Re: [computer-go] Positions illustrative of computer stupidity ?

2006-11-22 Thread Don Dailey
I think it's all in the presentation. Even if they are not even beginners, with skill you can help them appreciate how some basic concepts are difficult for a computer. For instance, I think that you can teach the principle of 2 eyes with a very simple example perhaps involving just 1 point

Re: [computer-go] Positions illustrative of computer stupidity ?

2006-11-22 Thread Chrilly
The attached position requires some basic understanding of Go. But its in my experience a nasty problem. There is a simple rule for capture races. The side with the higher number of liberties wins (if there are no eyes and more =2 inside liberties involved). The side to move counts as a 1/2

Re: [computer-go] Positions illustrative of computer stupidity ?

2006-11-22 Thread Chrilly
Attached is another simple problem. A tactical-solver might work as this. It checks all strings. If the number of liberties is below a thresold (e.g. 3) it defines the string as a prey and tries to kill the string. Then the solver takes the next prey, tries to kill it. For this tactical solver