Re: Re:[computer-go] Time Control for the new CGOS

2007-03-28 Thread Heikki Levanto
On Tue, Mar 27, 2007 at 08:43:23PM -0400, Don Dailey wrote: On Tue, 2007-03-27 at 16:02 -0700, Christoph Birk wrote: On Wed, 28 Mar 2007, Heikki Levanto wrote: P.S. How about starting a new round when (say) 75% of the players are free? That introduces a bias towards pairing faster

RE: [computer-go] Time Control for the new CGOS

2007-03-28 Thread Edward de Grijs
From: Don Dailey [EMAIL PROTECTED] I am considering to change the time control when I change over officially to 5 minutes instead of 10. 5 minutes seems more than adequate for the Monte Carlo programs which play quite strongly even at 2 minutes per game. Hello all, I prefer very short

RE: [computer-go] Time Control for the new CGOS

2007-03-28 Thread Don Dailey
On Wed, 2007-03-28 at 12:25 +0200, Edward de Grijs wrote: From: Don Dailey [EMAIL PROTECTED] I am considering to change the time control when I change over officially to 5 minutes instead of 10. 5 minutes seems more than adequate for the Monte Carlo programs which play quite strongly

Re: [computer-go] Time Control for the new CGOS

2007-03-28 Thread Vlad Dumitrescu
Hi, regarding time controls and the impossibility to please everyone, I'd like to make a suggestion: Let the engines specify a preferred time control and use a scheduler that takes that into account (as a strong recommendation). For example if there are two engines wanting to play at 10

[computer-go] CGOS GTP

2007-03-28 Thread Don Dailey
One of the features I want to put into CGOS involves a new gtp command to inform the program of the opponent, game number, etc.I have not decided on the format of this new gtp command and it will of course not be required that you implement it.I will have to read the standard to see if

Re: [computer-go] Suppose we had a go problem server?

2007-03-28 Thread Stuart A. Yeates
On a related note, does anyone know of a collection of games, boards or positions with moves annotated with their weights (a la Mathematical Go[1]) ? Or even a format for representing games which allows reliable annotation of the same? cheers stuart [1]

[computer-go] Computer Go with .NET/Computer Go in Argentina

2007-03-28 Thread Angel \Java\ Lopez
Hi people! I was lurking in this great list, for years. Thanks to all for your sharing of knowledge, this list is a great resource. I'm a software developer from Argentina, South America. I'm preparing an speech about Computer Go, for the Second Congress of Go in Argentina

Re: [computer-go] Computer Go with .NET/Computer Go in Argentina

2007-03-28 Thread Nick Wedd
In message [EMAIL PROTECTED], Angel \Java\ Lopez [EMAIL PROTECTED] writes - Any developer from Argentina (or Spanish-spoken) working in Computer Go? We have a Yahoo Groups in Spanish at: http://ar.groups.yahoo.com/group/computergo Joan Pons i Semelis is Spanish and has written a Go-playing

Re: [computer-go] Computer Go with .NET/Computer Go in Argentina

2007-03-28 Thread Álvaro Begué
On 3/28/07, Nick Wedd [EMAIL PROTECTED] wrote: In message [EMAIL PROTECTED], Angel \Java\ Lopez [EMAIL PROTECTED] writes - Any developer from Argentina (or Spanish-spoken) working in Computer Go? We have a Yahoo Groupsin Spanish at: http://ar.groups.yahoo.com/group/computergo Joan Pons i

Re: [computer-go] Time Control for the new CGOS

2007-03-28 Thread Jacques Basaldúa
Is 10 minutes a standard and if so it is standard for 19x19 or 9x9? For 19x19 I find it a little too fast. I would prefer fastest: 4 sec/move (x240 moves) = 16 min slowest: 30 sec/move (x240 moves) = 2 hours I would like to try both. Usually fast because, as you pointed, you get useful

Re: [computer-go] Help me test CGOS

2007-03-28 Thread Jacques Basaldúa
Hellwig Geisse wrote: I just finished the translation of the old TCL script cgosGtp.tcl to plain C . . . Thanks Hellwig . I will try your program tomorrow. I prefer hacking C than tcl because its more transparent. I see what the tcl sends, but I don't know what details it may hide, and these

Re: [computer-go] Help me test CGOS

2007-03-28 Thread Christoph Birk
On Tue, 27 Mar 2007, Don Dailey wrote: Would it be possible to publish a little library for others in C? I will have a place on the main page to download goodies like this. Here is the code I am currently using. Christoph /*

Re: [computer-go] CGOS GTP

2007-03-28 Thread Christoph Birk
On Wed, 28 Mar 2007, Don Dailey wrote: One of the features I want to put into CGOS involves a new gtp command to inform the program of the opponent, game number, etc.I have not decided on the format of this new gtp command and it will of course not be required that you implement it.I

Re: [computer-go] CGOS GTP

2007-03-28 Thread Hellwig Geisse
On Wed, 2007-03-28 at 13:44 -0700, Christoph Birk wrote: On Wed, 28 Mar 2007, Don Dailey wrote: One of the features I want to put into CGOS involves a new gtp command to inform the program of the opponent, game number, etc.I have not decided on the format of this new gtp command and

Re: [computer-go] Help me test CGOS

2007-03-28 Thread Don Dailey
That's awesome if you have a cgos client in C, I would be happy to post the source code and/or binaries. I warn you however, the protocol may change - I have not finalized it. Although it's not likely anything major. - Don On Wed, 2007-03-28 at 19:56 +0100, Jacques Basaldúa wrote: Hellwig

Re: [computer-go] CGOS GTP

2007-03-28 Thread Don Dailey
On Wed, 2007-03-28 at 13:44 -0700, Christoph Birk wrote: On Wed, 28 Mar 2007, Don Dailey wrote: One of the features I want to put into CGOS involves a new gtp command to inform the program of the opponent, game number, etc.I have not decided on the format of this new gtp command and

Re: [computer-go] Help me test CGOS

2007-03-28 Thread Hellwig Geisse
On Wed, 2007-03-28 at 17:49 -0400, Don Dailey wrote: That's awesome if you have a cgos client in C, I would be happy to post the source code and/or binaries. Yes, this is a cgos client in C, but only for the old protocol yet. You can download the source from

Re: [computer-go] CGOS GTP

2007-03-28 Thread Christoph Birk
On Wed, 28 Mar 2007, Don Dailey wrote: But the client DOES use GTP to speak to the engine. The idea is that your engine might want to have information about the opponent. The way Lazarus will use this is to put this information in it's own log files. When I'm browsing the logs of Lazarus I

[computer-go] Mechner Page

2007-03-28 Thread Angel \Java\ Lopez
Hi people! Today, I can't find the pages from http://www.cns.nyu.edu/~mechner/ Days ago, the Mechner web pages were available what happens? A new URL? Another address? PS: Thanks for the .NET info, and Spanish developers Angel Java Lopez http://www.ajlopez.com/

Re: [computer-go] Mechner Page

2007-03-28 Thread Cai Qiang
You can try http://www.mechner.com/david/compgo/ - Original Message - From: Angel Java Lopez To: computer-go Sent: Thursday, March 29, 2007 6:45 AM Subject: [computer-go] Mechner Page Hi people! Today, I can't find the pages from http://www.cns.nyu.edu/~mechner/