I'm trying to get back on 9x9 cgos and I'm having some trouble. I'm
using the windows executables from Don's web page. cgosview.exe shows
me nothing when I run it. Is there a command line option I need to
use to set a certain port? And what are the command line options for
cgos3.exe? I tried
cgosview can take a while to load even on fast connections. There's a
slight chance you're not being patient enough.
PS: For ports, I usually find a packet sniffer helpful for such things
(ethereal/wireshark is available for free). I assume someone can give a far
better answer.
On 10/26/07,
I know that I've missed at least two enhancements:
1. UCB1-Tuned (adding an upper confidence bound on the variance used in
calculating upper confidence bounds)
2. First play urgency - Giving an artificial upper confidence bounds to
untried moves (I've seen references that 110% win rate is the
Technical Report on MoGo link from
http://www.lri.fr/~gelly/MoGo.htmeventually leads to
http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf
First-play urgency is described in the bottom paragraph on page 16. Results
are shown 4 pages later in table 7 (influence of FPU).
On 10/26/07, Magnus
Quoting Jason House [EMAIL PROTECTED]:
2. First play urgency - Giving an artificial upper confidence bounds to
untried moves (I've seen references that 110% win rate is the right setting)
Where did you see that?
--
Magnus Persson
Berlin, Germany
Technical Report on MoGo link from http://www.lri.fr/~gelly/MoGo.htm
http://www.lri.fr/%7Egelly/MoGo.htm eventually leads to
http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf
http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf
First-play urgency is described in the bottom paragraph on
Thanks to GNU-people who successfully
connected their bot to the server.
The server seemingly works.
cgos.lri.fr, port 6919.
http://www.lri.fr/~teytaud/cgosStandings.html
19x19, 10 minutes per side (for the moment, to be increased).
Olivier
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On 10/24/07, Chris Fant [EMAIL PROTECTED] wrote:
Since no one knew of one, I had to write it myself. Hopefully someone
else can also make use of it. This is my first Ruby script, so please
do criticize so I can learn. Thanks.
I got zero responses to this. Anyway, the latest version will
The cgos 19x19 server is seemingly ok,
the port 6919 is now opened for all the universe.
The name of the machine is cgos.lri.fr (and not pc5-120.lri.fr as
previously).
The port is 6919. It is 19x19, 10 minutes per side for testing; I will
move to something longer later (depending on what people
On 10/26/07, Olivier Teytaud [EMAIL PROTECTED] wrote:
MoGo is very different now.
There's no UCT anymore in MoGo
It's almost mean to tell us that MoGo isn't using UCT and omit further
detail ;)
Would it be safe to assume that it's UCB1-Tuned with the modifications
discussed in the ICML
Chris,
Thanks for sharing your code.
I've been experimenting with go in Python and Ruby. I'm just learning both
languages, but eventually, I hope to have well-designed, easily modified,
GTP-talking, random players to share with everyone. I may include other
languages after that, but the
Ruby is the best language I've ever programmed in. Unfortunately,
it's also one of the slowest but that's ok for most things.
- Don
Chris Fant wrote:
On 10/24/07, Chris Fant [EMAIL PROTECTED] wrote:
Since no one knew of one, I had to write it myself. Hopefully someone
else can also
From: Don Dailey [EMAIL PROTECTED]
Ruby is the best language I've ever programmed in. Unfortunately,
it's also one of the slowest but that's ok for most things.
Using Microsoft's new DLR (Dynamic Language Runtime), dynamic languages, like
Ruby, Python, and Javascript, can be compiled into
I puton Many Faces version 11, but it might not be playing at fill strength.
It ouwld be nice if I can click on a game to see the sgf record. right now
it gives an error.
David
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Olivier Teytaud
Sent:
Olivier needs to put a .htaccess file in the SGF directory that looks
like this:
-[ snip ]---
AddType application/x-go-sgf sgf
-[ snip ]-
- Don
David Fotland wrote:
I puton Many Faces version 11, but it might not be playing at fill strength.
It ouwld be nice if
After much effort, I think I understand most of the GellyShriver
paper[1]. I'm hoping this post will help others and possibly have
people correct any errors I've made.
First, some basic definitions of notation:
* In general, Q is an estimated winning rate, used in three ways:
1. As an estimated
Are you able to watch the games in the viewer ok?I am watching one
of your games right now.
- Don
David Fotland wrote:
I puton Many Faces version 11, but it might not be playing at fill strength.
It ouwld be nice if I can click on a game to see the sgf record. right now
it gives an
no, I never got the viewer to work for me.
I was too conservative with time control so Many Faces is only playing at
level 8 (of 10), and finishing its games in 2 or 3 minutes. But it's
winning them all, so I guess I should prefer short time limits :)
Since Many Faces was originally written
Actually, I just tried the windows viewer on my linux system and it
worked! I guess wine, the windows emulator has come a long way!
Here is what I did:
cgosview.exe cgos.lri.fr 6919
I did this from a bash shell and it came up just fine on my edgy eft
ubuntu system.
If a windows
Thanks. It works for me now.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
Sent: Friday, October 26, 2007 6:58 PM
To: computer-go
Subject: Re: [computer-go] 19x19 CGOS
As far as I know the viewer works just fine.
Has anyone
The feature to display a specified game number doesn't work.I had a
version at one time that did this but I think I decided against
releasing it, I'm not sure why but I remember having a reason.
- Don
Don Dailey wrote:
As far as I know the viewer works just fine.
Has anyone else
I found the version - it's version 0.33 and I never published it.
You can specify any game ever played on cgos and it will bring
it up. You can also bring several up like this:
cgosview.exe -server cgos.lri.fr -port 6919 -games 1 2 3 4 5 99 17
If Olivier puts up a front page of some
I'm not able to connect to the 19x19 server either.
I even tried telnet'ing to it. Cgosviewer keeps telling me could not
execute, but I dont believe it's a binary problem since if I just run
the viewer it comes up (just doesnt connect to anything)
Here is the tail of a traceroute.
8
Alrighty figured it out
./cgosviewer cgos.lri.fr 6919
Sorry was going from various emails, but it works now :) yuppy
-Josh
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Which version of the viewer do you have? I don't think this works
unless you have
the right version which I don't think I've published yet.
Also, you might have the wrong server. He now has it as cgos.lri.fr
So try this: ./cgosview cgos.lri.fr 6919
You can also try the -server and
10 minutes is slightly too fast for Many Faces full strength. It plays most
of the game at level 10, then drops down.
Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the
score is often wrong.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Any chance of getting some extra data fields in the viewer, such as
the time remaining for each player?
On 10/27/07, David Fotland [EMAIL PROTECTED] wrote:
10 minutes is slightly too fast for Many Faces full strength. It plays most
of the game at level 10, then drops down.
Also, the gnugo
Who is running gnugo 10?You must using the right options. Here is
how I run it:
gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules
--positional-superko
There is also a min-level and max-level setting - not sure what that
does but I think this puts in some default level
This information is already reported to the viewer, so it's a simple
matter of programming!I may get around to it someday ;-)
And tcl/tk programmers out there? The client can easily be improved
and the source code is packed inside the kit itself if you know how to
to get to it. (by using
Sorry for the trouble for downloading the SGF files
on the 19x19 server; it is seemingly ok now.
Olivier
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