On Tue, Mar 27, 2007 at 08:43:23PM -0400, Don Dailey wrote:
On Tue, 2007-03-27 at 16:02 -0700, Christoph Birk wrote:
On Wed, 28 Mar 2007, Heikki Levanto wrote:
P.S. How about starting a new round when (say) 75% of the players are
free?
That introduces a bias towards pairing faster
From: Don Dailey [EMAIL PROTECTED]
I am considering to change the time control when I change
over officially to 5 minutes instead of 10. 5 minutes seems
more than adequate for the Monte Carlo programs which play
quite strongly even at 2 minutes per game.
Hello all,
I prefer very short
On Wed, 2007-03-28 at 12:25 +0200, Edward de Grijs wrote:
From: Don Dailey [EMAIL PROTECTED]
I am considering to change the time control when I change
over officially to 5 minutes instead of 10. 5 minutes seems
more than adequate for the Monte Carlo programs which play
quite strongly
Hi,
regarding time controls and the impossibility to please everyone, I'd
like to make a suggestion:
Let the engines specify a preferred time control and use a scheduler
that takes that into account (as a strong recommendation). For example
if there are two engines wanting to play at 10
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and it will of course not
be required that you implement it.I will have to
read the standard to see if
On a related note, does anyone know of a collection of games, boards
or positions with moves annotated with their weights (a la
Mathematical Go[1]) ? Or even a format for representing games which
allows reliable annotation of the same?
cheers
stuart
[1]
Hi people!
I was lurking in this great list, for years. Thanks to all for your sharing of
knowledge, this list is a great resource. I'm a software developer from
Argentina, South America. I'm preparing an speech about Computer Go, for the
Second Congress of Go in Argentina
In message [EMAIL PROTECTED], Angel
\Java\ Lopez [EMAIL PROTECTED] writes
- Any developer from Argentina (or Spanish-spoken) working in Computer
Go? We have a Yahoo Groups in Spanish at:
http://ar.groups.yahoo.com/group/computergo
Joan Pons i Semelis is Spanish and has written a Go-playing
On 3/28/07, Nick Wedd [EMAIL PROTECTED] wrote:
In message [EMAIL PROTECTED], Angel
\Java\ Lopez [EMAIL PROTECTED] writes
- Any developer from Argentina (or Spanish-spoken) working in Computer
Go? We have a Yahoo Groupsin Spanish at:
http://ar.groups.yahoo.com/group/computergo
Joan Pons i
Is 10 minutes a standard and if so it
is standard for 19x19 or 9x9?
For 19x19 I find it a little too fast.
I would prefer
fastest: 4 sec/move (x240 moves) = 16 min
slowest: 30 sec/move (x240 moves) = 2 hours
I would like to try both. Usually fast because,
as you pointed, you get useful
Hellwig Geisse wrote:
I just finished the translation of the old TCL
script cgosGtp.tcl to plain C . . .
Thanks Hellwig . I will try your program tomorrow.
I prefer hacking C than tcl because its more transparent.
I see what the tcl sends, but I don't know what details it
may hide, and these
On Tue, 27 Mar 2007, Don Dailey wrote:
Would it be possible to publish a little library for others in C?
I will have a place on the main page to download goodies like this.
Here is the code I am currently using.
Christoph
/*
On Wed, 28 Mar 2007, Don Dailey wrote:
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and it will of course not
be required that you implement it.I
On Wed, 2007-03-28 at 13:44 -0700, Christoph Birk wrote:
On Wed, 28 Mar 2007, Don Dailey wrote:
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and
That's awesome if you have a cgos client in C, I would be
happy to post the source code and/or binaries.
I warn you however, the protocol may change - I have not
finalized it. Although it's not likely anything major.
- Don
On Wed, 2007-03-28 at 19:56 +0100, Jacques Basaldúa wrote:
Hellwig
On Wed, 2007-03-28 at 13:44 -0700, Christoph Birk wrote:
On Wed, 28 Mar 2007, Don Dailey wrote:
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and
On Wed, 2007-03-28 at 17:49 -0400, Don Dailey wrote:
That's awesome if you have a cgos client in C, I would be
happy to post the source code and/or binaries.
Yes, this is a cgos client in C, but only for the old
protocol yet. You can download the source from
On Wed, 28 Mar 2007, Don Dailey wrote:
But the client DOES use GTP to speak to the engine. The
idea is that your engine might want to have information
about the opponent. The way Lazarus will use this is
to put this information in it's own log files. When
I'm browsing the logs of Lazarus I
Hi people!
Today, I can't find the pages from
http://www.cns.nyu.edu/~mechner/
Days ago, the Mechner web pages were available what happens? A new URL?
Another address?
PS: Thanks for the .NET info, and Spanish developers
Angel Java Lopez
http://www.ajlopez.com/
You can try http://www.mechner.com/david/compgo/
- Original Message -
From: Angel Java Lopez
To: computer-go
Sent: Thursday, March 29, 2007 6:45 AM
Subject: [computer-go] Mechner Page
Hi people!
Today, I can't find the pages from
http://www.cns.nyu.edu/~mechner/
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