Re: iPhone 4G display for Openmoko?

2010-06-08 Thread The Rasterman
. all pointless as the maximum resolution glamo can drive is 640x480 (or 480x640). you'll never be able to go above that as long as you have a freerunner. (and note that that is even far beyond what glamo is designed to handle properly. its a qvga gpu. not vga). -- - Codit

Re: why not xip?

2010-05-01 Thread The Rasterman
oesn't work with nand flash - nor will it work with jffs2 (compression)... or any compressed fs. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___

Re: Fwd: Glamo secrets, acceleration, X11, directfb, was: [E-devel] X11 dependencies hardcoded in ecore_evas

2010-04-18 Thread The Rasterman
ia xrender requests to x11 - if you can implement all of this in hardware - then you will do well. problem is... you can't. thus all my other comments. the gl engine does all of this via drawing triangles with textures etc. - and it doesn use scratch space. it uses full gl buffers and buf

Re: [E-devel] X11 dependencies hardcoded in ecore_evas

2010-04-18 Thread The Rasterman
be the case with software rendering too. > Kind regards, > Ed > > On 04/18/2010 03:53 AM, Carsten Haitzler (The Rasterman) wrote: > > On Sun, 18 Apr 2010 03:05:24 +0200 mobi phil said: > > > > > >> Thanks for the detailed answer... You told me what I d

Re: [E-devel] X11 dependencies hardcoded in ecore_evas

2010-04-17 Thread The Rasterman
even cover the screen. that alone is enough for me to say the 3d unit is useless for anyting other than trinkety little qvga 3d games with low resolution textures (where if you have a TEXTURE for a game you wrap around a model - you can afford to have it degrade to lower res - and display quality simply duffers with blurry textures, but this not possible in 2d - you cant make such tradeoffs. howd you like your text to be blurry and buttons to be blurry/blocky blobs? due to the images being used being dropped to 1/2 or 1/4 resolution etc. etc. - in 3d you have triangles define the shapes and outlines of your primitives and textures simply add "skin". in 2d - not so. and the 3d unit n the glamo is at best useful for such simple 3d game-lets and tasks, nothing vaguely serious. it's interesting that 2d actually is relatively demanding on 3d units mostly due to it not being able to make such quality tradeoffs very often. > -- > rgrds, > mobi phil > > being mobile, but including technology > http://mobiphil.com > -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: [E-devel] X11 dependencies hardcoded in ecore_evas

2010-04-17 Thread The Rasterman
e. you can do this via map... but.. gasp.. that needs an intermediate buffer and... glammo cant generate those other than in software. > -- > rgrds, > mobi phil > > being mobile, but including technology > http://mobiphil.com > -- - Codito, ergo sum - "I

Re: project customers

2010-04-16 Thread The Rasterman
7;s the case everywhere. no news there and no solution to is unless you design your own gpu... good luck. :)) -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com _

Re: false stamentent on http://www.enlightenment.org ?

2010-04-14 Thread The Rasterman
was shipped on devices. many of them. it used e17 + qt apps - e17 uses efl. launcher was part of illume. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com _

Re: project customer

2010-04-12 Thread The Rasterman
s. > > So from my viewpoint, if there was one thing that killed the Openmoko > project, it was lack of a thorough, over-all, realistic business plan > that showed how the project was going to be sustainable into the future. > > And the lack of agreement among all of the people involved as to what > the marketplace was for the phone. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: project customers

2010-04-12 Thread The Rasterman
even want to hear the arguments. the software sides either get it already (and fight internally politically, or have tough tradeoffs to make - like making it more open will make your big customers go away as they can't close it down as easily), or are beginning to get it. life would be easy if

Re: project customer

2010-04-12 Thread The Rasterman
e still need to > obtain the components, make the layout, produce the PCB, and only > then we can use the SMT facility at the university. ah. components - where so much fun happens :) -- ----- Codito, ergo sum - "I code, therefore I am"

Re: project customers

2010-04-12 Thread The Rasterman
gh to change the rules and power balance so its "you have to come to us and beg for a phone - then we set the rules". apple are in such a position right now for example. :) -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Hait

Re: project customers

2010-04-12 Thread The Rasterman
___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: 3D in EFL (Rolling dices on OpenMoko)

