There is a lot of talk about time controls, and would like to add my input.
I agree we should have longer time controls. I'm in the very early
stages of my Go engine. With my current time line I dont anticipate
having a running engine for at least a year. My design is a good bit
different than
My choice is 30 min per side, but I understand that some people are more
interested in 10 min per side, so I suggest that the cgos protocol
have a
requested time option. If a player requests 10 min then there is an
attempt
to match it against another player requesting the same time, likewise
My thoughts are that it would fragment the players, we would get much
less activity on either server and we need lot's of variety.
However, I'm really liking the idea of playing quick 19x19 matches
between rounds. It's the best of both worlds.I would arrange it so
that this would never
Hi Don,
Thanks very much for your effort to work cgoses. I'd like to support
your idea and expect you will implement it.
-Hideki
Don Dailey: [EMAIL PROTECTED]:
My thoughts are that it would fragment the players, we would get much
less activity on either server and we need lot's of variety.