:

- the same problem reported above with the media player;
- random sound loss, I notice it after a suspend when I receive a sms, a 
call or an alarm starts, I have to restart QtMoko.


Regards
Joif

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Re: [QtMoko] Wireless connention to eduroam

2013-03-11 Thread francesco . devita

Il 11/03/2013 14:50, Giacomo 'giotti' Mariani ha scritto:


I noticed that the wifi symbol is not displayed if I start wifi that 
way. Do you know how the wifi symbol is triggered in the theme?

This is the line about the wifi icon in the titlebar:

on="expr:@/Network/Interfaces/Wifi/State == 2" 
active="expr:@/Network/Interfaces/Wifi/State == 2" 
onclick="message=QPE/Application/qterminal,setDocument(QString),/opt/qtmoko/bin/ping.sh" 
/>


the icon appears when "expr:@/Network/Interfaces/Wifi/State == 2", but I 
don't know how you can do that.


Ciao
Joif
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Re: [QtMoko] MokoFaen theme update

2013-02-12 Thread francesco . devita

Hi!
Here it is a new version of MokoFaen theme, you can download and test it 
here: [1].
There are no major changes: some icons have been redone, a 
first-boot-screen [2] and a wallpaper [3] have been added and the 
callscreen has been revised [4],[5].

In the main menu I changed the order of the icons [6] in this way:
- row 1, phone and messages functionalities;
- row 2, clock and calendar;
- row 3, applications and documents;
- row 4, tools and settings;
To apply this, you have to change the file 
/opt/qtmoko/etc/defaultbuttons.conf [7]


In doing this update I noticed some aspects that could be improved, but 
they require a work on the code:
- in the dialer screen, there are 2/3 of the context bar completely 
unused, in this space we could put the "recent call" and "sms" buttons;

- larger icons and text in the main menu, see this discussion [8];
- I made an icon for the "input method plugin" in the context bar but I 
was unable to apply it (see previous messages);
- inbox message screen, the fields "from:" and "date:" should be on top 
of the message not at the bottom;
- in the home screen, a click on the clock could open up the calendar 
application;


Feedbacks are always appreciated.

Best Regards
Joif

[1] 
https://www.dropbox.com/s/5ob6npnhz7hqfq1/qtmoko-theme-mokofaen_3-2_all.deb

[2] http://imageshack.us/a/img849/9453/mokofaen32s01.png
[3] http://imageshack.us/a/img41/5835/mokofaen32s02.png
[4] http://imageshack.us/a/img823/8876/mokofaen32s04.png
[5] http://imageshack.us/a/img132/1660/mokofaen32s05.png
[6] http://imageshack.us/a/img593/6739/mokofaen32s03.png
[7] https://www.dropbox.com/s/8how9c4nypl7rrw/defaultbuttons.conf
[8] http://lists.openmoko.org/nabble.html#nabble-td7561990


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Re: [QtMoko] MokoFaen theme update

2013-02-06 Thread francesco . devita

Hi
I found the icon on QtMoko GIT, branch master. It is "kb.png" and it is 
present in these locations:

- qtmoko/src/plugins/inputmethods/biglandscapekeyboard/pics
- qtmoko/src/plugins/inputmethods/fingerkeyboard/pics
- qtmoko/src/plugins/inputmethods/keyboard/pics

In QtMoko all the icons should be in /opt/qtmoko/pics/ but there is no 
trace of this one.

Suggestions? Thank you.

Regards
Joif



Hello
I'm working on an update of MokoFaen theme. I'm trying to add a new 
icon for the keyboard in the context bar, please see [1], but I didn't 
find the location of the original icon to be replaced. I tried to look 
at some source code but without luck, can someone help me?
Please note that there is "keyboard.png" in /opt/qtmoko/pics/qpe but 
it is not the icon I'm looking for, it's only a similar one.

Thank you in advance.

Regards
Joif

[1] http://img203.imageshack.us/img203/2056/newcontextbar.png



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[QtMoko] MokoFaen theme update

2013-02-05 Thread francesco . devita

Hello
I'm working on an update of MokoFaen theme. I'm trying to add a new icon 
for the keyboard in the context bar, please see [1], but I didn't find 
the location of the original icon to be replaced. I tried to look at 
some source code but without luck, can someone help me?
Please note that there is "keyboard.png" in /opt/qtmoko/pics/qpe but it 
is not the icon I'm looking for, it's only a similar one.

Thank you in advance.

Regards
Joif

[1] http://img203.imageshack.us/img203/2056/newcontextbar.png

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Re: [QtMoko] Mokofaen red signal strength icon

2013-01-28 Thread francesco . devita

Il 28/01/2013 21:04, Neil Jerram ha scritto:


That's great, thanks!

There are also a few Mokofaen fixes that have gone recently into the
QtMoko repository; please see
https://github.com/radekp/qtmoko/commits/master/etc/themes/mokofaen.

And then there is one more that I haven't sent anywhere yet, but which
you may like to consider, attached.

Thank you Neil, I'll look at the patches tomorrow



Sorry for making your release work a bit bigger.  Mokofaen for me is
part of the everyday happiness of using a free phone.
I'm happy you like it, I'm working on an update of the theme so if you 
have suggestions or requests please tell me.

If you're curious, here are two screenshots of the work-in-progress [1] [2].

Regards
Joif

[1] http://img341.imageshack.us/img341/1005/mokofaen22homescreenwip.png
[2] http://img267.imageshack.us/img267/2113/mokofaen22callscreenwip.png

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Re: [QtMoko] Mokofaen red signal strength icon

2013-01-28 Thread francesco . devita

Il 28/01/2013 01:32, Neil Jerram ha scritto:


Do you have the .svg source for the signal strength icons?  There's a
signal.svg in the QtMoko repository but it doesn't match the
signal.png.  I had a go myself at changing the colour of the .png
(attached), but it wasn't a very nice job.

