Re: comparing Apples and Oranges $199 iPhone Freerunner GTA02

2008-06-11 Thread Rahul Joshi
Hehe... wrongly quoted. Forgiveness pls.

Rahul J


On Wed, Jun 11, 2008 at 4:47 PM, Andy Powell <[EMAIL PROTECTED]> wrote:

>
>
> Err, what's that got to do with anything I said?
>
>
> --
>
> Andy / ScaredyCat
>
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Re: comparing Apples and Oranges $199 iPhone Freerunner GTA02

2008-06-11 Thread Rahul Joshi
Sigh. First off let me begin by saying I'm not comparing iPhone with
FreeRunner (but cud have since they both are... um.. smart phones! its quite
OK saying - apples with apples)
To those hyper-exasperated-over-comparison ppl, raving mad about subsidies,
even a $600 penalty struck iPhone is STILL a good deal.
Fanboys will still buy it and Techies will still stick to OM. End of story.

Oh.. and one apple to oranges comparison does come to my mind: comparing
FreeRunner with EeePC connected to a triband GSM modem.

Over and Out.

Rahul J


On Wed, Jun 11, 2008 at 12:55 PM, Andy Powell <[EMAIL PROTECTED]> wrote:

> On Tuesday 10 June 2008 22:19, Flemming Richter Mikkelsen wrote:
> > On 6/10/08, Ron K. Jeffries <[EMAIL PROTECTED]> wrote:
> > [...]
> >
> > > the two smart phones are aprox equal on
> > > -- wi-fi
> >
> > But with limited usability on iPhone
> >
> > > -- accelerometer
> >
> > But with limited usability on iPhone
> >
> > > -- bluetooth
> >
> > But with limited usability on iPhone
> >
> > E.g. you cannot use VoIP with iPhone, etc, etc
>
> This last one is incorrect.
>
> http://www.icall.com/iphone/
>
> There's a video demonstration.
> --
>
> Andy / ScaredyCat
>
>
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Re: Click Feedback?

2008-06-10 Thread Rahul Joshi
Will this mean I wont be able to hear an SMS arrive in background while I
listen to music?

Rahul J

On Tue, Jun 10, 2008 at 6:43 PM, Michael 'Mickey' Lauer <[EMAIL PROTECTED]>
wrote:

> Hi guys,
>
> we have been shipping pulseaudio (which is quite a CPU hog on embedded
> systems) on our rootfs for quite a while now. The main reason not to use
> alsa
> directly was because of mixing, since alsa dmix absolutely does not cut it.
>
> However just recently I ponder whether I should remove pulseaudio for the
> time
> being. I have been mainly using it to create a click sound (touch
> feedback),
> since ring tone et. al playback goes over gstreamer anyways.
>
> So... how important is that click sound to you? Would you miss it?
> Personally,
> I love it, since the device kind of vibrates (because it's low enough)
> hence
> I immediately know that the touch has been recognized, even if the UI takes
> a
> bit. However, I know lot of other people hate it.
>
> If we were to get rid of it, we could ditch pulseaudio and go directly to
> alsa. This means no longer being able to mix sounds, but rather stick them
> into a queue and play them sequentially.
>
> Opinions?
>
> :M:
>
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Re: comparing Apples and Oranges $199 iPhone Freerunner GTA02

2008-06-10 Thread Rahul Joshi
In comparison to other phones on similar subscription plans $199 is quite a
steal.
That never ending list of specs! I'm no appleguy but I gotta hand it to 3G.

Rahul J

On Tue, Jun 10, 2008 at 1:17 PM, Kalle Happonen <[EMAIL PROTECTED]>
wrote:

> Hello,
> I won't coment on the techical specs, but the pricing is in no way
> comparable. The iPhone v2 might be 199$, but that's with a 2 year AT&T
> subscription. If you want a real comparison of the real device price, at
> least double the iPhone price. There was some country where Apple had to
> sell the original iPhone separately too because of the law (france?
> gremany?), and then it was priced 799€ or thereabouts iirc. So to
> compare the actual phone price, I think iPhone is even more expensive.
>
> Cheers,
> Kalle
>
> Ron K. Jeffries wrote:
> >
> > [I trust this will not initiate a flame war.] Please?
> >
> > iPhone v2 announced today. I'd like to understand
> > on a hardware basis ONLY (I grok the value of
> > free and open source) how does
> > the entry level $199 iPhone with 4GB
> > compare with Freerunner GTA02.
> >
> > where I get lost is how much RAM iPhone
> > has vs Freerunner. I realize I can buy
> > high capacity microSD flash card to match
> > iPhone flash capacity
> >
> > are these assertions correct?
> >
> > Apple has:
> >
> > -- 3G data [much faster than Freeruner's GPRS]
> > -- faster processor
> > -- larger physical screen size (but about the same dpi?)
> > -- 2 megapixel camera
> > -- proximity sensor (knows when held to face, can dim screen)
> >
> > the two smart phones are aprox equal on
> > -- wi-fi
> > -- accelerometer
> > -- bluetooth
> >
> > Ron K. Jeffries
> > http://www.retaggr.com/Card/RonKJeffries
> >
> >
> > 
> >
> > ___
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> >
>
>
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Re: comparing Apples and Oranges $199 iPhone Freerunner GTA02

2008-06-10 Thread Rahul Joshi
3G iPhone coverage:
http://www.engadget.com/2008/06/09/wwdc-2008-coverage-roundup-the-iphone-3g-has-landed/

Its a good phone. extended Office functionality is missing though. $199 is
just too good a price to beat.

