Re: [Computer-go] Determining the final board state for finished games

2015-07-27 Thread Justin .Gilmer
I ended up using gnugo --score aftermath --capture-all-dead to determine the final state of the board. Thanks to Petr for the suggestion! This worked within a 1pt margin of error for probably 95% of the games, which was good enough for my purposes. -Justin

[Computer-go] More data for DNN's?

2015-07-27 Thread Justin .Gilmer
The Maddison et al, and Clark et. al. papers, http://arxiv.org/pdf/1412.6564v2.pdf http://arxiv.org/abs/1412.3409, both suffer from a lack of very high skilled games, and thus result to using (possibly blitz) games from lower ranked players on KGS. Has there been any effort to gather data from the