Regards,
 Neil

What a coincidence, just yesterday I started to work to update MokoFaen
And here it is the reworked signal icon.

Regards
Joif



signal.tar.gz
Description: GNU Zip compressed data
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[QtMoko] dev tools and pc build errors

2013-01-20 Thread francesco . devita

Hi
I was looking at the QtMoko development tools page here [1] but I didn't 
find any infos on how to get and use them.

On QtMoko v48 on my GTA02, if I'm not wrong, there aren't such tools.
So I thought I had to build QtMoko, and I tried following this [2] for 
the PC build, but in building it, after the make command, I received these

errors:

> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:24:31: 
warning: vorbis/vorbisfile.h: No such file or directory
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp: In 
member function 'virtual bool OggContentPlugin::installContent(const 
QString&, QContent*)':
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:53: 
error: 'OggVorbis_File' was not declared in this scope
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:53: 
error: expected ';' before 'ovfile'
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:55: 
error: 'vorbis_comment' was not declared in this scope
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:55: 
error: 'vc' was not declared in this scope
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:65: 
error: 'ovfile' was not declared in this scope
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:66: 
error: 'ov_open' was not declared in this scope
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:70: 
error: 'ov_comment' was not declared in this scope
> /root/qte/qtmoko/src/plugins/content/ogg/oggcontentplugin.cpp:120: 
error: 'ov_clear' was not declared in this scope

>
> LEAK: 38080 Structure
> make: *** [all] Error 1

Anyway, I'm interested in the svgtopicture tool, it could be good to 
have it also without the entire QtMoko environment.

Any hints? Thank you!

Ciao
Joif

[1] http://radekp.github.com/qtmoko/api/tools-list.html
[2] https://github.com/radekp/qtmoko/blob/master/README

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Re: [Community] OpenPhoenux Logo contest - Phase 2 (voting)

2013-01-14 Thread francesco . devita

Hi
I sent my logo proposal and I would like to explain the work.
It is the #10 but please take a look at
- http://www.openphoenux.org/logo/openphoenux10b.png
- http://www.openphoenux.org/logo/openphoenux10c.png
because the SVG doesn't render correctly in the browser.

What it represents?
It is a stylized GTA04 board, there are four connectors over it and a
smartphone cover underneath it.

Why I chosen this subject?
In choosing the subject I thought about the message to transmit.

What are we talking about? Is it hardware, software, both? Strictly
speaking the GTA04 is a hardware, and I found some key words to work
with: open versatile hackable portable device.
The GTA04, as we know, is not only a board for a phone, it can be used
for a lot of things.
Also, I thought about the perception people have/should have of the
project. Should the logo communicate a link with the old openmoko
project? I thought no, because IMHO out there the mass knows little about
openmoko and maybe only the negative stuff: ugly design, too
expensive, nerd-friendly... So avoid the prejudice and use something
new!
To sum it up, instead to stylize the shape of a Neo Freerunner, I
preferred to be generic.

Finally I avoided the figure of the phoenix. Look out there, there are
an insane number of bird logos, it's not original. In a flock of birds
how can we recognize our own? Simple, do not use a bird.
I don't know in other languages, but in italian these last sentences
could be a hilarious joke, I hope you don't mind (:
A bird logo also doesn't get to the point IMHO. Is it a phone? An OS? A
game console?
The GTA04 is a hardware open to everyone and to everything. So I
tried to represent a hackable hardware.

How I did it?
I tried to follow the KISS (keep it simple, stupid) principle. My logo
proposal I think is indeed simple. And it has its advantages: it is
good in black and white, it is easy to add colors to it, it is easy
to use in different sizes without loosing the general appearance. It
can be used in almost every condition.

Hope you like it and as always criticisms are welcome.

Regards
Joif


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Re: [QtMoko] MokoFaen theme v2

2013-01-10 Thread francesco . devita

Il 10/01/2013 21:34, Yury Sakarinen ha scritto:
Hi, list (and Joif if u still here coz I remember u gonna leave FR dev 
for another phone).


Heh.. there is no another phone (: I'll will be here still for a long 
time. I've just an "emergency" old phone but I still have my GTA02 with me!



Old icons were large and very clear and comfortable.

So, need I make (hack) a new theme, or may simply overwrite icons? 
Sure, i want stay with small upper menu and other goodies.

We have a lot of screens in QtMoko, exactly which icons do you refer to?
I took a look to old screenshots, in some screens indeed there are 
differences in icons size, but they are really few, e.g. in the 
applications menu now we have 9 icons but before there were 8.
For matters like this, we cannot modify everything through the theme 
config files.
For example, the dialer screen is almost completely customizable through 
the theme files, but the application menu is not.

For the latter, you have to look in qtmoko UI code.
So, if you want larger icons in some screen, maybe it is not sufficient 
nor to change the icons nor to make a new theme.
Other developers I'm sure can correct me if I'm wrong and clarify this 
issue.


Ciao
Joif

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Re: [Community] Happy New Year!

2013-01-01 Thread francesco . devita

Happy new year to this awesome community!

Ciao
Joif

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Re: battery

2012-12-29 Thread francesco . devita

Il 20/12/2012 13:08, Christoph Pulster ha scritto:

I stock 1000x original Openmoko batteries (inventory
taken over from Openmoko Twaian), which should last for the next five
years. Besides this I already have worked out a 100% compatible rebuilt
(made in Germany quality, no cheap China cells).