Rahul J

On Tue, Jun 10, 2008 at 11:28 AM, Richard Reichenbacher <
[EMAIL PROTECTED]> wrote:

>  It's 8GB not 4 and it's $199 with a 2yr contract.  Regular retail prices
> have yet to be announced.
>
>
>
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Ron K. Jeffries
> *Sent:* Monday, June 09, 2008 10:38 PM
> *To:* OpenMoko
> *Subject:* comparing Apples and Oranges $199 iPhone Freerunner GTA02
>
>
>
>
> [I trust this will not initiate a flame war.] Please?
>
> iPhone v2 announced today. I'd like to understand
> on a hardware basis ONLY (I grok the value of
> free and open source) how does
> the entry level $199 iPhone with 4GB
> compare with Freerunner GTA02.
>
> where I get lost is how much RAM iPhone
> has vs Freerunner. I realize I can buy
> high capacity microSD flash card to match
> iPhone flash capacity
>
> are these assertions correct?
>
> Apple has:
>
> -- 3G data [much faster than Freeruner's GPRS]
> -- faster processor
> -- larger physical screen size (but about the same  dpi?)
> -- 2 megapixel camera
> -- proximity sensor (knows when held to face, can dim screen)
>
> the two smart phones are aprox equal on
> -- wi-fi
> -- accelerometer
> -- bluetooth
>
> Ron K. Jeffries
> http://www.retaggr.com/Card/RonKJeffries
>
>
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread Rahul Joshi
The root of all evil it seems is glamo. Why not remove the damn thing and
put in a new VGA hw which performs at the current CPU speeds? Is this
something not doable? There was a topic about SDIO multiplexing sometime
back and a hack to achieve this. Any headway on that?

Rahul J


On Sun, Jun 8, 2008 at 12:32 PM, Dr. H. Nikolaus Schaller <[EMAIL PROTECTED]>
wrote:

> > but there is definitely a "i want as insane a dpi as i can get"
> > group here.
> > this is for sure. the question is - is it really the majority of
> > users. :)
>
>
> Hm. You can't answer that before defining who "the user" is (choose
> between: me, you, this community, worldwide population)?
> Discussing the QVGA vs. VGA vs. new CPU question before answering the
> above question can't find an end...
>
> BTW: If we go to the level "There appears to be a small 'i want as
> insane cheap display i can get' group here.", this will become
> opinion bashing because it shows up different personal targets.
> Marketing science has invented the concept of "target groups"
> and plurality in product offerings to cover that problem. And the role
> of a "Product Manager" to balance and decide that (I have
> done such a job for 10 years).
>
> Nikolaus
>
>
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Re: Illume / ASU on GTA01 - Video

2008-06-07 Thread Rahul Joshi
>if you want the :beaten to death" threads - search the archives for
anything i
>have mailed - u'll see ones about video playback performance and others

Aha... and I was wondering.
Kindly excuse :)

>i go into lots of details.

Thats what everyone wants. Props!

Rahul J


On Sat, Jun 7, 2008 at 8:38 AM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:

> On Sat, 7 Jun 2008 03:36:10 +0530 "Rahul Joshi" <[EMAIL PROTECTED]>
> babbled:
>
> > The question may have been beaten to death but the answers surely haven't
> > been satisfactory. (except for this and Rasterman's.)
> > The only conclusion one can derives from all previous posts is:-
> > 1. Everybody needs a VGA
> > 2. VGA wont perform as smooth as it should on this CPU
> > 3. We should have faster CPU (which in turn still would not matter since
> the
> > bus speed is limited)
> >
> > I have my doubts cleared now. Thanks.
>
> if you want the :beaten to death" threads - search the archives for
> anything i
> have mailed - u'll see ones about video playback performance and others - i
> go
> into lots of details. that is what mickey is talking about. not the
> immediate
> last few mails this week... :)
>
> > Next.
> >
> > Rahul J
> >
> > On Fri, Jun 6, 2008 at 11:26 PM, Michael 'Mickey' Lauer <
> [EMAIL PROTECTED]>
> > wrote:
> >
> > > On Friday 06 June 2008 18:21:07 Rahul Joshi wrote:
> > > > I cannot really argue now that you say you have both and see it
> upfront
> > > :(
> > > > It would be really nice if you can briefly educate as to why this is
> > > > happening. The question is: What is making it 'not possible' to use
> the
> > > > extra CPU speed in 02. Is it a bus limitation? Is it a software
> > > bottleneck?
> > >
> > > Please... this topic has been beaten to death on the lists during the
> last
> > > couple of weeks.
> > >
> > > Briefly: If it's just about putting pixels on the screen, then what we
> win
> > > with the faster rendering speed is lost due to the smaller bus bandwith
> to
> > > the GPU. Plus, SD transfers go the same path, hence sharing bandwith
> with
> > > transferring pixel commands to the GPU.
> > >
> > > Number crunching though is almost twice as fast on the 02.
> > >
> > > Can we talk about something else now?
> > >
> > > :M:
> > >
> > > ___
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> > > community@lists.openmoko.org
> > > http://lists.openmoko.org/mailman/listinfo/community
> > >
> >
>
>
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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Rahul Joshi
The question may have been beaten to death but the answers surely haven't
been satisfactory. (except for this and Rasterman's.)
The only conclusion one can derives from all previous posts is:-
1. Everybody needs a VGA
2. VGA wont perform as smooth as it should on this CPU
3. We should have faster CPU (which in turn still would not matter since the
bus speed is limited)

I have my doubts cleared now. Thanks.

Next.

Rahul J

On Fri, Jun 6, 2008 at 11:26 PM, Michael 'Mickey' Lauer <[EMAIL PROTECTED]>
wrote:

> On Friday 06 June 2008 18:21:07 Rahul Joshi wrote:
> > I cannot really argue now that you say you have both and see it upfront
> :(
> > It would be really nice if you can briefly educate as to why this is
> > happening. The question is: What is making it 'not possible' to use the
> > extra CPU speed in 02. Is it a bus limitation? Is it a software
> bottleneck?
>
> Please... this topic has been beaten to death on the lists during the last
> couple of weeks.
>
> Briefly: If it's just about putting pixels on the screen, then what we win
> with the faster rendering speed is lost due to the smaller bus bandwith to
> the GPU. Plus, SD transfers go the same path, hence sharing bandwith with
> transferring pixel commands to the GPU.
>
> Number crunching though is almost twice as fast on the 02.
>
> Can we talk about something else now?
>
> :M:
>
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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Rahul Joshi
On Fri, Jun 6, 2008 at 9:05 PM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:
> So it actually slower? Why can that be?
>>i can go into details... but basically - glamo. the bus bandwidth. :/

Hmm, so we have product here which limits itself to be run at a speed only
at which it would actually be useful/makeSense !? Interesting.

