On Thu, 20 Sep 2007, Jason House wrote:
Christoph Birk wrote:
On Wed, 19 Sep 2007, Jason House wrote:
My logic behind stopping at the first pass is that it's highly unlikely to
form life in the void from captured stones. Since capturing the stones
would increase the length of the game and
On Wed, 19 Sep 2007, Jason House wrote:
My logic behind stopping at the first pass is that it's highly unlikely
to form life in the void from captured stones. Since capturing the
stones would increase the length of the game and isn't very likely to
change the outcome of the game
But how do