Sorry I didn't understand well. The performance of an original battery 
(say it was built a couple of years ago) is it unchanged or is it 
affected by the time spent?
Wich one do you recommend, an original battery or a rebuilt one? Are you 
selling the rebuilt one?


Regards
Joif

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[QtMoko] new apps, feedback

2012-12-23 Thread francesco . devita

Hi
QtMoko v48 on GTA02 here, I tryed some of the new apps added to the 
QtMoko Apps page.
The installation processes all failed with some errors about the 
dependencies, but it was sufficient to install them manually.


Minitube does not work (but I do not expect that it works well on the 
GTA02), launching from Terminal:

> # ./opt/qtmoko/bin/minitube
> symbol lookup error: /usr/lib/libphonon.so.4: undefined symbol: 
_ZN7QWidget16contextMenuEventEP17QcontextMenuEvent


Pingus works but its launcher not:
> # ./opt/qtmoko/bin/pingus.sh
> Welcome to Pingus 0.7.2!
> [...]
> landscape mode
> SavegameManager: Parser problem: Couldn't open file 
'/home/root/egames.scm'.

> XOpenDisplay() failed
> Unable to initialize SDL_Mixer: no available audio device
> Pingus: Unknown throw caught!

To get it work properly I have to manually type in Terminal the lines in 
pingus.sh . But why?


OpenTTD and ScummVM work.

For all the games there is an issue in usability due to the low 
responsiveness of the system because of the landscape mode. Even in QX 
[1], in non landscape mode, the games work better. This is an old 
problem of QtMoko on the GTA02, I don't know on GTA04.

To see the difference you can launch OpenTTD like this:
> #!/bin/sh
> #qcop service send RotationManager "setCurrentRotation(int)" 90
> export SDL_VIDEODRIVER=QtMoko
> if [ -f ~/.sdlnosound ]
> then
> export SDL_AUDIODRIVER=dummy
> else
> export SDL_AUDIODRIVER=pulse
> fi
> #export SDL_QT_DEBUG=1
> export SDL_QT_FS=1
> openttd -r 480x640
> #qcop service send RotationManager "setCurrentRotation(int)" 0

Also, since v48 fbreader does not work properly. I mean, like pingus it 
seems it is its launcher, because if I type "FBReader" in Terminal it 
works, otherwise using its launcher the application appears for a second 
and then it disappears. But for this test I updated fbreader from the 
wheezy repos.


Best regards and merry xmas for those who celebrate it!
Joif

[1] In QX it is possible to rotate the display with xrandr without 
performance loss. But if you leave QX (AUX button) the QtMoko display is 
all messed up until you terminate the app under X (i.e. if you're 
playing and you receive a call it's almost impossible to press the green 
button).


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Re: newer navit on qtmoko (shr?)

2012-12-23 Thread francesco . devita

Hi
Using QtMoko, the easy way IMHO is pinning a newer package of navit from 
the Debian Wheezy repository.

But pay attention that pinning navit from wheezy:
- you'll probably be able to use it from QX but I don't know if it will 
work directly in QtMoko in the framebuffer;
- you'll have to download all its dependencies and/or upgrade some 
packages from Wheezy, and mixing Squeeze with Wheezy could be a problem;


Otherwise, you can compile and make a deb package from navit sources and 
suitable for Squeeze/QtMoko. You'll need tools like:

- dhmake
- dpkg-buildpackage
There are a lot of documentation about it on the net, for example check 
this [1]
But also in this case, using QtMoko, you'll have to check if it will 
work only in X or also in the framebuffer.


Regards
Joif

[1] 
http://www.webupd8.org/2010/01/how-to-create-deb-package-ubuntu-debian.html


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Re: [off-topic] smartphone alternatives?

2012-12-20 Thread francesco . devita



[ If someone could help me for the bass fix I'll be happy to use it,
finally, also as an audio player (: ]
Golden delicious did all fixes...
Yes I know, but as stated on its website the reworks are no more 
available. I wonder if there is still someone in EU that can do them.


Joif

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Re: [off-topic] smartphone alternatives?

2012-12-19 Thread francesco . devita

In all this story the software side really puzzles me.
The thing that I love in the GTA0x is that I can use a gnu/linux distro 
on it, i.e. my (poor) desktop knowledge apply more or less on the GTA0x. 
I know where to put my hands and where to find infos and support. I'm 
free to do what I want!
But on another mobile system I'm lost, I have to learn it and maybe I 
don't want to. And who assure me that I'm free as I am on a GTA?

- may I have a shell?
- may I write a bash script?
- may I control every services on it?
- may I upgrade a single package or the entire system as I want?
- may I install a software from source?

Maybe yes, there are Android and its free fork Replicant and their SDKs 
but I have first to learn it.
Smartphones are computers, and it makes me crazy that they do not work 
(software side) EXACTLY as my pc.
IMHO it would be wonderful to have the same OS on desktop PCs and 
smarphones, maybe with different software repositories. I'm a Debian 
user and for me QtMoko is wonderful.


So, to sum it up, it makes me nervous to have a new powerful smartphone 
if I cannot do what I want. Following this thought, I think the best 
solution is to have a cheap mobile phone and a netbook/tablet with a 
gnu/linux distro on it.


Well... for now I still have my GTA02, I'll have to buy just a cheap 
phone for GSM and battery emergencies.
[ If someone could help me for the bass fix I'll be happy to use it, 
finally, also as an audio player (: ]


The recent news about the GTA04 make me happy, maybe I don't have to 
wait too long for it.


Regards
Joif

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Re: [off-topic] smartphone alternatives?