2010-03-24 Thread The Rasterman
On Wed, 24 Mar 2010 11:56:50 +0100 Xavier Cremaschi said: > Le 24/03/2010 01:22, Carsten Haitzler (The Rasterman) a écrit : > > On Mon, 22 Mar 2010 10:00:56 +0100 > > Xavier Cremaschisaid: > > > >> EFL can use opengl for its rendering (not on openmoko, because

Re: 3D in EFL (Rolling dices on OpenMoko)

2010-03-23 Thread The Rasterman
__ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: gta02-core (was Re: OM future)

2010-02-26 Thread The Rasterman
On Fri, 26 Feb 2010 14:59:18 -0600 Eric Olson said: > Carsten Haitzler (The Rasterman) wrote: > > On Thu, 25 Feb 2010 11:41:24 -0800 (PST) Rafael Ignacio Zurita > > said: > > ... > > > > i'm getting at the fact that the hw side is stuck - it wont work

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
or us, the most sensible approach for phone makers is > probably Apple's. > > I enjoy playing with my Freerunners, and my Neo 1973. Others do too. > But be honest with yourself - these phones are a dead end. At this point > we are like the nut-cases who want to run linux

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
On Thu, 25 Feb 2010 11:41:24 -0800 (PST) Rafael Ignacio Zurita said: > Hello, > > --- On Thu, 2/25/10, Rui Miguel Silva Seabra wrote: > > Em 25-02-2010 01:39, Carsten Haitzler > > (The Rasterman) escreveu: > > > boys with the big pots of money are surprisingly cl

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
e bunk - by this i mean there is little to no REALITY behind them - they are wishlists, not firm schedules that can be done. i do hope qi manages to get there - i wish wolfgan all the best in getting there - but i know how hard it really is - he does too. it's monumentally

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
e open hw you can swizzle - but you pay a hefty premium for it. it's also bulky and rather rough (looks-wise). i don't think i'd pay for it. but thats my choice. it simply doesnt present good value compared to the hardware that&

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
s after 3.5g) craze comes. gsm likely will start being dismantled - i know if i travel to korea or japan i NEED a 3g phone. 2g just doesnt work as they have no gsm/gprs etc. networks at all - only 3g. -- ----- Codito, ergo sum - "I code, therefor

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
that data... -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
t to sell u faster/bigger/better.. just to keep up with "the internet" how it is now. :) let's see - if things get smaller/faster/more efficient web etc. wise.. this may change - but i dont see that happening any time soon. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
a02-core-was-Re-OM-future-tp4628177p4631684.html > > Sent from the Openmoko Community mailing list archive at Nabble.com. > > > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://li

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
On Thu, 25 Feb 2010 03:10:21 -0800 (PST) ghislain said: > > > Carsten Haitzler (The Rasterman)-2 wrote: > > > > On Thu, 25 Feb 2010 02:36:22 -0800 (PST) ghislain > > said: > > > >> > >> What about the Ben NanoNote (http://en.qi-hardware.co

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
s.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- ----- Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
uot;. a few weeks ok - a few months. ok. almost 1.5 years of delay and still not shipped - after asking for money and giving a shipping date almost 1.5 years ago - fail. -- - Codito, ergo sum - "I code, therefore I am" --

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
has yet to ship a single unit. these others have been shipping for ages (1ghz shnapragon windows mobile toshiba phone been going for a while now). openpandora is a wonderful example of a big fat FAIL on this. it's last time my money goes to any such group/venture. -- - Codito,

Re: gta02-core (was Re: OM future)

2010-02-25 Thread The Rasterman
On Thu, 25 Feb 2010 08:41:42 + Rui Miguel Silva Seabra said: > Em 25-02-2010 01:39, Carsten Haitzler (The Rasterman) escreveu: > > boys with the big pots of money are surprisingly close there. rome wasn't > > built in one day. fight the battles you can win - dont

Re: gta02-core (was Re: OM future)

2010-02-24 Thread The Rasterman
, open standards, infra, core, toolkits, etc. and the big boys with the big pots of money are surprisingly close there. rome wasn't built in one day. fight the battles you can win - dont fight the impossible ones. sure - it's not as glorious. it's not as sexy. but it gets you o

Re: [qtmoko] New significant speedups coming to FreeRunner

2010-02-16 Thread The Rasterman
r performance... or for the driver internals. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: [qtmoko] New significant speedups coming to FreeRunner

2010-02-16 Thread The Rasterman
expectations are realistic. me - i'm less about the exercise and more about the end result... but that's me :) /me goes back to whooshing his smooth lists around his screen > Tom > > [2] ... or is that just what I want you to believe? Mwahahahaha... > > -- > Thomas White > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: upcoming linux phones ...