Rahul J



On Fri, Jun 6, 2008 at 9:05 PM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:

> On Fri, 06 Jun 2008 11:08:17 +0200 Jens Fursund <[EMAIL PROTECTED]>
> babbled:
>
> > So it actually slower? Why can that be?
>
> i can go into details... but basically - glamo. the bus bandwidth. :/
>
> > Carsten Haitzler (The Rasterman) wrote:
> > > On Thu, 5 Jun 2008 15:40:01 +0530 "Rahul Joshi"<[EMAIL PROTECTED]>
> > > babbled:
> > >
> > >
> > >>   >  Good job for the video and hey openmoko people, GOOD JOB for the
> ASU,
> > >>
> > >>> it's really nice, quite slow on the neo 1973 but it can be optimized
> i
> > >>> think and the FreeRunner should be faster.
> > >>>
> > >> don't be so sure about that! :)
> > >>
> > >> Any reason why you have doubts? To a common person, the performance
> b/w
> > >> 1973 &  FreeRunner should be BIG if not HUGE. (i'm only asking)
> > >>
> > >
> > > i have both - and have run it on both. :) don't assume it will be
> faster on
> > > a gta02. unfortunate facts :( it isn't.
> > >
> > >
> > >> Rahul J
> > >>
> > >>
> > >> On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler<
> > >> [EMAIL PROTECTED]>  wrote:
> > >>
> > >>
> > >>> On Thu, 05 Jun 2008 07:35:23 +0200 "Pietro \"m0nt0\" Montorfano"
> > >>> <[EMAIL PROTECTED]>  babbled:
> > >>>
> > >>>
> > >>>> thomasg ha scritto:
> > >>>>
> > >>>>> Hi list,
> > >>>>>
> > >>>>> there are still many people who don't know about ASU, and about the
> > >>>>> change in the Openmoko distribution - and there are not many
> videos,
> > >>>>>
> > >>> too.
> > >>>
> > >>>>> So I decided to do a small video to show what it looks like, what
> it
> > >>>>> behaves like and some of the next-generation apps.
> > >>>>>
> > >>>>> I took my Neo (still gta01), flashed one of the qtopia-x11
> images[1]
> > >>>>> (that's what ASU is at moment!) and played around.
> > >>>>> It's far away from being complete, it's not perfect and it surely
> > >>>>> doesn't show what will come, but I hope it will show you what the
> > >>>>> softwareguys at openmoko are working on and what the future will
> look
> > >>>>>
> > >>> alike.
> > >>>
> > >>>>> Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv(16
> > >>>>> MB, ~3.5 min)
> > >>>>> I hope you don't mind getting no crappy flashvideo this time, but a
> 500
> > >>>>> kbps h264 with vorbis sound.
> > >>>>> Feel free to download, share, and whatever you want.
> > >>>>>
> > >>>>> P.S. Excuse my bad english, I'm not a native speaker :(
> > >>>>>
> > >>>> Good job for the video and hey openmoko people, GOOD JOB for the
> ASU,
> > >>>> it's really nice, quite slow on the neo 1973 but it can be optimized
> i
> > >>>> think and the FreeRunner should be faster.
> > >>>>
> > >>> don't be so sure about that! :)
> > >>>
> > >>>
> > >>>> I'm s happy, please turn the mass production switch on and let
> us
> > >>>> keep the freerunner in our hands :D
> > >>>>
> > >>>> Cya!!
> > >>>>
> > >>>> Pietro
> > >>>>
> > >>>> ___
> > >>>> Openmoko community mailing list
> > >>>> community@lists.openmoko.org
> > >>>> http://lists.openmoko.org/mailman/listinfo/community
> > >>>>
> > >>> --
> > >>> Carsten Haitzler (The Rasterman)<[EMAIL PROTECTED]>
> > >>>
> > >>> ___
> > >>> Openmoko community mailing list
> > >>> community@lists.openmoko.org
> > >>> http://lists.openmoko.org/mailman/listinfo/community
> > >>>
> > >>>
> > >
> > >
> > >
> >
> >
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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Rahul Joshi
I cannot really argue now that you say you have both and see it upfront :(
It would be really nice if you can briefly educate as to why this is
happening. The question is: What is making it 'not possible' to use the
extra CPU speed in 02. Is it a bus limitation? Is it a software bottleneck?

Rahul J


On Fri, Jun 6, 2008 at 8:14 AM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:

> On Thu, 5 Jun 2008 15:40:01 +0530 "Rahul Joshi" <[EMAIL PROTECTED]>
> babbled:
>
> >  > Good job for the video and hey openmoko people, GOOD JOB for the ASU,
> > > it's really nice, quite slow on the neo 1973 but it can be optimized i
> > > think and the FreeRunner should be faster.
> >
> > don't be so sure about that! :)
> >
> > Any reason why you have doubts? To a common person, the performance b/w
> 1973
> > & FreeRunner should be BIG if not HUGE. (i'm only asking)
>
> i have both - and have run it on both. :) don't assume it will be faster on
> a
> gta02. unfortunate facts :( it isn't.
>
> > Rahul J
> >
> >
> > On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler <
> > [EMAIL PROTECTED]> wrote:
> >
> > > On Thu, 05 Jun 2008 07:35:23 +0200 "Pietro \"m0nt0\" Montorfano"
> > > <[EMAIL PROTECTED]> babbled:
> > >
> > > > thomasg ha scritto:
> > > > > Hi list,
> > > > >
> > > > > there are still many people who don't know about ASU, and about the
> > > > > change in the Openmoko distribution - and there are not many
> videos,
> > > too.
> > > > > So I decided to do a small video to show what it looks like, what
> it
> > > > > behaves like and some of the next-generation apps.
> > > > >
> > > > > I took my Neo (still gta01), flashed one of the qtopia-x11
> images[1]
> > > > > (that's what ASU is at moment!) and played around.
> > > > > It's far away from being complete, it's not perfect and it surely
> > > > > doesn't show what will come, but I hope it will show you what the
> > > > > softwareguys at openmoko are working on and what the future will
> look
> > > alike.
> > > > > Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv(16
> > > > > MB, ~3.5 min)
> > > > > I hope you don't mind getting no crappy flashvideo this time, but a
> 500
> > > > > kbps h264 with vorbis sound.
> > > > > Feel free to download, share, and whatever you want.
> > > > >
> > > > > P.S. Excuse my bad english, I'm not a native speaker :(
> > > >
> > > > Good job for the video and hey openmoko people, GOOD JOB for the ASU,
> > > > it's really nice, quite slow on the neo 1973 but it can be optimized
> i
> > > > think and the FreeRunner should be faster.
> > >
> > > don't be so sure about that! :)
> > >
> > > > I'm s happy, please turn the mass production switch on and let us
> > > > keep the freerunner in our hands :D
> > > >
> > > > Cya!!
> > > >
> > > > Pietro
> > > >
> > > > ___
> > > > Openmoko community mailing list
> > > > community@lists.openmoko.org
> > > > http://lists.openmoko.org/mailman/listinfo/community
> > >
> > >
> > > --
> > > Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
> > >
> > > ___
> > > Openmoko community mailing list
> > > community@lists.openmoko.org
> > > http://lists.openmoko.org/mailman/listinfo/community
> > >
> >
>
>
> --
> Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
>
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Re: Illume / ASU on GTA01 - Video