2012-12-17 Thread francesco . devita
Those of Brian are more or less my same words. The GTA02 completely 
satisfied me, it is my daily phone since three years and probably it 
will be still with me until it works. But battery and GSM issues, and 
other usury problems, are making it uncomfortable when I am away from 
home for an entire day, imagine when I have to travel.
I can maybe buy a new GTA02 but it is understandable that I prefer a new 
hardware today.

After those years of use I can say that I missed:
- a bigger screen, maybe a capacitive one
- a better video device
- a better wifi device
- the bass fix (:

I don't want to leave this community, probably I'll just wait to have a 
GTA04 in my hands. But in the mean time I would need a new phone.


Ciao
Joif

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[off-topic] smartphone alternatives?

2012-12-17 Thread francesco . devita

Hi list
Sadly to say, my GTA02 is going to retire. It is having too much 
troubles to be used as a daily phone and I'm thinking to replace it. The 
perfect candidate is the GTA04 but I can't afford its cost right now.
I didn't follow with attention the evolution of the smartphones market, 
so I'm asking you: what alternatives do I have? Is there something with 
a recent hardware but somehow "open" and that costs no more than 200€?
I have to say that I'm not a big fan of android and for now I would 
prefer to go with a 30€ nokia in the pocket and a gnu/linux friendly 
tablet/netbook on the shoulders waiting for better times...


Best regards
Joif

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is my GTA02 getting old?

2012-12-09 Thread francesco . devita

Hi all
I have a GTA02A7, one of those with the buzz (not bass) fix. In the last 
months things got worse, the buzz fix seems not be any more effective.
In particular, during a conversation, there are intermittent background 
noises, and they become louder and persistent when the GSM signal is low 
and/or when the battery level is low. Also, it's impossible to me to use 
the earphones, if I plug them the noises are so loud that I can't even 
hold a call.
Add to this some strange GSM/modem behaviour: whenever I get low GSM 
signal for certain time, I have to restart the Neo because I loose the 
phone functionalities (cannot send/receive calls and messages), I don't 
know why. It happens some times in the underground (metro) and often in 
trains (once I was doing a long trip, I had to restart the Neo four 
(4!!) times during it).
To date, with some patience, I use my GTA02 as a daily phone but I'm 
worrying if things get worse.
Do you think that is possible to do some hardware check/fix? ..sure I'll 
not be able to do it, I'm in Italy if someone can help.


Best regards
Joif

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Re: 5Hz GPS operation using the GTA04 ?

2012-12-09 Thread francesco . devita
>The GTA02 has a pretty good GPS receiver, and the fact that it can do 
4Hz is critical to our application (Flight Data Monitoring).

>[...]
>I still have a couple of hundred GTA 02s that will eventually be 
installed in airplanes and helicopters.

>
>-Pascal

If I may ask, what kind of activity is yours? Are you using GTA02s as a 
sort of airborne devices.. for what? I had a couple of ideas about 
airborne applications, so I'm just curious about it. Thank you.


Regards
Joif

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Re: [QtMoko] Mokofaen red signal strength icon

2012-11-14 Thread francesco . devita
Thanks for the suggestion. It's not a difficult work to do but I'm 
really busy, so it is on the todo list for a next release.


Regards
Joif

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Re: openphoenux review on mobilejournal.net

2012-10-31 Thread francesco . devita

Il 31/10/2012 15:42, urodelo ha scritto:

Reading such kind of reviews disappoint me.
It disappoints me too, and it is not the first not accurate at all and 
generalist review that I read (I suppose it comes immediately after this 
one [1], in italian). What makes me angry it's that the authors do not 
get enough information nor they get a direct contact with the developers 
if they not are owners of a GTA0X. The result is a bad article, they do 
not even know what they're talking about, and they give to the people a 
bad idea of the GTA04.
I don't know if it is better to ignore those bad blogs or to do 
something to give people the right perception of the GTA04 and of our 
community.


Regards
Joif

[1] http://www.lffl.org/2012/10/openphoenux-2804-smartphone-open.html


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Re: [QtMoko] main menu screen proposal

2012-10-11 Thread francesco . devita

Correct me if I'm wrong, but in previous email you wrote, you want to
make icons bigger, right? If so, there wil be less space to add text.


Bigger icons with text included (drawn) in it, otherwise I mean small 
icons with text under them.
But I understand that a picture can tell more than a sentence, so here 
[1] a complete mock-up of the proposed main menu screen.



Btw i have studied a bit how icons work in QtMoko. It seems that best format
is .pic This is special Qt format of scalable image. This format seems to have
best performance - in fact it's set of serialized qpainter operations. The
format is scalable and the files should be quite small. .pic can be generated
from SVG with svgtopicture utility (or something like that).


Good to know! I'll try to convert the actual .png icons in .pic and see 
what happens!
But are there any chances to have the render from a .pic file? I didn't 
find any tool capable to open those files.


Regards
Joif

[1] http://imageshack.us/a/img836/3453/mainmenuproposal.png

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Re: [QtMoko] main menu screen proposal

2012-10-10 Thread francesco . devita

Il 10/10/2012 11:52, Patryk Benderz ha scritto:


IMHO present size of icons is fine and does not need to be changed.

Ok, but if we want to add more infos, like the text under the icons, I 
suggest to use the free space around them.


Joif

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[QtMoko] main menu screen proposal

2012-10-09 Thread francesco . devita

Hi all!

I propose some changes for the main menu screen, maybe to be included in a
future release of QtMoko.