2010-02-11 Thread The Rasterman
On Thu, 11 Feb 2010 20:59:12 +1100 Michael Smith said: > On Thu, 11 Feb 2010 20:46:33 +1100 > Carsten Haitzler (The Rasterman) wrote: > > > it is based on speculation and rumor. no fact at all. nowhere have samsung > > EVER said bada is linux based. it actually is not. &g

Re: upcoming linux phones ...

2010-02-11 Thread The Rasterman
no fact at all. nowhere have samsung EVER said bada is linux based. it actually is not. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: upcoming linux phones ...

2010-02-11 Thread The Rasterman
review it , did you test it ? can you speak > about it ? bada != linux at all. dont bother following it. looks for limo instead. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___

Re: OM future

2010-02-09 Thread The Rasterman
outube_gdata > > *scnr* awesome.. if my world lived inside a 2d rendering farm ... maybe i could live on pandora and become blue and 10ft tall. :) -- - Codito, ergo sum - "I code, therefore I am" -- Th

Re: [Shr-User] Quick e-mail poll: Still using your Freerunner?

2010-02-09 Thread The Rasterman
l actively thwart you over time. vendors need to support such work and consider at a minimum of adopting it in future for it to be viable. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com

Re: OM future

2010-02-08 Thread The Rasterman
so on are unfortunately off-limits right now... until... something is publically announced. keep your ears peeled. :) -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com __

Re: OM future

2010-02-06 Thread The Rasterman
On Sun, 7 Feb 2010 13:25:11 +1100 Michael Smith said: > On Sun, 7 Feb 2010 08:52:24 +0900 > Carsten Haitzler (The Rasterman) wrote: > > > possible. either way - that says something then about nokia's QA proceedure > > on the production line :) not good enough. (not f

Re: OM future

2010-02-06 Thread The Rasterman
even so - if the phone cant survive a drop when padded by bubblewrap, cardboard, plastic, foam etc. etc. - still says to me original build quality is bad. > Ben. > > On 7/02/2010 12:52 p.m., Carsten Haitzler (The Rasterman) wrote: > > On Sun, 07 Feb 2010 12:46:04 +1300 Ben Wil

Re: OM future

2010-02-06 Thread The Rasterman
gt; > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > > > > > _______ > Openmoko com

Re: OM future

2010-02-06 Thread The Rasterman
ko and n900. or... you wait a little bit and see what's around the corner and brewing... and trust me... stuff *IS* brewing at much bigger device makers than openmoko ever was - who have the money and people to pull it off. keep your ears peeled. -- - Codito, ergo sum - "

Re: Illume2 Screenshot ???

2010-01-17 Thread The Rasterman
On Mon, 18 Jan 2010 02:49:58 +0100 Bernd Prünster said: > Carsten Haitzler (The Rasterman) wrote: > > > > illume is being worked on in svn... if u havent noticed. hell e27 even has a > > compositor module - really nice and simple one too that should work > >

Re: Illume2 Screenshot ???

2010-01-17 Thread The Rasterman
llume now properly supports multiple screens etc. etc. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list commu

Re: [Shr-User] Quick e-mail poll: Still using your Freerunner?

2009-12-29 Thread The Rasterman
hr-project.org > http://lists.shr-project.org/mailman/listinfo/shr-user > -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Tracking down reasons for segvaulting applications

2009-12-28 Thread The Rasterman
te enough - or you use debian). i.e. just ssh in, then export DISPLAY=:0 to work on the local display and run app and debug as u would anywhere on linux on a desktop. (sshing in just gets you a sane kbd and desktop screen to use as your debug console :)) -- - Codito, ergo sum - "I c

Re: Which Java JRE?

