Reminder - it's tomorrow.
Nick
On 7 January 2017 at 17:19, Nick Wedd wrote:
> The January KGS bot tournament will be on Sunday, January 15th, starting
> at 08:00 UTC and end by 15:00 UTC. It will use 19x19 boards, with time limits
> of 29 minutes each plus very fast
The January KGS bot tournament will be on Sunday, January 15th, starting at
08:00 UTC and end by 15:00 UTC. It will use 19x19 boards, with time limits
of 29 minutes each plus very fast Canadian overtime, and komi of 7½. It
will be a Swiss tournament. See
Reminder - it's tomorrow
On 5 January 2015 at 20:52, Nick Wedd n...@maproom.co.uk wrote:
The January KGS bot tournament will be held next Sunday, January
11th, starting at 08:00 UTC and ending at 15:00 UTC. It will use
19x19 boards, with time limits of 29 minutes each plus very fast
The January KGS bot tournament will be held next Sunday, January
11th, starting at 08:00 UTC and ending at 15:00 UTC. It will use
19x19 boards, with time limits of 29 minutes each plus very fast
Canadian overtime, and komi of 7.5. There are details at
http://www.gokgs.com/tournInfo.jsp?id=942
Reminder - it's tomorrow.
The January 2010 KGS computer Go tournament will be this Sunday,
January 10th, in the Asian night, European evening, and American
morning, starting at 16:00 UTC/GMT and ending at 19:00 UTC/GMT.
It will be an 18-round Swiss with 9x9 boards, 4 minutes each of main
The January 2010 KGS computer Go tournament will be this Sunday, January
10th, in the Asian night, European evening, and American morning,
starting at 16:00 UTC/GMT and ending at 19:00 UTC/GMT.
It will be an 18-round Swiss with 9x9 boards, 4 minutes each of main
time, and a fast Canadian
On Tue, 2007-01-09 at 09:03 +0100, Edward de Grijs wrote:
I do not want to start the rules/scoring discussion again, but I want
to know if the kgs-genmove_cleanup command which results in
playing inside your own territory, can be used with Japanese
rules/scoring. It seems to me that this
My write-up of yesterday's KGS online computer Go tournament is now
available, at http://www.weddslist.com/kgs/past/22/index.html
Congratulations to MoGoBot, undefeated winner of both divisions!
Nick
--
Nick Wedd[EMAIL PROTECTED]
___
computer-go
On Mon, 2007-01-08 at 16:29 +, Nick Wedd wrote:
My write-up of yesterday's KGS online computer Go tournament is now
available, at http://www.weddslist.com/kgs/past/22/index.html
Congratulations to MoGoBot, undefeated winner of both divisions!
Nick
HouseBot obtained a won position
Let me get this straight. I think you are saying that IdiotBot actually
knew the stones were dead and correctly said so. But HouseBot didn't
speak up for itself nor did it bother to capture the dead stones and
the only way for the server to resolve this is to assume everything is
alive.
I
In message [EMAIL PROTECTED], Don Dailey
[EMAIL PROTECTED] writes
Let me get this straight. I think you are saying that IdiotBot actually
knew the stones were dead and correctly said so. But HouseBot didn't
speak up for itself nor did it bother to capture the dead stones and
the only way for
On Mon, 2007-01-08 at 17:43 +, Nick Wedd wrote:
I like the protocol, because you don't have to implement it,
but if you don't you should clean up opponents dead stones before
passing.
I like it too. But bots which fail to support it will continue to
lose
games as a consequence.
But
What I meant to say is that it's ok to NOT support the protocol and
you would NEVER lose a game you should have won AS LONG AS your program
makes sure to eat all the opponents dead groups before passing.
Am I correct in this understanding?
- Don
On Mon, 2007-01-08 at 12:59 -0500, Don Dailey
On Mon, 2007-01-08 at 13:56 -0500, House, Jason J. wrote:
It's been a very long time since housebot got the final status list
wrong at the end of a game. I'll check with ujh who was running the
bots to see if we have a kgs log of what happened at the end of that
game.
By default,
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