The main menu screen, as for QtMoko v48, is this one [1].
A new set of icon could be something like this one [2], but as you can 
see the

icons are in 90x90 pixels [3], it is a small space.
But if we can use a bigger space, the result should be much clear and
finger friendly. Here [4] a mockup using 140x110 pixels icons.
But the 90x90 icon size does not seems to be set in some theme files, so 
I don't

know how to change it.

Also, it would be better IMHO:
- to eliminate those white grid lines around the icons;
- to define a proper directory only for those icons, so in the other
  screens and menus QtMoko uses other and smaller icons (for example,
  if you enter in the devtools screen, the icon used there is the same
  used in the menu screen, instead we should see a different one);
- to define in a proper file the texts beneath the icons instead of
  drawing them in the icons themselves, it's useful if we want
  translations;

What do you think?

Best Regards
Joif

[1] http://imageshack.us/a/img407/4934/menuscreenv48.png
[2] http://imageshack.us/a/img831/9735/proposal1.png
[3] http://imageshack.us/a/img194/1948/proposal1dim.png
[4] http://imageshack.us/a/img838/1227/proposal2.png


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Re: QtMoko v48

2012-09-16 Thread francesco . devita

Hi
FBreader doesn't work properly, when I launch it I see two messages on 
screen: "Upgrading to the new version" and then "Loading book, Please 
wait". After that, the FBreader main screen appears for less then a 
second and it disappears to the QtMoko homescreen. FBreader does not 
close but remains in background, I have to quit it using the AUX button.

I also tryed it with QX but the application seems to crash on start.

Regards
Joif

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Re: [QtMoko] QX touchscreen input do not work

2012-09-15 Thread francesco . devita
About the "rotate screen" option in QX, is it using xrandr to make the 
rotation? If so, one must installs x11-xserver-utils to get xrandr.
Maybe this package can be installed automatically by the same script 
which installs xorg/xglamo in QX.




You can try e.g:

export SDL_VIDEODRIVER=fbcon
apt-get install scummvm
scummvm

I get the message "SDL: unable to load mouse", after a research I see 
that I can use


export SDL_NOMOUSE=1

to get rid of the message above but, obviously, I lose the the 
touchscreen inputs... how did you solve this issue?


Regards
Joif

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Re: QtMoko v48

2012-09-14 Thread francesco . devita

>By the way, what does the four symbols below he calendar on the home of
>mokofaen stand for?
> * provider
> * ?/? (number over number)
> * consumption
> * ? (empty)

* provider
* GSM cell location, the number has to be correlated to some name, it is 
a function not yet developed

* consumption
* pressure in mb, only availble if you have a barometer sensor

Regards
Joif


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Re: QtMoko v48

2012-09-13 Thread francesco . devita



Hi
I upgraded from v47 to v48 on my GTA02 and now I'm experiencing a 
grave problem.
if I send a sms, it does not arrive to the recipient. Also, after 
sending the sms I lose all the phone functionalities, i.e. I can't 
even make or receive a call.
I had to restart the neo but the issue persists if I try to send 
another sms.
The problem seems to be around the sms, because if I do not send a sms 
everything works well.

Can someone else confirm this behaviour or is it just me?
Thanks.

Regards
Joif



I just installed the v48 (not upgraded from v47) on the uSD, I confirm 
the problem with the sms.


Regards
Joif

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Re: [Gta04-owner] QtMoko v48

2012-09-13 Thread francesco . devita



I have added a new entry in the software database:

http://www.openphoenux.org/swi/showdetail.php?app=14

Nikolaus

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There are also other screenshots to use if you want:

http://img20.imageshack.us/img20/8973/scgioset130127282012.png
http://img703.imageshack.us/img703/8180/scsunjul11038132012.png
http://img204.imageshack.us/img204/70/scsunjul11037152012.png
http://img29.imageshack.us/img29/1447/sctueaug280953562012.png

Regards
Joif


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Re: QtMoko v48

2012-09-13 Thread francesco . devita

Hi
I upgraded from v47 to v48 on my GTA02 and now I'm experiencing a grave 
problem.
if I send a sms, it does not arrive to the recipient. Also, after 
sending the sms I lose all the phone functionalities, i.e. I can't even 
make or receive a call.
I had to restart the neo but the issue persists if I try to send another 
sms.
The problem seems to be around the sms, because if I do not send a sms 
everything works well.

Can someone else confirm this behaviour or is it just me?
Thanks.

Regards
Joif

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Re: QtMoko v48

2012-09-12 Thread francesco . devita

Il 12/09/2012 20:38, Radek Polak ha scritto:

Hi,
QtMoko v48 is out now, you can download images for Freerunner and GTA04 from
here [1][2]. For more info about QtMoko please visit our homepage [3].

This release is mainly bug fix release. Here is list of changes since v47:

   * working alarm
   * mokofaen is now default theme (credits to Joif for this nice theme)
   * working USSD on gta04 (Stefan Rupp)
   * handling of long USSD (Stefan Rupp)
   * fixed sound in calls on A3 (Neil Jerram)
   * better sound volume on A3 (Neil Jerram)
   * make gsm location working (Neil Jerram)
   * updated mokofaen theme (Joif)
   * fix DTMF on gta04 (Neil Jerram)
   * using /dev/input/incoming for leds signaling of SMS/call on gta04
   * race free suspend on gta04
   * custom tones for alarm - either ogg or wav
   * added some alarm tones from android
   * removed bundled atd
   * not holding /dev/rtc0 anymore and hwclock now works
   * alarm now vibrates after 60s to avoid getting shocked in the morning
   * fixed bluetooth so that it now works again
   * turing off bluetooth after startup to save power
   * headset jack detection on gta04
   * changes for 3.5 kernel on gta04
   * turning of gps antena on gta04 during startup to save power
   * computing average suspend current from charge_now
   * removed init of bmp085 - 3.5 kernel handles this now
   * added qReadFile and qWriteFile api
   * using qReadFile and qWriteFile where possible
   * RTC clock info in NeoControl
   * QtMaze now vibrates even on gta04
   * merged master and master_gta04 branches, master_gta04 is now obsolete
   * debian now uses multipackage

Probably the biggest change was rework of alarms. It should work reliably now.
I have been using it daily and it always worked.