2009-11-26 Thread The Rasterman
. > > If anybody could advise me which ARM Jre I need I'd be very greatful. > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- - Codit

Re: Ideal screen rotation

2009-11-25 Thread The Rasterman
nment, perhaps a good spot for it? > > It has seen some action recently, perhaps thanks to Samsung's sponsoring? who knows... but... contributions are welcome. like always - they may be accepted ax-is or punted back to the contributor with "fixme's" or just p

Re: future phones that you can hack. news.

2009-11-25 Thread The Rasterman
ck up the phone for small orders of maybe 10,000 or 20,000 units. these guys will begin to listen when you talk of millions of units). -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com _

Re: future phones that you can hack. news.

2009-11-18 Thread The Rasterman
__ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > > > ___ > Openmoko community mailing list > community@lists.openmoko.

Re: future phones that you can hack. news._

2009-11-18 Thread The Rasterman
to, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

future phones that you can hack. news.

2009-11-17 Thread The Rasterman
s work. Actually they were not even involved. :) -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmo

Re: Ideal screen rotation

2009-11-10 Thread The Rasterman
90 and 270 degrees for example? look at a g1. u slide kbd open to one side of the screen. now imaging if u slid the screen the other way you have a different button set along the other side. eg a set of psp-style game-pad controllers for games. so games would request 270 and aps rthat are built fo

Re: Ideal screen rotation

2009-11-09 Thread The Rasterman
t; > Rui > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- - Codito, ergo sum - "I code, therefore I am" -- The Ras

Re: Ideal screen rotation

2009-11-08 Thread The Rasterman
just > > make the window smaller if it likes it or not (eg what e and matchbox do > > for example). > > can you give us a hint where this (rotation) property can be found ? > perhaps hint on manual page ? see my other mails. -- - Codito, ergo sum - "I

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
On Sun, 08 Nov 2009 04:37:07 + Dave Ball said: > Carsten Haitzler (The Rasterman) wrote: > > wm needs to track both and determine which one takes precedence based > > on policy and th en implement that rotation, if needed. policy is what > > a wm implements - that'

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
choose to support or not, it doesn't matter. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
On Sun, 08 Nov 2009 03:14:54 + Dave Ball said: > Carsten Haitzler (The Rasterman) wrote: > > On Sun, 08 Nov 2009 02:03:47 + Dave Ball said: > > > > > >> Sounds like we should be using window properties for passing hints to > >> the WM, and d

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
On Sun, 08 Nov 2009 02:03:47 + Dave Ball said: > Carsten Haitzler (The Rasterman) wrote: > > On Sat, 7 Nov 2009 19:46:28 + Rui Miguel Silva Seabra > > said: > >> Being X properties or DBUS, it's the same for me. DBUS seems more natural > >> as the

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
gt; > As above, omnewrotate wouldn't actually be running, so wouldn't do this. > > I hope that helps to clarify what I have in mind! > > Regards, > Neil > > ___ > Openmoko community mailing list > commu

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
ly active window etc. 5. look at e_hints.c for getting hints. some of this is wrappers around existing well known icccm and netwm properties, some is getting custom properties not wrapped. 6. look at e_border.c for more info on tracking property changes (set up a handler for the event) etc. etc

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
#x27;s code. otherwise - too bad. thats the better way. > Thanks and Regards > > Nicola > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
d Illume about that I found it's not ewmh > compliant, just curious if it is now implemented? > > Regards > > Nicola > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.o

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
have StartupWMClass, and I think the idea > is that that is sufficient to identify the resulting window. it isn't actually - it can help, but it's not sufficient. it can be ambiguous. in fact often is. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
possibile having a generic > > Window ID to retrieve the .desktop file originating the owning app? > > I'm just guessing to retrieve the pid from window properties, retrieve > > the executable (like /proc/pid/exe) and back search in th

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
> ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
always be fullscreen anyway > >> - so for those apps some explicit configuration would be needed > >> somewhere (prefer-portrait, prefer-landscape, or auto-rotate). > > > > So "rotators" would need to parse all the configurations? > > No, the WM (or wha

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
it > > needs to take them into account - put hints on window as properties. > > Of course, but there has to be a standard way to take their needs in > account :) > > Being X properties or DBUS, it's the same for me. DBUS seems more natural as > there's probably