2008-06-05 Thread Rahul Joshi
 > Good job for the video and hey openmoko people, GOOD JOB for the ASU,
> it's really nice, quite slow on the neo 1973 but it can be optimized i
> think and the FreeRunner should be faster.

don't be so sure about that! :)

Any reason why you have doubts? To a common person, the performance b/w 1973
& FreeRunner should be BIG if not HUGE. (i'm only asking)

Rahul J


On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:

> On Thu, 05 Jun 2008 07:35:23 +0200 "Pietro \"m0nt0\" Montorfano"
> <[EMAIL PROTECTED]> babbled:
>
> > thomasg ha scritto:
> > > Hi list,
> > >
> > > there are still many people who don't know about ASU, and about the
> > > change in the Openmoko distribution - and there are not many videos,
> too.
> > > So I decided to do a small video to show what it looks like, what it
> > > behaves like and some of the next-generation apps.
> > >
> > > I took my Neo (still gta01), flashed one of the qtopia-x11 images[1]
> > > (that's what ASU is at moment!) and played around.
> > > It's far away from being complete, it's not perfect and it surely
> > > doesn't show what will come, but I hope it will show you what the
> > > softwareguys at openmoko are working on and what the future will look
> alike.
> > > Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv (16
> > > MB, ~3.5 min)
> > > I hope you don't mind getting no crappy flashvideo this time, but a 500
> > > kbps h264 with vorbis sound.
> > > Feel free to download, share, and whatever you want.
> > >
> > > P.S. Excuse my bad english, I'm not a native speaker :(
> >
> > Good job for the video and hey openmoko people, GOOD JOB for the ASU,
> > it's really nice, quite slow on the neo 1973 but it can be optimized i
> > think and the FreeRunner should be faster.
>
> don't be so sure about that! :)
>
> > I'm s happy, please turn the mass production switch on and let us
> > keep the freerunner in our hands :D
> >
> > Cya!!
> >
> > Pietro
> >
> > ___
> > Openmoko community mailing list
> > community@lists.openmoko.org
> > http://lists.openmoko.org/mailman/listinfo/community
>
>
> --
> Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
>
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Re: Yummy new CPU/GPU combo

2008-06-03 Thread Rahul Joshi
+1
Just the kind of thing I want to hear.

On Tue, Jun 3, 2008 at 9:41 PM, Robert Schuster <[EMAIL PROTECTED]> wrote:

> Hi.
>
> thomasg schrieb:
> > And for those who think android will bring hardware support for new
> > devices to the FOSS-world: forget about it.
> > Google doesn't care about open source if it's not used to save costs.
> > They didn't even release their own from-scratch-software as opensource -
> > hell, they use _wine_ to run it under linux.
> > Android isn't about freedom. It's about saving license fees, nothing
> > else (and they did some effort to make it as easy as possible for closed
> > source and vendors).
> Thats it.
>
> Regards
> Robert
>
>
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Re: screenshots

2008-06-03 Thread Rahul Joshi
Don't know about other sites, but this one particularly comes to mind -
http://monochromementality.com/index.php/blog/show/Day-One-Openmoko-Freerunner.html

Rahul J

On Tue, Jun 3, 2008 at 8:48 PM, <[EMAIL PROTECTED]> wrote:

> Hi all,
>
> is there any page on the wiki that shows the current GUI state of OM ?
>
> Especially with the 'switch' to Qt I would like to know how both
> environments
> interact graphically.
>
> Thx
> W
>
>
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Re: new iphone

2008-06-02 Thread Rahul Joshi
I completely see where you are coming from. Comparisons are inevitable and
imo your points are mostly valid here.
Android vs Openmoko vs iPhone OSX. You can take this comparison out of the
community but you cannot escape it. I bet everyone have put their 2 cents to
it already, and so some ppl are here and some there.
Someone said iPhone and Freerunner are leagues apart, but why then I ask are
they compared to, in our own wiki page? Surely because they deserve to.
Same with Android. Saying Openmoko complements Android leaves a lot more to
imagine. The discussion has to be on physical merits too. I'm sure everyone
would like to have it from the big guys @ Openmoko - the real deal where it
gets down and dirty, the future as THEY see, any social impacts, oh. yes and
the much talked about target audience too.
If FreeRunner lacks in some areas, so what? Nothing is perfect and nobody
should shy from that as well. There are 10 other FreeeRunner benefits worth
writing about too, yes?

I personally resisted the charms of iPhone because it just didnt cut it for
the mini-geek in me. Openmoko sounds perfect atm. Android.. hmm.. somehow I
dont like the idea of big corporates controlling (ok, guiding) big standards
which can affect day-to-day life in a big way. Cant put my thought down.
evilsmell.

Rahul J


On Mon, Jun 2, 2008 at 3:14 PM, Christian Benke <[EMAIL PROTECTED]>
wrote:

