[computer-go] simple MC reference bot and specification

2008-10-12 Thread Denis fidaali
-- Don SAID : -- David Fotland suggested another rule, tell me what you think. His rule is to stop the game at or beyond move N*N*2 where N is the board size and score the board no matter what. But in the play-outs he first plays 1 move before making

Re: [computer-go] Anyone With Measures for MiniMax LightSimulations

2008-10-12 Thread Don Dailey
I've always had this idea that the best way to build a book might also be the best way to build a game playing program. For instance we have done these big studies to determine based on games of Leela and others what the best main line of play is.Computer Chess programs analyze huge

Re: [computer-go] Anyone With Measures for MiniMax LightSimulations

2008-10-12 Thread Don Dailey
On Sun, 2008-10-12 at 11:35 +0200, Denis fidaali wrote: Hi. I recall somehow that don ran some experiments with min-max(alpha-beta) algorithms a while ago. So i wonder if anyone had hard-data about some min-max equivalent algorithms using winrate, and light-simulations. I'd like to know

Re: [computer-go] Anyone With Measures for MiniMax LightSimulations

2008-10-12 Thread terry mcintyre
From: Don Dailey [EMAIL PROTECTED] I've always had this idea that the best way to build a book might also be the best way to build a game playing program. For instance we have done these big studies to determine based on games of Leela and others what the best main line of play is.

Re: [computer-go] Anyone With Measures for MiniMax LightSimulations

2008-10-12 Thread Don Dailey
On Sun, 2008-10-12 at 08:08 -0700, terry mcintyre wrote: From: Don Dailey [EMAIL PROTECTED] I've always had this idea that the best way to build a book might also be the best way to build a game playing program. For instance we have done these big studies to determine based on games

Re: [computer-go] Anyone With Measures for MiniMax LightSimulations

2008-10-12 Thread terry mcintyre
From: Don Dailey [EMAIL PROTECTED] On Sun, 2008-10-12 at 08:08 -0700, terry mcintyre wrote: Yes, there are analogies. The databases of games in Chess include many high-quality grandmaster-level games, do they not? I hope that Go databases also sample professional Dan-level games,