Re: community Digest, Vol 156, Issue 27, Ideal screen rotation

2009-11-07 Thread The Rasterman
gt; Which window property, a 'no resize' flag? Is the property stored by > X, the window manager, or something else? Is the code that does the > rotations in the window manager? properties are stored in x - attached to the window in question. wm's listen for property changes

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
ot;rotator" determines portrait, rotates again > 3.2 go to 3: fail rotate and wm should work closely together or be the same. the wm reads ande knows all the properties of all windows. the rotator can do this independantly - but its a fair bit of work. the wm makes decisions whic

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
might not request specific > > sizes, because they'd know that they will always be fullscreen anyway > > - so for those apps some explicit configuration would be needed > > somewhere (prefer-portrait, prefer-landscape, or auto-rotate). > > So "rotators" would nee

Re: Ideal screen rotation

2009-11-07 Thread The Rasterman
o it. you don't post-mortem find a way to hack things in. :) > Also do you know if there's already a well-known window property for > preferred rotation, or would we be inventing a new one? you'd be inventing it. -- - Codito, erg

Re: Centralization of graphical awesomeness

2009-11-02 Thread The Rasterman
tire display can > be updated 11 times per second if need be. In theory, anyway. > Anything updating a smaller > portion of the screen could be even more responsive. 11 fps assumes zero cpu left to actually do the drawing. -- - Codito, ergo sum - "I code, therefore I am"

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread The Rasterman
On Sat, 31 Oct 2009 09:21:13 +0100 Matthias Huber said: > Carsten Haitzler (The Rasterman) schrieb: > > On Fri, 30 Oct 2009 19:47:27 +0100 Matthias Huber > > said: > > > > > >> Laszlo KREKACS schrieb: > >> > >>>> To not

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread The Rasterman
iver already has code to de-jitter the input (smooth it out) it may as well de-jitter the temporal information too. -- --------- Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com _

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread The Rasterman
e drawing oriented. > So no Xournal, Sketchbook or any such application. no you didnt. your stroke would go from the dotty broken one to a continuous one - like your finger actually traced on the screen. the sensors just didnt pick it up. -- -

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-30 Thread The Rasterman
pressed, so they have a hysterisis on how big the area has to be first to start a press registering and then it has to get much smaller that this area to stop. eg: press start @ 8x8 pixels, press stop at 3x3 pixels. as long as your press area, once registered, is >3x3 pixels, it will contin

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
On Thu, 29 Oct 2009 15:38:46 +0100 Bernd Prünster said: > Carsten Haitzler (The Rasterman) wrote: > >> gry* doesnt use dropshadow, it was one of the forst thigs i kicked out, > >> gry* uses a white outline on black text. > >> but thats something thats bugging

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
e... :) > > > > thank you > > > > Petr > > > > > > > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
in Illume settings? i > still get the "Enlightenment was unable to import the image due to > conversion errors" ? u are probably missing edje_cc from the distro -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
On Thu, 29 Oct 2009 08:16:22 +0100 Petr Vanek said: > On Wed, 28 Oct 2009 20:42:16 +1100 > Carsten Haitzler (The Rasterman) (CH(R) wrote: > > >On Wed, 28 Oct 2009 11:27:03 +0200 "Michael 'Mickey' Lauer" > > said: > > > >> >The

Re: Centralization of graphical awesomeness

2009-10-28 Thread The Rasterman
latency is much better. > > > > ok. talking different worlds of games here. i'm talking the ones that come > > out for ps3, xbox, and the pc games you buy on a shelf - not "chess" or > > "solitaire". regardless.. there's a multi-billion dollar ind

Re: Centralization of graphical awesomeness

2009-10-28 Thread The Rasterman
things you know little about, then contribute. > > I will ;) please give me and my staff a couple of months..." hehehe :) > OK, we -as freerunner users- have a lot of patience, we'll see (we need > manpower (community power)! wtf!). > d indeed. indeed. :) -- - Cod

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-28 Thread The Rasterman
rks. under flux.. but works and renders... image and text objects so far are working. in theory all other basic object types too, but smart objects - not yet). -- ----- Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.c

Re: Centralization of graphical awesomeness

2009-10-28 Thread The Rasterman
> Petr > > [1] http://wiki.openmoko.org/wiki/Illume#Issues > > > > _______ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community -- - Codito, e

Re: Centralization of graphical awesomeness [ot]