> > Note: Yes, it's a bit melodramatic on the surface, but I think we can all
> > start to feel the undertow of a lot of political, social and
> philosophical
> > movements once again under way globally.  I have this uneasy feeling that
> > our choices around freedom just may have much more significant
> implications
> > that we realize right now.
>
> Yes, all off you guys are absolutely right. Its only the temptation to
> have a fully working product for the same money, pure end user view.
> But of course that's not what openmoko is about at the current state.
> Yesterday i was playing with an iPhone and i just thought "It works,
> very responsive, and the browser is usable, and it has multitouch, and
> there will be an even better version soon", shiny and complete. Evil
> temptation of "Do want" ;-)
> But of course there are all of your arguments, proprietary software
> just doesn't feel right, it is stained, i'll always be missing
> something, not only metaphorically due to the political and
> philosophical constraints and the bad conscience that comes with it -
> with OSS you have so much more options to get involved in the
> development of a product and give feedback, also if you are not a
> programmer, and if you don't give the feedback, someone else will have
> done it already. The user is the major part of OSS, not a company with
> marketing ideas is the strong drive behind decisions but the whishes
> of the people that are using it.
> Oh, and not to forget the choice - people are not homogenized - "We
> have created the software this way and this is the right way, you
> can't dislike it, obey" doesn't happen, hundreds of people create and
> recreate the software to reflect their individual choice and it's much
> more likely that one of the choices also comes close to your needs(I
> love fluxbox for instance). And there is still the option to change it
> your way if you know how.
>
> Well, in the end i guess i'll just wait a few more months and see how
> openmoko evolves, i don't really need a solution right now, currently
> it would only be a matter of convenience(Mobile mail, maps, http). In
> a year i plan to go travelling for a long time and i will really need
> a mobile communication solution, and the more customizable it is, the
> better. I hope till then there will be a OSS-solution where i don't
> have to think quadruple about the drawbacks and compromises(I'm one of
> those guys that is seeking days for the perfect, minimalistic solution
> with the least compromises)
>
> Regards and thanks for the moral backing
> Christian
>
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Re: Private data protection.

2008-06-01 Thread Rahul Joshi
Good info there from wiki. So, if someone were THAT (9 days) serious about
getting the data, he might as well re-flash the whole phone to avoid any
trace-backs, destroy root-kits etc. I know I would do that.
Which again brings us back to the same point, as the thread says... of DATA
protection and not the phone itself. If I am a data thief why will I bother
keeping the SD card on the phone. I will simply take it out, put it in my
memory card reader and start hacking it. The only way I wont be able to get
it (easily) if the data on the SD card itself was
hidden/encrypted/unreadable. We have to isolate the phone from data here.

Rahul J

On Sun, Jun 1, 2008 at 4:38 AM, Ilja O. <[EMAIL PROTECTED]> wrote:

> On Sat, May 31, 2008 at 8:13 PM, Rahul Joshi <[EMAIL PROTECTED]> wrote:
> > I'm no security expert but I'm pretty sure a lightweight 8 bit salt
> > encryption (security guys?) can give any dektop pc software enough
> trouble
> > to abort the attempt of trying to read a 256 meg worth of datacard,
> unless
> > it really belongs to the director operations FBI ;)
> >
>
> 
> Assume a user's secret key is stolen and he is known to use one of
> 200,000 English words as his password. The system uses a 8-bit salt.
> The amount of combinations is 256*20 = 5120.
> 
>
>  If attacker chacks one hash per second and has 64-core beowulf
> cluster it will require 9 days to check all possible combinations.
> That's not so much, imo.
> Also, processors are cheap these days one guy [1] has build 96-core
> machine (for unknown price).
>
> [1] http://helmer.sfe.se/
>
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Re: Private data protection.

2008-05-31 Thread Rahul Joshi
I'm no security expert but I'm pretty sure a lightweight 8 bit salt
encryption (security guys?) can give any dektop pc software enough trouble
to abort the attempt of trying to read a 256 meg worth of datacard, unless
it really belongs to the director operations FBI ;)

Rahul J

On Fri, May 30, 2008 at 2:45 PM, Ilja O. <[EMAIL PROTECTED]> wrote:

> > I don't see point in making secure protection from somebody that has
> > stolen phone to obtain your data, since anything that phones' CPU will
> > be able to encrypt/decrypt without draining battery much faster than
> > it should be.
>
> ... Can be decrypted using desktop PC (or cluster of them) quite
> easily and fast.
>
> Sorry, lost my thought somewhere in the middle.
>
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Re: Private data protection.

2008-05-31 Thread Rahul Joshi
1. This is exactly why thieves dump the SIM in the first place. To avoid
getting SIM tracked, which is the quickest & easiest.
2. IMEI tracking is as you said involves paperwork but which makes keeping a
stolen phone of no use to anyone. Cops use this (in tandem with carriers) to
track offenders if you have filed a complaint and mentioned the IMEI no.
(which is also printed on every retail box)

Which is why the primary concern here is the "data" and not the phone
itself. IMO, the better way, as with all things, is encryption.

Rahul J


On Sat, May 31, 2008 at 7:40 PM, Ilja O. <[EMAIL PROTECTED]> wrote:

> On Sat, May 31, 2008 at 1:49 PM, Rahul Joshi <[EMAIL PROTECTED]> wrote:
> > The "very" first thing a phone thief does is throw away the SIM. No SIM,
> No
> > SMS, No protection.. erm.. destruction :)
> >
>
> When my friends phone got stolen it happened the other way - some
> people. whose numbers were in his phone book, started to receive calls
> and messages with abuse. That's not nice thing to experience.
>
> And this daemon will perform just nice even if SIM card was changed.
> All you need to know is phone's current number. And some carriers (as
> I have heard, haven't checked myself) can provide you with such
> information it if you have registered your phone IMEI (aka written
> paper to carrier that "Phone with such IMEI belongs to me").
>
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Re: Private data protection.

2008-05-31 Thread Rahul Joshi
The "very" first thing a phone thief does is throw away the SIM. No SIM, No
SMS, No protection.. erm.. destruction :)

Rahul J

On Fri, May 30, 2008 at 11:57 PM, Ian Darwin <[EMAIL PROTECTED]> wrote:

> Vinc Duran wrote:
>
>> I like the stolen phone sms message.
>>
>
> Me too. When can I start erasing the phones of people I don't like? :-)
>
>
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Re: multi-tutch?

2008-05-30 Thread Rahul Joshi
This is not a source but just what I read at surface:
http://wiki.openmoko.org/wiki/IPhone ->
http://lists.openmoko.org/pipermail/community/2006-December/000576.html
>>

I'm not sure where the multi-touch documents came from that were posted on
the internet. They were concept drawings I did a while back. (For the
record, long before Apple's interface patents.)

The vendor of the touch panel we are using said it might be possible. But it
would be a considerable driver effort.

>>

Please don't think otherwise of my statement. I'm shocked/sad at; and a
victim of my own over-imagination. On the brighter side it gives me even
more joy to know that we can at least try to program our way into imitating
multi-touch sensing on Neo.