GTA04 users should enjoy improved battery life. In suspend it's now in range
21..26mA according to the current moon phase.

Thanks everyone who helped with the release and enjoy it!

Radek


[1] https://sourceforge.net/projects/qtmoko/files/GTA02/
[2] https://sourceforge.net/projects/qtmoko/files/GTA04/
[3] http://qtmoko.sourceforge.net/

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Really awesome! Thanks to all the developers!

Joif

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Re: [QtMoko] QX touchscreen input do not work

2012-09-11 Thread francesco . devita

Hi
I tryed again with xserver-xorg-video-glamo, I was wrong again because 
the touchpad works well. The "rotate screen" option in QX works and the 
landscape mode is usable in this case. But the touchpad input is not 
rotated as well.
For now on my neo I'm using a script to launch under QX to get apps in 
landscape mode:
>sleep 5# it seems that we have to wait some time before 
sending commands

>xrandr -o 1
>xinput set-int-prop "Touchscreen" "Evdev Axis Inversion" 8 0 1
>xinput set-int-prop "Touchscreen" "Evdev Axes Swap" 8 0
>xinput set-int-prop "Touchscreen" "Evdev Axis Calibration" 32 98 911 
918 107

>

Regards
Joif

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Re: [QtMoko] QX touchscreen input do not work

2012-09-11 Thread francesco . devita

It should rotate the screen according to accelerometers. I cant remember if
this was ever working with Xglamo or not.

Sorry I was wrong, it works with xglamo but as I said before it's 
impossible to use the landscape mode. I'll check again the xorg.conf of 
xglamo and xorg-glamo and I'll try again with the latest.


Regards
Joif

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Re: [QtMoko] QX touchscreen input do not work

2012-09-10 Thread francesco . devita



Maybe you can try to remove xserver-xorg-video-glamo and try Xglamo - that one
worked always better for me and it's even many times smaller in size.

Thanks, now it works but it is impossible to rotate the screen in 
landscape mode, the entire screen becomes a mess.

I tryed:
# xrandr -o 1
and
# xrandr --output default --rotate left

with xserver-xorg-video-glamo this problem does not happen.

Also, in QX the option "rotate screen" does nothing, what should it do?

Regards
Joif

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[QtMoko] QX touchscreen input do not work

2012-09-07 Thread francesco . devita

Hi!
I'm playing with QX on QtMoko v47 but it seems that the touchscreen
inputs do not work, if I tap or try any movement on the screen
nothing happens.
This problem happened also with the previous version of QtMoko.
I installed xserver-xorg-video-glamo when QX asked it and this is
xorg.conf:

>Section "Module"
>   Load"glx"
>   Load"dri2"
>EndSection
>
>
>Section "Monitor"
>   Identifier  "LCD Panel"
>EndSection
>
>
>Section "Device"
>   Identifier  "Glamo Graphics Chip"
>   Driver  "glamo"
>EndSection
>
>
>Section "Screen"
>   Identifier  "Default Screen"
>   Device  "Glamo Graphics Chip"
>   Monitor "LCD Panel"
>EndSection
>
>
>Section "InputDevice"
>   Identifier  "Power Button"
>   Driver  "evdev"
>   Option  "Device""/dev/input/event0"
>EndSection
>
>
>Section "InputDevice"
>   Identifier  "AUX Button"
>   Driver  "evdev"
>   Option  "Device""/dev/input/event2"
>EndSection
>
>
>Section "InputDevice"
>   Identifier  "Touchscreen"
>   Driver  "evdev"
>   Option  "Device""/dev/input/event1"
>EndSection
>
>
>Section "ServerLayout"
>   Identifier  "Default Layout"
>   Screen  "Default Screen"
>   InputDevice "Power Button"
>   InputDevice "AUX Button"
>   InputDevice "Touchscreen"
>EndSection

Regards
Joif

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Re: [QtMoko] MokoFaen v2.1

2012-08-30 Thread francesco . devita



yberbrowser does not have the keyboard toggle so one cannot type in urls.

br

robin


You're right, the keyboard toggle appears following this rule, from 
context.xml:



Yberbrowser maybe has different rules for the input methods. For now the 
only workaround that gets in my mind is to have the keyboard toggle 
always visible...
If you want to apply the workaround, edit 
/opt/qtmoko/etc/themes/mokofaen/context.xml , go to line 16 and change 
the lines:






with:





Regards
Joif

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gta02 bass and #1024 bug rework

2012-08-29 Thread francesco . devita

Hi list
I have a GTA02A7, is there someone in Europe who still offer the bass 
(not buzz) and #1024 bug rework? Thanks.


Regards
Joif

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Re: QtMoko v47 for Freerunner

2012-08-29 Thread francesco . devita

Hi!
On v47 the alarm and the reminders do not work properly. If the gta02 is 
in suspension, the alarm/reminder wakes it up but nothing happens or the 
alarm/reminder starts after several minutes.


Regards
Joif

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Re: [QtMoko] MokoFaen v2.1

2012-08-28 Thread francesco . devita

Just one nit: what's supposed to appear next to the globe?  I'm guessing
some kind of location, but I don't know what to do to make anything
appear there?


