Re: [Qtmoko] v23 doesn't recognize when headphone gets plugged in
Answering myself after getting an answer from radekp by irc: On Wed, May 19, 2010 at 10:51:13AM +0200, g...@ergoarte.ch wrote: I found that qtmoko [v23] doesn't recognize when I plug in the headphones: sound comes from the headphones as well as the speakers. The scenario-files seem to be oke (a diff gsmhandset.state and gsmheadset.state shows the volumes that should be changed). Is this a known problem? It is a known problem, for kernel 2.6.32 it is unknown how to use the trigger event. Workaround: manually switch using these commands: # for headset sound alsactl -f /usr/share/openmoko/scenarios/headset.state restore # for speakersound alsactl -f /usr/share/openmoko/scenarios/stereoout.state restore Of course this means that the phone rings via the headset only. Gyelt -- Arbeitstagebuch http://ergoarte.ch/arte/blog/de_index.html ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: [Qtmoko] v23 doesn't recognize when headphone gets plugged in
g...@ergoarte.ch writes: It is a known problem, for kernel 2.6.32 it is unknown how to use the Can you please report this to bugs.openmoko.org? This is the first time I hear about it. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: [Qtmoko] v23 doesn't recognize when headphone gets plugged in
Hi, for the record, I also tried to sync my FR on QtMoko v21 with my BlueTooth car radio system (sound goes out on car hearphones). The sync is OK, when I try to make a call, my car radio sees it, move to phone BlueTooth mode but I have no sound (in or out). Maybe same kind of issue Yann - Mail Original - De: g...@ergoarte.ch À: community@lists.openmoko.org Envoyé: Mercredi 19 Mai 2010 10:51:13 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne Objet: [Qtmoko] v23 doesn't recognize when headphone gets plugged in Hi, I'm trying out qtmoko (v23) for the first time and I like it so far. I found that qtmoko doesn't recognize when I plug in the headphones: sound comes from the headphones as well as the speakers. The scenario-files seem to be oke (a diff gsmhandset.state and gsmheadset.state shows the volumes that should be changed). Is this a known problem? I didn't find anything in the archive, the wiki or google about this. As I understand, a different scenario should be loaded on the plugin event, but I don't know by which programm. I'd be happy to provide more info if needed. Gyelt -- Arbeitstagebuch http://ergoarte.ch/arte/blog/de_index.html ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community