Rahul J



On Fri, May 30, 2008 at 11:35 PM, Joerg Reisenweber <[EMAIL PROTECTED]>
wrote:

> Am Fr  30. Mai 2008 schrieb Rahul Joshi:
> > And I thought I read somewhere in wiki that the touchscreen would be
> similar
> > if not same to the ones having multi-touch sensing "support" (which can
> be
> > programmed to support multi-touch at some point of time). With your
> > statement I can't decide if I'm shocked or sad (maybe both) :(
> >
> > Rahul J
>
> Please give a pointer, so we could correct this false info. Probably you're
> just wrong. Sorry though for your sad / shocked feelings.
>
> /j
>
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Re: multi-tutch?

2008-05-30 Thread Rahul Joshi
And I thought I read somewhere in wiki that the touchscreen would be similar
if not same to the ones having multi-touch sensing "support" (which can be
programmed to support multi-touch at some point of time). With your
statement I can't decide if I'm shocked or sad (maybe both) :(

Rahul J

On Fri, May 30, 2008 at 7:00 PM, Bastian Muck <[EMAIL PROTECTED]> wrote:

> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> No, the problem ist that the Freerunner does not have a multitouch display.
> Some developers just try to make one out of it :-)
>
> Rahul Joshi schrieb:
> | If I am to understand this thread discussion correctly, does it mean
> there is no public algo for multi-point touch sensing yet??
> | With so much of work done on projects like MS Surface, iPhone, the Jeff
> Han stuff.. and recently HTC Diamond, I took it for granted that it must
> already be there among the large resource pool of opensource developers.
> |
> | Rahul J
> |
> |
> | On Fri, May 30, 2008 at 2:46 PM, Ben Lau <[EMAIL PROTECTED]  [EMAIL PROTECTED]>> wrote:
> |
> | On Thu, May 29, 2008 at 7:11 PM, Joerg Reisenweber <
> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:
> | > Am Do  29. Mai 2008 schrieb [EMAIL PROTECTED]  [EMAIL PROTECTED]>:
>
> | >> Hi Joerg,
> | >> as it seems that my mail did not reach the community list (I am
> not a
> | > subscriber, just monitoring the archives) may I ask you directly
> the question
> | > regarding "multi tutch" :-) . See below:
> | >>
> | >>
> | >> Hi all,
> | >> if the geometric average point is returned if multiple points are
> touched
> | > wouldn't it be possible to have a fake multi touch, e.g., by doing
> the
> | > following:
> | >>
> | >> Press point A
> | >> -> Vector A is returned
> | >> Additionally press desired point B
> | >> -> X = (A+B)/2 is returned
> | >> -> calculate B = 2*X-A
> | >>
> | >> Questions:
> | >> Would this be managable?
> | >> What time difference would be required between first and second
> (and
> | > third ...) touch, to recognize such a multi-touch action and
> reliable
> | > distinguish it from a single touch at position X?
> | >>
> | >> And one more comment: If that would work you could also detect
> multi-touch
> | > gestures (even if limited), e.g., use the first point statically
> (maybe a
> | > focus centre) and handle the second point dynamically (maybe for
> zooming in
> | > and out).
> | >>
> | >>
> | >> Boris
> | >
> | >
> | > there are two resistors in the touchpad, one for X and one for Y.
> We only see
> | > them changing on a touch, thus giving us the coords. A concurrent
> second
> | > touch just changes the R values even more, but we get no info about
> whether
> | > we touched a second point or we moved the finger. So what you
> suggest is a
> | > gesture recognition. Things become nasty because even the
> "geometric middle"
> | > isn't true but depends on pressure of one to pressure of other
> touchpoint
> | > etc.
> | > You really get too few info out of the device to do anything
> reasonable with
> | > it beyond singletouch (at least that's the way it is now. I plan to
> see
> | > whether we can exploit dynamic pulse response of this design to get
> some
> | > additional info. Same way you're testing cat5-cable for breaks.
> Don't hold
> | > your breath though, chances are bad. And it's not on top of my
> todo-list)
> | >
> | > cheers
> | > jOERG
> | >
> | > ___
> | > Openmoko community mailing list
> | > community@lists.openmoko.org <mailto:community@lists.openmoko.org>
> | > http://lists.openmoko.org/mailman/listinfo/community
> | >
> | >
> |
> | Two-finger input with a standard touch screen
> | http://portal.acm.org/citation.cfm?id=1294239
> |
> | This paper introduces a method to detect two fingers using a
> | "standard" touch screen. I haven't ready it deeply so I can not say
> is
> | it applicable on OpenMoko platform , but I think it is worth to
> study.
> |
> | ___
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> | community@

Re: using the openmoko neo101 in mass storage mode

2008-05-30 Thread Rahul Joshi
A minimal ftp server providing anonymous access on $DOMAIN seems feasible
especially if one wants a gui to operate on files without the hassle of
client joining a domain, user/group permissions etc. (as in with samba?)

OR

Nothing would beat rsync/cwRsync on (maybe cygwin) if it were just about
data synchronization.

Rahul J

On Fri, May 30, 2008 at 6:01 PM, Andy Green <[EMAIL PROTECTED]> wrote:

> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Somebody in the thread at some point said:
> | On Fri, May 30, 2008 10:09 am, Andy Green wrote:
> |
> |> ~ But not mass storage: this operates in block mode and requires
> complete
> |> ownership of the storage by the host then (since if we have it mounted
> |> too, we will write conflicting things to directory structures, etc).
> |
> | Could we emulate a block device, so that Windows thinks it has sole
> | ownership of a USB block device with a FAT32 FS on it, but for every
> block
> | access call it makes we intercept the call, figure out what file windows
> | is trying to read or write to, make the corresponding change to our local
> | files (on and ext3 volume), and return emulated results back to windows.
> |
> | I dare say windows would get confused if I file it had cached got changed
> | by Linux, but the user could probably put up with that.
>
> This was proposed before, but it sounds horrible to me.  Linux knows
> already how to deal with sharing a mounted filesystem over the network,
> better to go on leveraging stuff at that layer.
>
> I don't much like Samba either but we could run a stripped down copy of
> that or lighttpd on our end of the Ethernet-over-USB connection and
> provide a solid filesystem access solution without any special projects.
> ~ We already have perl and sshd so KDE's fish:// works fine, just not
> everybody runs KDE :-)
>
> http://linuxreviews.org/kde/kde-user-persp/fish.html
>
> - -Andy
> -BEGIN PGP SIGNATURE-
> Version: GnuPG v1.4.9 (GNU/Linux)
> Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org
>
> iEYEARECAAYFAkg/85IACgkQOjLpvpq7dMoF2gCfQmspYRQxcWN+Bxkjyx6/0j2R
> gzIAn2Ni8YHcD244LtY3h6OjNAMyCZNu
> =y7kH
> -END PGP SIGNATURE-
>
>
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Re: multi-tutch?