2009-10-27 Thread The Rasterman
ave you googled "linux 8086" ? with linux i'm not lumping in uclinux, elks, etc. as they do come under different names :) notice.. i included desktop... and at least i'd hope to imply that would be the desktop he speaks of... ie

Re: Centralization of graphical awesomeness

2009-10-27 Thread The Rasterman
irst. it's a handy skill. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Centralization of graphical awesomeness

2009-10-27 Thread The Rasterman
On Tue, 27 Oct 2009 15:47:02 +0100 DJDAS said: > Carsten Haitzler (The Rasterman) wrote: > > well as i said. it works fine and fluidly on many other devices. > Even Windows Vista works fine and fluidly on 3000$ desktops this doesn't > mean it's optimized ;) > >

Re: Centralization of graphical awesomeness

2009-10-27 Thread The Rasterman
e speed of software. but considering thats software... thats not too bad. a modern high end dedicated gpu is only doing 2x the software speed. i know something of optimising. i know something of playing tricks to avoid work. in fact evas is avoiding work all over the place. but none of the themes are

Re: Centralization of graphical awesomeness

2009-10-27 Thread The Rasterman
On Tue, 27 Oct 2009 11:11:04 +0100 DJDAS said: > Carsten Haitzler (The Rasterman) wrote: > > you show and immense amount of knowledge here, both of the hardware, of > > software and graphics in general. i'm amazed. i shall take your advice as > > you obviously are som

Re: Centralization of graphical awesomeness

2009-10-27 Thread The Rasterman
h rendering on a 206mhz strong arm is obviously just incorrect and i'm a fool to think so. i shall be quiet and let your amazing skills make everything blindingly fast and smooth. -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Ca

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
rtly because it feels faster (not that this > gnome desktop is particularly fast either, but at least the device do > not enter sleep mode while an app is redrawing). well efl doesnt draw that slowly... so you're talking of something else :) -- - Codito, ergo sum - "I

Re: E17 default scaling factor

2009-10-26 Thread The Rasterman
actually be technically incorrect, but it works well on gta02 it's not setting dpi. .its setting the dpi the theme was DESIGNED for. it's reverse. imho it makes more sense. you cant SET the dpi of your screen. it's fixed. (well until screens become rubber stretchie things), but w

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
ore is kicking it out. > > Ken Young nice work. and gta01 is at a wonderful 266mhz vs 400 on the gta02. if u think you could have gotten 500mhz out of gta02 without glamo (most likely). -- ----- Codito, ergo sum - "I code, therefore

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
dware (when it was released) gta02 is almost at > > the bottom of the pile. :( you simply have a bad piece of hardware if you > > want graphics performance. as soon as you acknowledge that and either > > downgrade the device resolution for example to bring it in line with its > > performance, or just use different hardware, the better life will be :) > > > > -- > > - Codito, ergo sum - "I code, therefore I am" -- > > The Rasterman (Carsten Haitzler)ras...@rasterman.com > > > > > > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community -- - Codito, ergo sum - "I code, therefore I am" -- The Rasterman (Carsten Haitzler)ras...@rasterman.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
m total used free sharedbuffers cached Mem: 110 62 48 0 7 40 -/+ buffers/cache: 14 95 so do the math. that's 16m footprint with wallpaper, icons, gfx and more, vs 43m of memory footprint. e is

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
oko.org > > http://lists.openmoko.org/mailman/listinfo/community > > > > > > > ___________ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > -- -

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
s the 32bit engine there. not the 16bit one. thus you take a hit for the quality (which is far beyond qt's quality which is much like the 16bit engine where it does everything in 16bpp). -- - Codito, ergo sum - "I code, there

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
ngs are done right it should just magically "work" on qvga and look wonderful. as for display artifacts - maybe its a refresh issue or a screen timing issue. not sure. i remember those screen artifacts long ago (like before freerunner was even released). looks like nothing has

Re: Centralization of graphical awesomeness

2009-10-26 Thread The Rasterman
es/eem-live.avi > > > > here is something i videoed today. it's an samsung s3c6410 at 667 mhz, 128m > > ram, and 800x480 (higher res than gta02): > > > > http://www.rasterman.com/files/ello-elementary-smartq5.mp4 > > > > everywhere i look..

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