Yes it is the GSM cell location. To activate it go to Appearance, open the 
options menu and select the main window settings, there check the location box.
However, for me this feature doesn't work, nor in mokofaen nor in finxi. Could 
someone check if it works?

Regards
Joif


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Re: [QtMoko] MokoFaen v2.1

2012-08-28 Thread francesco . devita




Hi,
looks great, i have uploaded it to qtmoko apps.

http://qtmoko.sourceforge.net/apps/qtmoko-theme-mokofaen.html
Thanks! If it's possible, can you update the screenshot there with this 
http://goo.gl/B3INo ?





Btw in v48 there will be more accurate power in suspend. The variable is
called avg_current_in_suspend. For more info:

https://github.com/radekp/qtmoko/commit/724203505d9b9cd4a0118f079f7bbbf1332be4d3

I'll take a look at it.

Regards
Joif

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[QtMoko] MokoFaen v2.1

2012-08-28 Thread francesco . devita

Hi people
Here it is a new version of Mokofaen theme, this time you can download
the .deb [1] and install it ;)

There are just few changes to follow the features added in QtMoko v47:
- added the keyboard button in the context bar [2], it appears only
when needed;
- title bar reworked [3];
- in the home screen [3]
 - the clock is now centered also when the hour is one digit long;
 - added power consumption, location and pressure (if available)
   infos;

Feedbacks always appreciated.

Regards
Joif

[1] http://goo.gl/y9Qja
[2] http://goo.gl/ojM6B
[3] http://goo.gl/B3INo

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Re: [QtMoko] MokoFaen theme, update

2012-08-24 Thread francesco . devita

Il 23/08/2012 19:52, Raphael Wimmer ha scritto:


isn't conky only for X11?

Yes it is, but I'm looking at conky just to have some inspiration.
Indeed I don't know if it is possible to use conky under QtMoko and if 
it's convenient to use it.






- After a series of test, at least on my GTA02, the use of the
   lock-screen button in the home screen causes several freezes. So now
   I'm using the power button to put my GTA02 in suspend and I'm going
   to remove the lock-screen button from the homescreen.


I never experienced freezes and really like the lock button but could 
live without it.


Mmm ok, maybe it's just an issue on my GTA02,  I don't know if it's a 
common issue.

So for now the lock-screen button will stay there (:



If I had one wish: would it be possible to optionally position the 
buttons on the right side? Im left-handed ;)

I'll see what I can do ;)

Regards
Joif

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[QtMoko] MokoFaen theme, update

2012-08-22 Thread francesco . devita

Hi list!

I'm going to work to an update for the MokoFaen theme for QtMoko.  I'm
planning a few changes to it but I really would like to have some
feedback from the community.

Usually I just follow my taste, but I admit that my work sometimes
lacks beauty and functionality. So I'm asking you to give me some
hints, to tell me what you like, what you don't like, what features do
you want.

For now I found some aspects that I would like to change:
- The theme became heavy, if you use a GTA02 you can notice a less
  responsiveness of the system, compared to the default Finxi theme.
  I have to lighten the graphical elements;
- The theme became also "heavy" from an aesthetic point of view, maybe
  a more minimal style could be pleasant;
- In the home screen there are a lot of infos displayed, maybe they
  can be regrouped in a more efficient way, I'm thinking about
  something like conky [1] or conky-colors [2];
- After a series of test, at least on my GTA02, the use of the
  lock-screen button in the home screen causes several freezes. So now
  I'm using the power button to put my GTA02 in suspend and I'm going
  to remove the lock-screen button from the homescreen.

I know that theming is not a critical task, for me it's just an
amusement, but your opinions and help could be really useful.

Regards
Joif

[1] http://conky.sourceforge.net/
[2] http://gnome-look.org/content/show.php/?content=92328


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Re: Faenqomod new title.xml file

2012-07-08 Thread francesco . devita

 Is there any advantage of pic vs png vs svg. My guess would be that the first
 is the fastest, before png and svg being the slowest but the only one that
 does a proper scaling eg when the device is put in landscape mode?


The pic files are generated, IIRC, by compiling a theme or the entire 
QtMoko (see QtMoko and/or QtExtended documentation). If you don't want 
to compile a theme (i.e. the way I work, copying/pasting the right files 
in the right locations, it seems to be the easy way) then it's difficult 
to manage pic files (to date, I didn't find a software capable to open 
them; if there is one please tell me!), so you have to use other format.
The scaling does not depend only on the file format, if you have a big 
image you can scale down it and stretch it as you wish with a proper xml 
code.
The svgs are the only file that are possible to deform without loosing 
quality but they are the heaviest. So it's better to work with the svgs 
only to create the final pngs, and using the latters in the theme, with 
proper dimensions that allow good scaling.
If you notice the files in a theme, they are only pngs and pics, 
positioning and scaling are delegated to the xmls. But there is only one 
exception (due to a bug I suppose) that requires svg: the pin box buttons.


Joif

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Re: [QtMoko] MokoFaen theme v2

2012-07-08 Thread francesco . devita

 In Finxi, I added a current pressure display (as e.g. "985mb") to the
 top left corner of the homescreen.  Where do you think that would fit
 best in MokoFaen?


For a question of order I'm thinking beneath or above the clock, but you 
have to play a little with the xml because there is just a little space 
IIRC. Otherwise there is free space in the top-middle of the home 
screen, between the left bar and the clock.


Joif

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Re: [QtMoko] MokoFaen theme v2

2012-07-07 Thread francesco . devita

 But I'm a bit confused by all the similar theme names: faenqo, faenqomod
 and mokofaen.  What's the history there, and is it still useful to have
 all these variants?