2008-05-30 Thread Rahul Joshi
If I am to understand this thread discussion correctly, does it mean there
is no public algo for multi-point touch sensing yet??
With so much of work done on projects like MS Surface, iPhone, the Jeff Han
stuff.. and recently HTC Diamond, I took it for granted that it must already
be there among the large resource pool of opensource developers.

Rahul J


On Fri, May 30, 2008 at 2:46 PM, Ben Lau <[EMAIL PROTECTED]> wrote:

> On Thu, May 29, 2008 at 7:11 PM, Joerg Reisenweber <[EMAIL PROTECTED]>
> wrote:
> > Am Do  29. Mai 2008 schrieb [EMAIL PROTECTED]:
> >> Hi Joerg,
> >> as it seems that my mail did not reach the community list (I am not a
> > subscriber, just monitoring the archives) may I ask you directly the
> question
> > regarding "multi tutch" :-) . See below:
> >>
> >>
> >> Hi all,
> >> if the geometric average point is returned if multiple points are
> touched
> > wouldn't it be possible to have a fake multi touch, e.g., by doing the
> > following:
> >>
> >> Press point A
> >> -> Vector A is returned
> >> Additionally press desired point B
> >> -> X = (A+B)/2 is returned
> >> -> calculate B = 2*X-A
> >>
> >> Questions:
> >> Would this be managable?
> >> What time difference would be required between first and second (and
> > third ...) touch, to recognize such a multi-touch action and reliable
> > distinguish it from a single touch at position X?
> >>
> >> And one more comment: If that would work you could also detect
> multi-touch
> > gestures (even if limited), e.g., use the first point statically (maybe a
> > focus centre) and handle the second point dynamically (maybe for zooming
> in
> > and out).
> >>
> >>
> >> Boris
> >
> >
> > there are two resistors in the touchpad, one for X and one for Y. We only
> see
> > them changing on a touch, thus giving us the coords. A concurrent second
> > touch just changes the R values even more, but we get no info about
> whether
> > we touched a second point or we moved the finger. So what you suggest is
> a
> > gesture recognition. Things become nasty because even the "geometric
> middle"
> > isn't true but depends on pressure of one to pressure of other touchpoint
> > etc.
> > You really get too few info out of the device to do anything reasonable
> with
> > it beyond singletouch (at least that's the way it is now. I plan to see
> > whether we can exploit dynamic pulse response of this design to get some
> > additional info. Same way you're testing cat5-cable for breaks. Don't
> hold
> > your breath though, chances are bad. And it's not on top of my todo-list)
> >
> > cheers
> > jOERG
> >
> > ___
> > Openmoko community mailing list
> > community@lists.openmoko.org
> > http://lists.openmoko.org/mailman/listinfo/community
> >
> >
>
> Two-finger input with a standard touch screen
> http://portal.acm.org/citation.cfm?id=1294239
>
> This paper introduces a method to detect two fingers using a
> "standard" touch screen. I haven't ready it deeply so I can not say is
> it applicable on OpenMoko platform , but I think it is worth to study.
>
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Re: 2.5mm or 3.5mm

2008-05-30 Thread Rahul Joshi
Exactly. 3.5mm for the same reason.
Are there any tangible benefits to using 2.5mm though?

Rahul J

On Fri, May 30, 2008 at 12:05 PM, Richard Reichenbacher <
[EMAIL PROTECTED]> wrote:

> 3.5mm.  I'd rather be able to take any headphones I have laying around and
> use them for music.  If I wanted a headset I would buy a Bluetooth headset.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Joerg
> Reisenweber
> Sent: Thursday, May 29, 2008 11:18 PM
> To: community@lists.openmoko.org
> Subject: 2.5mm or 3.5mm
>
> Hi community!
> A short poll: on a future GTA0x (>2), would you prefer to have
> A) "standard" 2.5mm headset (mic+phones) connector, where you have to buy a
> cheap adapter if you want to use your "old" headphones, (the way like it's
> for GTA01/02) or
> B) classic 3.5mm headphones "Walkman(R)" connector, where you have to DIY
> an
> adapter for any standard cellphone headset? (or does anybody know of 3.5mm
> headSET standards or adapters?)
>
>
> please hurry to vote, we have to make a decision. Thanks
>
> cheers
> jOERG
> Openmoko-HW-development
>
>
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Re: Freerunner Sale Price in India - Official partner with Openmoko

2008-05-29 Thread Rahul Joshi
Thanks a heap for this info, it'll certainly help. And its comforting to
know I'm not too far behind this almost-like-a-revolution.
I did get an email from THE man himself mentioning other details pertaining
to purchase of FreeRunner in India. (excited!)

As for the discount, well... congratulations! 15.4K is OMG!! Like they say,
early bird gets the umm.. Neo! :)

Rahul J


On Thu, May 29, 2008 at 11:30 PM, Ganesha Krishna <[EMAIL PROTECTED]>
wrote:

> -- Forwarded message ------
>> From: "Rahul Joshi" <[EMAIL PROTECTED]>
>> To: community@lists.openmoko.org
>> Date: Thu, 29 May 2008 17:32:43 +0530
>> Subject: Re: Freerunner Sale Price in India - Official partner with
>> Openmoko
>> Hi everyone,
>>
>> I'm a little (actually quite) late in this scene so pardon my ignorance on
>> any goofy questions. I am a LAMP (and uhm ... Java) developer and had always
>> wanted/waited for a "dream box" like this. Fortunately (or unfortunately) I
>> came across openmoko 1 year late. But better late than never... yeah.
>>
>
> Welcome, I dont think you are very late at all, there were only a few
> neo1973s, the first generation free phones (swathanthra phone as some one
> pointed out)  sold in India (according to my very casual research of
> orkut/blog sphere ) and one had to order them directly from openmoko, no
> reseller. The new hardware (Freerunner) is much more juicier(sic)
> considering the variety in Indian phone market.
>
>>
>> I'll be honest when I say I came pretty close to buying an iPhone when I
>> went to US recently but the whole "Out of Stock" thing drove me mad. In fact
>> I started harboring anti-Apple feelings ($20 for s/w upgrades,
>> overtly-closed-and-controlled UI environment etc. etc.) that I decided to
>> stick with my iMate SP5m until something really gets to me. And here I am.
>
>
> of course, its the 'Handheld of the free and Phone of the brave'.
>
>
>> So, my first few questions (and I'm thrilled to know a thread on Neo
>> Indian retailing exists!!) -
>>
>> 1. Where in India can I purchase Neo FreeRunner and its related
>> accessories once it gets released. I know Rakshat is the man here but can we
>> get some more info on this please? Can I pre-order one (just in case it runs
>> out of stock!)
>>
>
> As far as I know (and I have followed this mailing list since its
> inception) Rakshat is THE Man. you can pre-order at his website.
> These are his mails form the archive
>
> http://openmoko.markmail.org/message/4gek2hynltrysxtw?q=rakshat
> http://openmoko.markmail.org/message/3ytp6yfuxoy6bwfj?q=rakshat
>
>
>
>> 2. Whats this talk of 15.4K discount Mr. Krishna is talking about. How can
>> I be entitled to it as well? :D :P
>
> The first few phones were offered for a discount, I was one of the early
> birds. unfortunately he has announced that all the slots are taken as of now
> barring last minute cancellations.
>
> Dig thru here to for the whole scoop.
> http://openmoko.markmail.org/search/?q=rakshat
>
>
>>
>> Thanks!
>>
>> Rahul J aka sector7
>>
>
> -GK
>
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Re: Freerunner Sale Price in India - Official partner with Openmoko

2008-05-29 Thread Rahul Joshi
Hi everyone,

I'm a little (actually quite) late in this scene so pardon my ignorance on
any goofy questions. I am a LAMP (and uhm ... Java) developer and had always
wanted/waited for a "dream box" like this. Fortunately (or unfortunately) I
came across openmoko 1 year late. But better late than never... yeah.
I'll be honest when I say I came pretty close to buying an iPhone when I
went to US recently but the whole "Out of Stock" thing drove me mad. In fact
I started harboring anti-Apple feelings ($20 for s/w upgrades,
overtly-closed-and-controlled UI environment etc. etc.) that I decided to
stick with my iMate SP5m until something really gets to me. And here I am.
So, my first few questions (and I'm thrilled to know a thread on Neo Indian
retailing exists!!) -

1. Where in India can I purchase Neo FreeRunner and its related accessories
once it gets released. I know Rakshat is the man here but can we get some
more info on this please? Can I pre-order one (just in case it runs out of
stock!)

2. Whats this talk of 15.4K discount Mr. Krishna is talking about. How can I
be entitled to it as well? :D :P

Thanks!

Rahul J aka sector7


*Ganesha Krishna* ganesh.krishna at gmail.com

*Tue May 6 11:45:30 CEST 2008*
> Hi,
> First off, my 'thank you' s are due..
> 1. To Rakshat for setting up the Indian distribution. You obviously
have
> the know how of open device and open source which is great. This shop has
> greatly relieved my anxiety of shipping and customs which tends to become
a
> hassle.
>2. To Harry, for the official announcement on Indian
distribution.Always
> good to know that you are buying from the official shop.

>  On the price point:
>  I feel 20,000 for Free runner is very decent,  (BTW I am eligible
> for 15.4K discount so that is very very decent :-) ). Neo has a potential
to
> become the "office PDA phone". Conference calls to the US and other
oversea
> destinations are extremely common in Indian IT industry. neo +wifi+skype =
> ridiculously reduced cost.

>   A GSM +GPS (GTA01 like ) box would be great for the rural India if
priced
> around 10,000. Imagine a post man plotting the shortest path to cover all
> the villages that he has to deliver mail to
> (
>
http://news.bbc.co.uk/1/shared/spl/hi/picture_gallery/06/south_asia_indian_postman/html/1.stm
)
> with the right features the government might want to buy the neo for
> them.
>   A VGA screen with GPRS means the farmer can consult the market price
> of his crops, and the wealthy ones can lookup Stock market. (Oh, yes.
> Commodity trading and stock trading are huge in my native village!! but
> there are only few brokerage houses that are miles away in the town
center,
> one needs to call them frequently to be in touch with the market. The
> village itself has GSM+GPRS coverage)

>  Students and universities:
>   Rakshat, have you considered talking to Universities/engineering
> colleges. There are mind boggling number of engineering colleges in
> Karnataka(my state) and all of them run some kind of telecommunication
> course. a couple of neos to each college with a smartly packaged SDK and
> presentation on getting hands on GSM experience would help you sell many
> phones. I know I would want to work on such a device If I were a student
> now.

> Regards,
> -GK



> >
> >
> > -- Forwarded message --
> > From: "rakshat hooja" 
> > To: community at lists.openmoko.org
> > Date: Tue, 6 May 2008 12:57:48 +0530
> > Subject: Re: Freerunner Sale Price in India - Official partner with
> > Openmoko
> >
> > > Shakthi,
> >
> >
> > I have been using  GTA01 (Neo 1973)   my main phone for some time and
felt
> > that at its price point (under INR 12000 for GSM and GPS and VGA
display) it
> > would make a great phone for the Indian market. Unfortunately with its
power
> > draining problems (I carry 2 spare batteries in my pocket) it can not be
> > mass produced (My initial email to Micheal was about reselling the GTA01
in
> > India).
> >
> > Anyway the good part is that the Openmoko and Qtopia software is GPL and
> > porting these to a GSM only hardware should be considerably easier than
> > writing a new GSM stack! We have plans get it to run on the CompuLab
X270em
> > board but thats kind of stalled at the moment. If that works out one can
> > bring out GSM only, GSM+GPS, GSM+WiFi and GSM+GPS+WiFi versions of a
phone
> > running Openmoko.
> >
> > Maybe after the success of the Freerunner (I am quite confident on that
as
> > I have seen the software really improving over the last 6 months and the
> > price point is pretty decent too) Openmoko themselves may consider
bringing
> > out a lower spec cheaper version.
> >
> > Right now I think it would be best to support the Openmoko endevour and
> > try and make the Freerunner a great success, both at the market and as a
> > philosphy.
> >
> > Rakshat
> >
> >
> >
> > >
> > > -- Forwarded message --
> > > From: "Shakthi Kannan" 
> > > To: "List for Op