Faenqo:
is the first theme in chronological sequence, made by cyberesprit.
I don't think it is maintained anymore, but it works and it's cute;

FaenqoMod:
a mod of faenqo theme, made by me and based on the work of cyberesprit.
It works but I don't think I'll update it anymore;

MokoFaen:
is a new theme, it's the ideal prosecution of faenqomod.
I'm currently working on it, and for the foreseeable future it's the 
theme that I will update.


To have all of them it's just to give choices to the users, maybe a more 
accurate description in the download page could be useful.



 For example, if I want to add pressure somewhere, as I have with finxi,
 do I have to do that with all 3 of the themes above?


Well, yes. But if you have some special request I could manage to add 
some features in future releases, or you can simply hack and update the 
themes yourself ;)


Regards
Joif

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Re: Faenqomod new title.xml file

2012-07-03 Thread francesco . devita


l 03/07/2012 11:19, robin ha scritto:

do you use some special software (qt designer, ...) to do the layout edits?
or do you have any hints on how to get started with the theme editing?

A theme is made of xml files and images in svg or png (or the exotic 
.pic format). You can simply use a text editor to manipulate the xml and 
a software such as inkscape to make the images for the icons and other 
parts of a theme. You can find the xmls in /opt/qtmoko/etc/themes/ .
If you follow the discussion on MokoFaen v2 theme, you can download all 
the file you need to start studying and hacking the theme ;)


Regards
Joif

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[QtMoko] MokoFaen theme v2

2012-07-01 Thread francesco . devita

Hi people!

Here for you it's the new version of MokoFaen theme, and if the numbers 
do not deceive me it is the release 2 (:


The theme is available at [1], svg and sources at [2].
You can simply copy-past the whole directory "opt" [1] in your qtmoko 
root, or you can wait that someone makes the deb package (please do the 
deb for me (: I promise I'll learn how to do it next time! use [1])


Due to little time I could change just few things, so expect a new 
version after July.

Updates:
- new icons based on the Faience icon theme [3], but for now I updated 
just a couple of them;

- the title bar has been revised, wifi and gps icons were added [4] ;
- the dialer, the call screen and the PIN box have been revised, some 
glitches corrected [5] [6];


In the home screen I also added the Cell Location info box, it should 
be in the middle of the home screen, but at least for me it seems to not 
work nor in MokoFaen nor in Finxi. I don't know why.


Critics and suggestions are always appreciated.

Ciao!
Joif

[1] https://www.dropbox.com/s/ch3hf1csibhgawc/MokoFaen_v2.tar.gz
[2] https://www.dropbox.com/s/igmli6h48pfymch/MokoFaen_v2_src.tar.gz
[3] http://tiheum.deviantart.com/art/Faience-icon-theme-255099649
[4] 
https://www.dropbox.com/s/q49lxp9g3n9vjq2/sc_Sun_Jul_1_10.47.13_2012.png
[5] 
https://www.dropbox.com/s/ic9xhgi0hllyyrc/sc_Sun_Jul_1_10.37.15_2012.png
[6] 
https://www.dropbox.com/s/cir43t3mjyz9o5l/sc_Sun_Jul_1_10.38.13_2012.png




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Re: QtMoko v45

2012-06-15 Thread francesco . devita

Il 15/06/2012 21:34, robin ha scritto:

would
it be possible to add a recent calls button to the dialer layout? also the
dialer layout does not scale if put in landscape which doesnt matter too much
as the buttons are big enough but it would just look prettier...

I'm planning to update it during the next month, following also the 
changes in the v45, I have just to finish the university exams for this 
session ;) I'll take in mind the suggestions, thanks!


Joif

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Re: QtMoko v45

2012-06-15 Thread francesco . devita

Thanks for the new release Radek! I'm looking forward to put hands on it! (:
Great work!

Regards
Joif

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Re: [dfu-util] who use it for flashing FR?

2012-05-07 Thread francesco . devita
 

Of course I'm using dfu-util, are there other tools for flashing the
Neo?? (:

 Joif 
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Re: QtMoko v44 for Freerunner now available

2012-05-03 Thread francesco . devita
Never mind, now it works. I'm pretty sure that something got wrong 
during unmounting operations of my SD. Thanks anyway! :)


Best Regards
Joif

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Re: QtMoko v44 for Freerunner now available

2012-05-02 Thread francesco . devita

Il 02/05/2012 18:29, Brian ha scritto:


I'd be willing to bet it's something to do with your Qi setup or the SD
card setup as IIRC Qi polls the SD card first for a bootable partition
and only then boots from NAND.

HTH,

Brian

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Maybe it is my SD card that is broken. I tried Qi from QtMoko v38 and
v44, installed QtMoko v38 and v44 on the SD, formatted the SD more than a
time, I am able to mount it (both on my pc and my GTA02), read and
write it, no errors shown by disk checks, but still no boot.

Because Qi doesn't show any output I cannot say what is going
on. Maybe I can use uboot but I don't know the parameters to select
the SD. I use the following for the boot from NAND:

>setenv bootargs ${bootargs_base} ${mtdparts} rootfstype=ubifs
>ubi.mtd=6,2048 root=ubi0:om-gta02-rootfs; nand read.e 0x3200
>kernel 0x30; bootm 0x3200

How can I adapt it for the SD?
Thanks

Joif

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Re: QtMoko v44 for Freerunner now available

2012-05-02 Thread francesco . devita

Hi
Thanks for the new version Radek, fresh installed on my GTA02! It's ok 
on the NAND, but on SD I'm unable to boot it. Qi apparently skips the 
card and it boots from NAND instead. Is it because of the issue with the 
v44 kernel for the GTA02? Thanks.


Joif

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